Age | Commit message (Collapse) | Author |
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observer list automatically
Preliminary work to clean up naming conventions.
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Took out enums and flags from LLInventory into LLInventoryDefines
Did a bunch of header file reformatting for LLInventory.h
Change made to simulator files as well.
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Fixed some more typedefs that I missed in first checkin.
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Includes: DEV-45800, DEV-45803 - Grid Manager
DEV-45804 - SLURL refactor
DEV-45801 - Single username field (for Identity Evolution and SLE Ldap)
Also,
Includes Certificate Management code allowing the viewer to connect to
grids not signed by a well know key (just like any web browser). Also
contains secure storage for things like passwords.
The security/certificate code is modular with the intention of adding modules
to directly use the operating system facilities for crypto if available.
(that's much more secure than we'll ever be)
Also, refactor of voice to modularize it, and add a diamondware voice module.
CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
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history,
* added class for LLPostponedNotification to rpovide possibility postpone adding notification to notifications system till sender avatar name will be received from cache name;
* rolled back changes related to fix of EXT-4779;
* avoided passing avatar id when logging 'Object Return' notification to nearby chat;
eviewed by Vadim Savchuk at https://jira.secondlife.com/browse/EXT-6373
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branch : product-engine
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replaced [NAME] with [NAME_SLURL] in friendship offer notification;
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gAgentAvatarp pointer was being checked for null instead of the local avatarp.
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branch : product-engine
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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branch : product-engine
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
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Lots of superficial cleanup, particularly around "if (" formatting.
Removed LLAgent as a friend of LLAgentCamera and refactored to use accessors.
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Resolved conflict in indra/newview/llviewerwindow.cpp.
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branch : product-engine
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replaced [NAME] with [NAME_SLURL] in teleport offer notification, this will unify offers appearance and gap between offers in IM chat log with disabled plaintext mode;
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branch : product-engine
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Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
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logged to IM log”,
reviewed by Mike Antipov at
https://codereview.productengine.com/secondlife/r/90/
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branch : product-engine
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#2 checkin.
Superficial cleanup and some bug fixing (e.g. took out duplicate mDrawDistance from llagent, took out gAgentCameraHACK and gAgentHACK).
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First check-in; only compiles, nothing more.
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Resolved conflicts in llpanellandmarks.cpp.
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branch : product-engine
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(when viewer is disconnected, timed out)
added defensive check for non null region
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branch : product-engine
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Reusable notifications are deleted when user closes IM floater(old - when user closes Viewer).
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branch : product-engine
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LLSD::maps keys accross the code are used in mix of cases, lower and upper.
Using "from_id" and "FROM_ID" causes avatar id to be null and thus "no body" was displayed.
BUT this fix is of no use since several minutes ago viewer-offers feature was merged into release,
which overrides avatar name with "Second Life" to display message about teleport offering as system message
Reviewed by Q at https://codereview.productengine.com/secondlife/r/72/
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branch : product-engine
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branch : product-engine
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translation)
- Slightly modified regexp to avoid adding of extra space after names and also made demands to the end of the message string more strict by escaping "."
Reviewed by Kent at https://codereview.productengine.com/secondlife/r/55/
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branch : product-engine
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message needs translation).
String is server side hardcoded!
- Moved strings to strings.xml
- Parsed incoming "You paid" messages in code via regex
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branch : product-engine
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- Moved hardcoded strings in LLFloaterBuyCurrency::buyCurrency() calls to strings.xml
Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/56/
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branch : product-engine
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to be localized
extracted strings used in LLAppViewer::forceDisconnect(...) calls
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/41/
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branch : product-engine
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- Moved hardcoded strings in LLFloaterBuyCurrency::buyCurrency() calls to strings.xml
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/33/
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branch : product-engine
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receiving inventory offers: The item term needs to be localized
Localized asset type names will be taken from strings.xml.
Reviewed by Mike Antipov https://codereview.productengine.com/secondlife/r/15/
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branch : product-engine
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Update for TeleportOffered and OfferFriendship offers.
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branch : product-engine
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Reviwed https://codereview.productengine.com/secondlife/r/13/
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branch : product-engine
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Added functionality to make Toasts accept multiple user inputs(clicks on option buttons).
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translation
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completed from" needs translation)
- moved hard coded string into teleport_strings.xml (name="completed_from")
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