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path: root/indra/newview/llviewermenu.cpp
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2010-05-26Merge with dessie/viewer-public to get Callum's webkit changesJames Cook
2010-05-26Added Debug > XUI > Flush Names Caches for testingJames Cook
2010-05-25EXT-7142 FIXED Upload functionality duplicated in the Build menu and Select ↵Andrew Polunin
Linked Parts menu moved up - LLPanelMainInventory::setUploadCostIfNeeded() - uncommented the line which enables retrieving of the upload cost price using LLGlobalEconomy class. - Implemented LLUploadCostCalculator event handler in the llviewermenu.cpp (the fact that it should be implemented in this file was discussed with Mike Antipov). - LLUploadCostCalculator::calculateCost() is implemented only for code readability: it's name is more descriptive than a code snippet placed directly in the constructor (LLPanelMainInventory::setUploadCostIfNeeded() works in similar way: it calculates cost_str only once). - 'Select Linked Parts' menu was moved below 'Edit Linked Parts'. - 'Upload' menu was added at the bottom, below 'Options' menu Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/425/ --HG-- branch : product-engine
2010-05-24mergeRichard Nelson
2010-05-21VI-65 - Addition of Quick/Eazy Buy Web based floater.Callum Prentice
Switched off by default for now until Web content ready - turn on with Debug Settings - 'QuickBuyCurrency' Reviewed by Sam/Richard
2010-05-21EXT-7209 EXT-7366 FIX avatar needs to enter "appearance editing" modeNyx (Neal Orman)
Avatar now enters "appearance editing" mode when opening the outfit or wearable editors in the sidepanel. Changed code to ensure we don't accidentally switch out of it and back in when switching from one to the other. Note that this cuts out LLFLoaterCustomize from being built and shown to the user from any UI. The code for this (and related classes) will be removed once we have pulled any code out of it that we still need. The current outfit and wearable editors should be working sufficiently for most purposes. Bugs should be reported to Nyx Linden or the avatar team. Code reviewed by Vir
2010-05-20Strip out debug code related to toggling display names on/offJames Cook
2010-05-20merge from PE's viewer-trunkTofu Linden
2010-05-19AVP-44 WIP Back-end support for multiwearablesNyx Linden
Changed a lot of areas of code that were not dealing with multiwearables properly. Little functionality changed, as the support mechanisms that were out of date were subtle, but getting closer to no further areas of code that don't properly support multi-wearables. Code reviewed by Vir.
2010-05-19Merge pull from dessie/viewer-publicLeyla Farazha
2010-05-19EXT-7242 FIXED Added a new "Edit my Shape" link to avatar self-click context ↵Vadim Savchuk
menu and made it open the shape editing panel. Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc). I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer. Additional minor changes: - Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable(). - Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/ --HG-- branch : product-engine
2010-05-15EXT-7241 FIXED Changed all "Edit Appearance" links to "Change Outfit" and ↵Vadim Savchuk
pointed them to the My Outfits tab. Renamed the following menu items to "Change Outfit" and made them open My Outfits tab: - Avatar in-world context menu -> My Appearance. - Avatar inspector menu -> My Appearance. - Me -> My Appearance. To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels. Also done the following cleanups and minor improvements: - Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members. - Removed empty LLSidepanelAppearance::updateVerbs() method. - Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/ --HG-- branch : product-engine
2010-05-13merge pull from dessie/viewer-public, picking up SLE codeJames Cook
2010-05-11merge from dessie/viewer-public right before SLE code landedJames Cook
2010-05-11DEV-45809 - Merge Second Life Enterprise changes into viewer 2.x trunkRoxie Linden
Includes: DEV-45800, DEV-45803 - Grid Manager DEV-45804 - SLURL refactor DEV-45801 - Single username field (for Identity Evolution and SLE Ldap) Also, Includes Certificate Management code allowing the viewer to connect to grids not signed by a well know key (just like any web browser). Also contains secure storage for things like passwords. The security/certificate code is modular with the intention of adding modules to directly use the operating system facilities for crypto if available. (that's much more secure than we'll ever be) Also, refactor of voice to modularize it, and add a diamondware voice module. CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
2010-05-11EXT-7305 : FIXED : Changed LLWearableDictionary to LLWearableTypeLoren Shih
Refactored LLWearableDictionary to look more like LLAssetType/LLFolderType/etc. in terms of code design. This required a lot of superficial changes across many files. Overall functionality has not changed.
