Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-03-17 | SOCIAL-749 FIX Clicking on world to dismiss context menus causes your avatar ↵ | Richard Linden | |
to walk to click | |||
2011-03-15 | eol fixes | Richard Linden | |
2011-03-15 | SOCIAL-744 User cannot close Destination Guide and Avatar picker by clicking ↵ | Leyla Farazha | |
the respective buttons while open | |||
2011-03-14 | SOCIAL-605 Bottom bar buttons scale differently at lower resolutions | Leyla Farazha | |
2011-03-14 | update to latest viewer-development | Oz Linden | |
2011-03-09 | Merge with tip of http://hg.secondlife.com/viewer-development (rev 14798) | callum | |
2011-04-19 | merge | Dave Parks | |
2011-04-19 | merge | Dave Parks | |
2011-04-19 | merge | Dave Parks | |
2011-04-04 | merge | Dave Parks | |
2011-04-04 | SH-477 Scene stats console work in progress. | Dave Parks | |
2011-04-04 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-31 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-21 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-16 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-14 | SH-1146 FIXED Menu typo | Loren Shih | |
Trivial fix to menu entry for rendering types entry. | |||
2011-03-09 | Automated merge up from viewer-development into mesh-development | Loren Shih | |
2011-03-04 | SH-998 Fix for improper LoD when an object is first rezzed. | Dave Parks | |
2011-03-04 | SOCIAL-603 FIX Move how to button to bottom bar | Richard Linden | |
moves scrollbar up from bottom of screen to leave room for resize thumb | |||
2011-03-01 | STORM-1004 : pull into viewer-development | Merov Linden | |
2011-02-28 | SOCIAL-601 FIX avatar picker hint | Richard Linden | |
2011-02-25 | updates destination guide and avatar picker urls | Richard Linden | |
added close button to destination guide and avatar picker | |||
2011-02-24 | SOCIAL-551 WIP add buttons to open people and profile windows | Richard Linden | |
ShowSideTrayPanel action can now toggle undocked panels OpenSidePanelsInFloaters works now Clossing a sidepanel floater will not return contents to side tray close button enabled in minimal skin for side panel floaters | |||
2011-02-23 | SOCIAL-551 WIP Add buttons to open people and profile windows | Richard Linden | |
bottom tray button now toggles profile window | |||
2011-02-23 | STORM-1019 Add ability to display beacons for Media on a Prim objects | Robin Cornelius | |
Changes merged into viewer 2 by Jonathan Yap | |||
2011-02-22 | STORM-889 FIXED Put Link/Unlink in Edit Panel | Paul ProductEngine | |
- Moved callbacks for Link/Unlink to the LLSelectMgr - Binded Link/Unlink callbacks with buttons in Build Floater - Replaced view_listener_t usage for Link, Unlink, EnableLink, EnableUnlink with boost::bind | |||
2011-02-18 | BUG STORM-1004 FIXED Unblocking/blocking name sometimes deletes identically ↵ | paul_productengine | |
named entry, but of different TYPE LLMuteList stores muted objects in two sets: set of names and set of ids. Avatar objects are stored by ids (set of ids), other objects can be stored both by name(set of names) or ids - Delete items from corresponding set (from set of names or ids), not form both sets at time. - Improved isMuted method's logic. Now if avatar is tested whether it's muted or not, don't search its name in the set of names. | |||
2011-02-16 | SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows ↵ | leyla_linden | |
options in preferences but does not turn off shadows inworld | |||
2011-02-14 | SH-956 Turning off Basic Shaders in Preferences > Graphics does not grey out ↵ | leyla_linden | |
expected Shadows options in Mesh Viewer SH-957 Turning off Atmospheric Shaders greys out Lighting and Shadows options in preferences but does not turn off shadows inworld | |||
2011-02-10 | SH-915 WIP - LLAgentPilot class cleanup, added interpolation for camera motion | Brad Payne (Vir Linden) | |
2011-01-26 | SH-641 Fix for some objects not properly switching LoD under some situations. | Dave Parks | |
Fix for redundant calls to stateSort(LLDrawable*...) Put back "Build Queue" info display. | |||
2011-01-21 | merge out from viewer-development | Oz Linden | |
2011-01-14 | Automated merge up from viewer-development | Loren Shih | |
2011-01-13 | merge up to latest viewer-development | Oz Linden | |
2011-01-13 | Automated merge up from viewer-development | Loren Shih | |
2011-01-12 | Merge with viewer-development | Don Kjer | |
2011-01-07 | merge | Andrew Meadows | |
2010-12-29 | Automated merge up from viewer-development | Loren Shih | |
2010-12-27 | merge up to latest viewer-development | Oz Linden | |
2010-12-22 | Merge with viewer-development | Don Kjer | |
2010-12-20 | Merge from viewer-development. | Monroe Linden | |
2010-12-16 | Dummy placeholder code for ER-414: Add object update type debug rendering view | Don Kjer | |
2010-12-14 | Automated merge with file:///Users/oz/Work/viewer-development | Oz Linden | |
2010-12-13 | Automated merge up from viewer-development | Loren Shih | |
2010-12-10 | merge | Andrew Meadows | |
2010-12-04 | merge up to viewer-development | Oz Linden | |
2010-12-02 | Merge | Dave Parks | |
2010-12-02 | SH-373 Update glext.h, disable anti-aliasing on ATI when rendering deferred. ↵ | Dave Parks | |
Get rid of RenderUseFBO debug setting (only use FBO when rendering deferred). Use GL_ARB_framebuffer_objects instead of GL_EXT_... | |||
2010-12-02 | merge | Monroe Linden | |
2010-12-02 | merge | Monroe Linden | |