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Review #109
This (fairly major) change adds new "items" to the media list for
Parcel Media and Parcel Audio. Since these items are special (before
the items were always MoaP impls), they had to be treated
special. Moreover, actions on all of "media" had to be centralized so
that they would have similar behavior.
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moved from LLTransientDockableFloater model to popup panel model like volume popup
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llviewermedia
Review #100
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behavior of media toggle in chrome
Review #100 http://10.1.19.90:8080/go?page=ReviewDisplay&reviewid=100
This encompasses the first of the behavioral and structural changes for the Nearby Media Floater and the chrome button at the top of the UI. It includes:
- Removal of the Parcel Media and Parcel Audio UI. Still not in the list yet.
- New More/Less button, which doesn't quite work right (see below)
- Changed icon for UI chrome
- Enabled "turning on" and "turning off" media from the chrome and NMF
- Added gear icon to bring up prefs
- XUI changes to the structure of NMF
- Implementation of the "tentative" autoplay flag
This is basically a checkpoint so that Richard can help with the More/Less implementation
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--HG--
branch : product-engine
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Several changes here:
- Implemented support for "media classification": see http://docs.google.com/a/lindenlab.com/View?id=ddznhrqn_29vhnr2pg8
- Added settings for auto-playing of said classifications
Nearby Media Floater:
- On/Off buttons are now explicit...no more power buttons
- Parcel Media and Parcel Audio are "lighter weight", with no more on/off
- List now sorts with playing items at top, non-playing below
- There is now a "Show" drop-down that filters the list by classification
- Added checkboxes to the bottom to control auto-play settings
More work is needed, so consider this a checkpoint
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that navigates in a while(1) loop)
Don't allow LLViewerMediaImpl to process a navigateInternal during the call to LLPluginClassMedia::idle(). This prevents untimely destruction of the LLPluginClassMedia and LLPluginMessagePipe objects, which was causing the crash.
Reviewed by Rick.
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search/help windows. This should address EXT-4097.
Added a notion of "background color" to LLViewerMediaImpl and LLPluginClassMedia.
Added background color parameters to the size_change message.
Webkit plugin now sets the background color of the instance from the supplied background color, and navigates to a data: url with that background color instead of about:blank as its initial navigate.
Webkit plugin now no longer waits for the first onPageChanged event
LLViewerMediaImpl now clears the texture to the background color when initializing it.
Made LLMediaCtrl fill with its opaque background color when the media impl isn't set up yet.
Removed the initial data URL from the search and help floaters, since what it was doing is now handled internally by the new background color code.
Reviewed by callum and rick.
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parcel media.
Moved the media first-run dialog code from llviewerparcelmedia.cpp to llviewermedia.cpp, and made it come up for both prim and parcel media.
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This required adding one accessor and making two related classes friends of LLViewerMediaImpl.
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http://codereview.lindenlab.com/265005/show
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current URL is a quicktime movie)
LLViewerMediaImpl::initializeMedia() was assuming an invalid invariant (that mMimeType was associated with the currently loaded plugin). Fixed by adding a new member variable, mCurrentMimeType, which reflects the MIME type that caused the currently loaded plugin to be loaded, and using that instead of mMimeType when determining whether to reload the plugin.
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playing).
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the login screen.
Added clearCache() functions to LLViewerMediaImpl and LLMediaCtrl to facilitate this.
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If the object is in the selection, its interesting. Load its media data
ASAP.
Conceptually reviewed by monroe
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the target object and use that fact to raise its interest level.
This is mostly a pass-off for monroe to take and run with
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present.
Added LLViewerMediaImpl::mInNearbyMediaList for LLFloaterNearbyMedia::refreshList() to use to keep track of which elements it's seen -- this allows us to remove a linear search in an inner loop.
Added a map from texture ID to media impl pointer in LLViewerMedia/LLViewerMediaImpl. This allows LLViewerMedia::getMediaImplFromTextureID() to be a std::map lookup instead of a linear search.
In LLFloaterNearbyMedia, call sortByColumnIndex in postBuild instead of in addMediaItem(). The latter was causing some unnecessary re-sorting.
Hf: Enter commit message. Lines beginning with 'HG:' are removed.
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predictably with auto-play.
Disabling and re-enabling media should work much more like teleporting away and teleporting back -- media will respect the auto-play flag when reloading, instead of returning to its previous load state.