2010-05-07DEV-49780 Moved Display Names debug toggle to Advanced PrefsJames Cook
2010-05-04Automated mergeRoxie Linden
2010-05-03EXT-6775 Remove support for full-screen mode in Viewer 2. reviewed by davep.Karl Stiefvater (qarl)
2010-04-27Menu item to disable display names for testing works againJames Cook
Start up cache in not-running state on viewer. Set cache running when idle() is called. Explicitly refresh name tags when toggled. Reviewed with Simon
2010-04-19Viewer asks login.cgi if the grid supports display namesJames Cook
If not, turns off display names. Cleaned up name cache reset code. Alphabetized login auth param requests for easier merges going forward.
2010-04-19automated merge with trunkRoxie Linden
2010-04-07Automated mergeRoxie Linden
2010-04-07automated mergeLoren Shih
2010-04-07Re-insert backed out SLE checkin so we can fix itRoxie Linden
2010-04-07PE merge from pe-viewer-trunkTofu Linden
2010-04-07mergeTofu Linden
2010-04-07Backed out changeset 63b699f90efdTofu Linden
2010-04-06EXT-6727 : Allow LLInventoryObservers to target a single item (instead of a ↵Loren Shih
vector of items) Added new constructors to LLInventoryFetch types to allow passing in a single item.
2010-04-06EXT-4151 : Immediately check if a fetchObserver filter is done, else add to ↵Loren Shih
observer list automatically FetchObservers now take in a list of IDs to check against. Made some naming changes.
2010-04-06EXT-4151 : Immediately check if a fetchObserver filter is done, else add to ↵Loren Shih
observer list automatically Preliminary work to clean up naming conventions.
2010-04-06Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-04-05EXT-6703 : LLInventory.h cleanup and create new LLInventoryDefinesLoren Shih
Took out enums and flags from LLInventory into LLInventoryDefines Did a bunch of header file reformatting for LLInventory.h Change made to simulator files as well.
2010-04-02EXT-5940 : INFRASTRUCTURE: Typedef all vector<LLUUID>'sLoren Shih
Fixed some more typedefs that I missed in first checkin.
2010-04-02Manual merge from default branch.Vadim Savchuk
Resolved a conflict in indra/llui/llurlentry.cpp. That broke the fix for EXT-6357. --HG-- branch : product-engine
2010-04-02Fixed major bug EXT-6595 (World->Place Profile flyout menu doesn't include ↵Vadim Savchuk
link to side panel place info). Added a new main menu item: World -> Place Profile -> Place Profile. I'm not sure about its label though (double "Place Profile"). Reviewed by Sam: https://codereview.productengine.com/secondlife/r/161/ --HG-- branch : product-engine
2010-04-02DEV-45809 - Merge Second Life Enterprise changes into viewer 2.x trunkRoxie Linden
Includes: DEV-45800, DEV-45803 - Grid Manager DEV-45804 - SLURL refactor DEV-45801 - Single username field (for Identity Evolution and SLE Ldap) Also, Includes Certificate Management code allowing the viewer to connect to grids not signed by a well know key (just like any web browser). Also contains secure storage for things like passwords. The security/certificate code is modular with the intention of adding modules to directly use the operating system facilities for crypto if available. (that's much more secure than we'll ever be) Also, refactor of voice to modularize it, and add a diamondware voice module. CR: Aimee, James, Lynx, Mani, Karina and a list of thousands
2010-04-01Automated MergeRoxie Linden
2010-04-01mergeRichard Nelson
2010-04-01EXT-3531 - Ctrl-P does not work reliably on loginRichard Nelson
2010-03-31EXT-6666 : Enable debug avatar textures in God, versus non-Release, modeLoren Shih
2010-03-30EXT-3415 : INFRASTRUCTURE : Move LLInventoryCollectFunctors to separate classLoren Shih
Moved all the LLInventoryModelCOllectFunctors from LLInventoryModel to LLInventoryFunctions
2010-03-29Merge latest viewer-hotfix, approximately equal to Viewer 2.0 finalJames Cook
2010-03-29MergeLoren Shih
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2010-03-29For EXT-4666: changed LLAppearanceManager to LLAppearanceMgr throughoutBrad Payne (Vir Linden)
2010-03-26EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup so that all instances of gAgent.getAvatarObject() use "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject".
2010-03-25automated mergeLoren Shih
2010-03-25EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()