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path: root/indra/newview/llviewermenu.cpp
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2019-04-24SL-10994 Removed Facebook In-world SharingAndreyL ProductEngine
SL-11024 Fixed Twitter connect failure
2019-04-17SL-10963 FIXED The 'Copy failed' notification doesn't appear after hitting ↵maxim_productengine
'Ctrl+D' combination
2019-03-28SL-10655 Fixed 'Sit on ground' occasionally failingandreykproductengine
2018-12-13SL-10236 The "Attach To", "Attach To HUD", and "Wear" options aren't greyed outandreykproductengine
2018-10-10SL-9849 - debug option for show impostor extentsBrad Payne (Vir Linden)
2018-09-27mergeBrad Payne (Vir Linden)
2018-08-02mergeBrad Payne (Vir Linden)
2018-07-06MAINT-1771 FIXED Avatar doesn't stand up after pressing Shift+Alt+S keyboard ↵maxim_productengine
shortcut
2018-07-10MAINT-8855 FIXED Location SLURL gets truncated when using Help -> Report Bug ↵maxim_productengine
to file JIRA
2018-06-21mergeBrad Payne (Vir Linden)
2018-06-19MAINT-8766 - fix for appearance to XML crash, plus enablement logicBrad Payne (Vir Linden)
2018-05-18mergeBrad Payne (Vir Linden)
2018-02-02MAINT-8239 - problems with some instances failing to load some joint ↵Brad Payne (Vir Linden)
positions. Added DumpXML and Reset Skeleton support for animated objects when debugging.
2018-01-30MAINT-8180 Add the way to get default string despite of current localiztionmaxim_productengine
2018-01-17mergeBrad Payne (Vir Linden)
2017-10-11Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-10-11mergeBrad Payne (Vir Linden)
2017-08-03SL-731 - render metadata includes triangle count, triangle and vertex count ↵Brad Payne (Vir Linden)
included with debug text for control avatar
2017-06-07SL-691,SL-694 - viewer can animate objects based on server messaging. First ↵Brad Payne (Vir Linden)
end-to-end demo for animated objects.
2017-08-10MAINT-7596 FIXED System information is truncated in JIRA issues filed ↵Mnikolenko Productengine
through "Report bug" viewer option
2017-08-04MAINT-7655 Auto-open debug console if any "Info to Debug Console" operations ↵Mnikolenko ProductEngine
are picked
2017-05-05pull from gatecoyot@coyot-sager-PC.hsd1.ca.comcast.net
2017-04-21Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2017-03-24MAINT-380 Add "Duplicate" feature into Build-Object sunbmenuandreykproductengine
2017-02-28MAINT-908 Build Tool has wrong screen priority and can stay behind other ↵andreykproductengine
floaters when called
2017-02-15MAINT-7118 Swapping legacy people API with new cacheandreykproductengine
2017-02-21MAINT-7036 Communicate Menu - Voice Morphing - Subscribe Now options - updateMnikolenko Productengine
2017-02-03Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2016-12-21DRTVWR-418: Deal with fatal warning 'unsafe mix of bool and BOOL'Nat Goodspeed
2016-12-20DRTVWR-418: Rationalize LLPipeline API.Nat Goodspeed
Someone evidently figured every static LLPipeline method should have at least one void* parameter. There were methods requiring void* parameters that were completely ignored. More to the point, there were methods whose callers have a U32 in hand -- and which want to use a U32 -- but which bizarrely forced callers to cast to void* just so the method could cast back to U32. In a 64-bit compile, this isn't merely pointless, it's erroneous. Change all such methods to accept U32; remove (void*) casts from call sites. While at it, fix LLPipeline API to use bool, true, false rather than their obsolete all-caps predecessors. Once you eat that first potato chip... :-P
2016-12-05Merged in lindenlab/viewer-releaseAndreyL ProductEngine
DRTVWR-412 Bento (avatar skeleton extensions)
2016-11-30MAINT-6803 Account for deselectionandreykproductengine
2016-11-29Merged in MAINT-6803 face cyclingAndrey Kleshchev
2016-11-29MAINT-6936 Black screen following toggle to wireframe in photo dialogue.Mnikolenko Productengine
2016-11-21Merged in Ansariel/storm-2141AndreyL ProductEngine
2016-11-16mergeBrad Payne (Vir Linden)
2016-11-14STORM-2141: Fix various inventory floater related issues:Ansariel
* Opening new inventory via Control-Shift-I shortcut uses legacy and potentinally dangerous code path * Closing new inventory windows don't release memory * During shutdown legacy and inoperable code for inventory window cleanup is called * Remove old and unused inventory legacy code
2016-11-11MAINT-6915 - fixed a bug in Reset Skeletons And Animations. For self avatar, ↵Brad Payne (Vir Linden)
this will now be equivalent to reset skeleton + stop animating me.
2016-11-09MAINT-6915 - option for Reset Skeleton And Animations.Brad Payne (Vir Linden)
2017-02-28mergecoyot@coyot-sager-PC
2016-10-21MAINT-6803 Implemented possibility to cycle through texture facesandreykproductengine
2016-11-14Merged in lindenlab/viewer-cleanupAndreyL ProductEngine
2016-10-18mergeBrad Payne (Vir Linden)
2016-10-11MAINT-5232: Merge up to VLC viewer from viewer-releaseNat Goodspeed
2016-10-10Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2016-08-30Automated merge with ssh://bitbucket.org/lindenlab/viewer-releaseNat Goodspeed
2016-08-20MAINT-6663 [Win LibVLC] test video buttons still appearing in searchAndreyL ProductEngine
2016-08-18SL-323: first pass at ripping out old updaterGlenn Glazer
2016-08-15merge from viewer-releaseBrad Payne (Vir Linden)
2016-07-11MAINT-6534 Resetting scripts via the build menu no longer works on many ↵andreykproductengine
scripted objects