Age | Commit message (Collapse) | Author |
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branch : product-engine
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maturity)
Added:
- parsing of region information from "lure" binary bucket
- displaying destination region maturity by teleport offer
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/229/
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branch : product-engine
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user input).
Now we're notifying user that his/her maturity preference has been changed.
Reviewed by Mike: https://codereview.productengine.com/secondlife/r/216/
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branch : product-engine
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avatar icon and behave like sent from object
Updated nearby toast to display system icon for system message.
Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/208/
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branch : product-engine
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creating a classified).
- Bug was caused by absence of localizable string for "You paid..." notifications without name and reason simultaneously.
Added such string("you_paid_ldollars_no_info") to strings.xml and used it in code.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/206/
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branch : product-engine
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changes menu)
Implementation details:
* Added new LLViewerInventoryMoveFromWorldObserver to watch moved items via their Asses UUIDs. It is instantiated only once due to drop events are sent separately for each item while multi-dragging.
* Existent LLOpenTaskOffer observer uses it to exclude watched by LLViewerInventoryMoveFromWorldObserver items from own processing.
* Removed dependancy on LLPanelPlaces in open_inventory_offer(). Openning of offered LM via group notice moved into an appropriate section (processed by LLOpenTaskGroupOffer)
Known Issues:
* If Script item is among the dragged items from object to inventory it will be the only selected item in the inventory panel.
Reason: it does not have its own Asset UUID and processed via LLOpenTaskOffer when should not.
Reviewed by Leyla and Richard at https://codereview.productengine.com/secondlife/r/116/
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branch : product-engine
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base abstract LLInventoryFetchObserver class
Minor cleanup of LLInventoryFetchComboObserver
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base abstract LLInventoryFetchObserver class
Added a new abstract class LLInventoryFetchObserver from which LLInventoryFetchItems and LLInventoryFetchDescendents inherit.
Also changed isEverythingComplete to isFinished and made some other minor superficial changes.
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vector of items)
Added new constructors to LLInventoryFetch types to allow passing in a single item.
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observer list automatically
FetchObservers now take in a list of IDs to check against.
Made some naming changes.
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observer list automatically
Preliminary work to clean up naming conventions.
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Took out enums and flags from LLInventory into LLInventoryDefines
Did a bunch of header file reformatting for LLInventory.h
Change made to simulator files as well.
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Fixed some more typedefs that I missed in first checkin.
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Includes: DEV-45800, DEV-45803 - Grid Manager
DEV-45804 - SLURL refactor
DEV-45801 - Single username field (for Identity Evolution and SLE Ldap)
Also,
Includes Certificate Management code allowing the viewer to connect to
grids not signed by a well know key (just like any web browser). Also
contains secure storage for things like passwords.
The security/certificate code is modular with the intention of adding modules
to directly use the operating system facilities for crypto if available.
(that's much more secure than we'll ever be)
Also, refactor of voice to modularize it, and add a diamondware voice module.
CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
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history,
* added class for LLPostponedNotification to rpovide possibility postpone adding notification to notifications system till sender avatar name will be received from cache name;
* rolled back changes related to fix of EXT-4779;
* avoided passing avatar id when logging 'Object Return' notification to nearby chat;
eviewed by Vadim Savchuk at https://jira.secondlife.com/browse/EXT-6373
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branch : product-engine
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replaced [NAME] with [NAME_SLURL] in friendship offer notification;
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branch : product-engine
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branch : product-engine
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gAgentAvatarp pointer was being checked for null instead of the local avatarp.
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branch : product-engine
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Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
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branch : product-engine
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Superficial cleanup to change all typedef std::vector<LLUUID> to use a common typedef uuid_vec_t instead.
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Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
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Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
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Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
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Lots of superficial cleanup, particularly around "if (" formatting.
Removed LLAgent as a friend of LLAgentCamera and refactored to use accessors.
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Resolved conflict in indra/newview/llviewerwindow.cpp.
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branch : product-engine
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replaced [NAME] with [NAME_SLURL] in teleport offer notification, this will unify offers appearance and gap between offers in IM chat log with disabled plaintext mode;
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branch : product-engine
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Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
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logged to IM log”,
reviewed by Mike Antipov at
https://codereview.productengine.com/secondlife/r/90/
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branch : product-engine
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#2 checkin.
Superficial cleanup and some bug fixing (e.g. took out duplicate mDrawDistance from llagent, took out gAgentCameraHACK and gAgentHACK).
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First check-in; only compiles, nothing more.
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Resolved conflicts in llpanellandmarks.cpp.
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branch : product-engine
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(when viewer is disconnected, timed out)
added defensive check for non null region
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branch : product-engine
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Reusable notifications are deleted when user closes IM floater(old - when user closes Viewer).
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branch : product-engine
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LLSD::maps keys accross the code are used in mix of cases, lower and upper.
Using "from_id" and "FROM_ID" causes avatar id to be null and thus "no body" was displayed.
BUT this fix is of no use since several minutes ago viewer-offers feature was merged into release,
which overrides avatar name with "Second Life" to display message about teleport offering as system message
Reviewed by Q at https://codereview.productengine.com/secondlife/r/72/
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branch : product-engine
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branch : product-engine
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translation)
- Slightly modified regexp to avoid adding of extra space after names and also made demands to the end of the message string more strict by escaping "."
Reviewed by Kent at https://codereview.productengine.com/secondlife/r/55/
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branch : product-engine
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branch : product-engine
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message needs translation).
String is server side hardcoded!
- Moved strings to strings.xml
- Parsed incoming "You paid" messages in code via regex
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branch : product-engine
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- Moved hardcoded strings in LLFloaterBuyCurrency::buyCurrency() calls to strings.xml
Reviewed by Vadim Savchuk https://codereview.productengine.com/secondlife/r/56/
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branch : product-engine
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to be localized
extracted strings used in LLAppViewer::forceDisconnect(...) calls
Reviewed by Vadim at https://codereview.productengine.com/secondlife/r/41/
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branch : product-engine
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