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get rid of thunk function
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repeats, only one of the repeats is interactive)
Added LLViewerMediaImpl::scaleTextureCoords() function to encapsulate the code that maps from texture coordinates to media coordinates.
Made scaleTextureCoords() wrap the texture coordinate to the range [0.0, 1.0) before converting to media coordinates.
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Review #49
This change adjusts each media's priority based on whether the viewer is minimized (media priority becomes HIDDEN) or unfocused (media priority becomes LOW). However, due to the fact that updateMedia() was no longer being called when minimized, I moved its call out of LLViewerTextureList::updateImages() (a seemingly odd place anyway) and into its own idle callback.
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LLViewerMedia.
Now, LLViewerMedia has explicit skipBack() and skipForward()
functions, and the buttons in LLPanelPrimMediaControls now map
onto those functions neatly.
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When the MediaPerformanceManagerDebug debug setting is enabled, the list will sort by priority the way it used to.
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Enabled CPU limit setting by default (set to 100% of 1 CPU).
Lowered default limits on plugin priorities: 2 normal+, 4 low, 8 total.
Limit on total number of instances now only applies to inworld media -- media instances in the UI (such as the help browser and search) don't count toward the limit. UI media will still bump inworld media down from normal/low priority, though.
Several improvements to plugin manager debug code in the nearby media list.
Don't load unloaded instances that are at PRIORITY_SLIDESHOW or PRIORITY_HIDDEN (they don't get unloaded, they just won't be loaded unless they're at higher priority).
Added LLViewerMediaImpl::isPlayable(), which indicates whether an instance would be loaded if it were high enough in the priority list (taking into account autoplay and current load state). Priority algorithm now takes this into account.
Fixed a couple of issues with approximate texture interest calculation and its use in setting priorities.
Adjusted sleep times on low and normal priorities to be more friendly.
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This change implements the enabling/disabling of parcel media,
as well as setting the user's autoplay preference. I still
am quite confused by this UI, so we'll need to play with it a bit
to ensure it is what we want to present to users.
This adds a few helpers to llviewerparcelmedia to get the name and URL
of media.
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should fix DEV-41596, as well as other potential problems.
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media instance.
The active parcel media instance always gets priority over other inworld media.
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Created LLViewerMediaImpl::unload(), which unloads the media and clears internal state (such as the last-navigated URL) to keep it from getting reloaded.
LLViewerMedia::updateMediaImpl() now calls unload() on the impl instead of just using destroyMediaSource().
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When the amount of the texture that's being drawn by the plugin shrinks in either width or height, reallocate the texture (which clears it).
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(and I made a debug setting that can override this)
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LLPluginClassMedia::getMediaName() as it should.
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holding the media.
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media list scroll control
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TODO sections and a bit of ifdef-ed out pseudocode.
Initial pass at LLViewerMediaImpl::getProximity(). Currently it just returns the position in the priority list, but that will change.
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Added LLViewerMediaImpl::set/getDisabled(), which will prevent a media instance from loading.
Added LLViewerMedia::set/getInWorldMediaDisabled(), which will disable all inworld media fom loading.
Added LLViewerMedia::getPriorityList() and made the priority comparitor public.
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the media impl.
The horizontal scroll arrows in the media controls now send horizontal scrollwheel events instead of arrow keys.
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webpage back).
Added LLViewerMediaImpl::getCurrentMediaURL(), which reflects the most recent url either set with navigateTo or received from the plugin via locationChanged/navigateComplete. LLViewerMediaImpl now uses this when reload() is called.
LLPanelPrimMediaControls now uses getCurrentMediaURL() to get the url it displays in the URL input bar and opens with the pop-out control.
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Reworked some of the autoplay logic in LLViewerMediaImpl to try and make it more consistent when media is unloaded and reloaded by the performance manager.
LLViewerMediaImpl will now keep track of the media state and current time of media that it unloads for performance reasons, and attempt to restore playing or paused media to the same playhead time and state (playing or paused) when it reloads.
Added "done" status that time-based media plugins can use to indicate that they've reached the end of the media and stopped.
Added logging of priority transitions, for use in debugging issues with the peformance manager.
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clicking on the object again or an incoming NAVIGATE event). This should fix the crash-reload loop issue.
Also, be smarter about counting media impls for the hard cap (never count impls that aren't loaded).
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muted objects/object owners)
Unloading based on object owner isn't completely reliable, because the viewer doesn't have owner data for all objects it knows about.
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