Age | Commit message (Collapse) | Author |
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This was just an off-by-one error in the hard limit calculation (> instead of >=).
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ParcelMediaAutoPlayEnable flag now controls both (horribly named, but must be preserved for legacy purposes).
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predictably with auto-play.
Disabling and re-enabling media should work much more like teleporting away and teleporting back -- media will respect the auto-play flag when reloading, instead of returning to its previous load state.
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get rid of thunk function
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repeats, only one of the repeats is interactive)
Added LLViewerMediaImpl::scaleTextureCoords() function to encapsulate the code that maps from texture coordinates to media coordinates.
Made scaleTextureCoords() wrap the texture coordinate to the range [0.0, 1.0) before converting to media coordinates.
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Review #49
This change adjusts each media's priority based on whether the viewer is minimized (media priority becomes HIDDEN) or unfocused (media priority becomes LOW). However, due to the fact that updateMedia() was no longer being called when minimized, I moved its call out of LLViewerTextureList::updateImages() (a seemingly odd place anyway) and into its own idle callback.
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MoaP"
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llviewermessages.cpp
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Cuts number of includes of llnotifications.h from 300+ to 40.
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Also needs a tweak to LLQtWebKit that stops navigation to
404 URL specified in code if the URL is empty.
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LLViewerMedia.
Now, LLViewerMedia has explicit skipBack() and skipForward()
functions, and the buttons in LLPanelPrimMediaControls now map
onto those functions neatly.
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When the MediaPerformanceManagerDebug debug setting is enabled, the list will sort by priority the way it used to.
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Enabled CPU limit setting by default (set to 100% of 1 CPU).
Lowered default limits on plugin priorities: 2 normal+, 4 low, 8 total.
Limit on total number of instances now only applies to inworld media -- media instances in the UI (such as the help browser and search) don't count toward the limit. UI media will still bump inworld media down from normal/low priority, though.
Several improvements to plugin manager debug code in the nearby media list.
Don't load unloaded instances that are at PRIORITY_SLIDESHOW or PRIORITY_HIDDEN (they don't get unloaded, they just won't be loaded unless they're at higher priority).
Added LLViewerMediaImpl::isPlayable(), which indicates whether an instance would be loaded if it were high enough in the priority list (taking into account autoplay and current load state). Priority algorithm now takes this into account.
Fixed a couple of issues with approximate texture interest calculation and its use in setting priorities.
Adjusted sleep times on low and normal priorities to be more friendly.
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LLMimeDiscoveryResponder::error() to be treated as a mime type of "text/html" instead of a failure.
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This change implements the enabling/disabling of parcel media,
as well as setting the user's autoplay preference. I still
am quite confused by this UI, so we'll need to play with it a bit
to ensure it is what we want to present to users.
This adds a few helpers to llviewerparcelmedia to get the name and URL
of media.
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should fix DEV-41596, as well as other potential problems.
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to Home URL).
Fixed by having LLViewerMedia::updateMediaImpl() copy the media entry's current URL into the media impl's mMediaURL in the case where the impl has a non-empty media URL but the function doesn't do a navigate.
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non-square media faces).
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Added accessors to get platform-specific process ID from LLProcessLauncher.
Added an optional "debug" argument to LLPluginClassMedia::init() and LLPluginProcessParent::init() (defaults to false).
Mac only: made the state machine in LLPluginProcessParent::idle() open a new window in Terminal.app with a gdb session attached to the plugin process upon successful launch.
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media instance.
The active parcel media instance always gets priority over other inworld media.
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Created LLViewerMediaImpl::unload(), which unloads the media and clears internal state (such as the last-navigated URL) to keep it from getting reloaded.
LLViewerMedia::updateMediaImpl() now calls unload() on the impl instead of just using destroyMediaSource().
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Made LLViewerMedia::updateMediaImpl() unload the impl's media plugin when the current URL goes empty.
Made LLVOVolume::syncMediaData() call removeMediaImpl() if the media data gets deleted.
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When the amount of the texture that's being drawn by the plugin shrinks in either width or height, reallocate the texture (which clears it).
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LLPluginClassMedia::getMediaName() as it should.
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holding the media.
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media list scroll control
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TODO sections and a bit of ifdef-ed out pseudocode.
Initial pass at LLViewerMediaImpl::getProximity(). Currently it just returns the position in the priority list, but that will change.
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Added LLViewerMediaImpl::set/getDisabled(), which will prevent a media instance from loading.
Added LLViewerMedia::set/getInWorldMediaDisabled(), which will disable all inworld media fom loading.
Added LLViewerMedia::getPriorityList() and made the priority comparitor public.
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the media impl.
The horizontal scroll arrows in the media controls now send horizontal scrollwheel events instead of arrow keys.
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webpage back).
Added LLViewerMediaImpl::getCurrentMediaURL(), which reflects the most recent url either set with navigateTo or received from the plugin via locationChanged/navigateComplete. LLViewerMediaImpl now uses this when reload() is called.
LLPanelPrimMediaControls now uses getCurrentMediaURL() to get the url it displays in the URL input bar and opens with the pop-out control.
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Reworked some of the autoplay logic in LLViewerMediaImpl to try and make it more consistent when media is unloaded and reloaded by the performance manager.
LLViewerMediaImpl will now keep track of the media state and current time of media that it unloads for performance reasons, and attempt to restore playing or paused media to the same playhead time and state (playing or paused) when it reloads.
Added "done" status that time-based media plugins can use to indicate that they've reached the end of the media and stopped.
Added logging of priority transitions, for use in debugging issues with the peformance manager.
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clicking on the object again or an incoming NAVIGATE event). This should fix the crash-reload loop issue.
Also, be smarter about counting media impls for the hard cap (never count impls that aren't loaded).
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about what's happening.
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muted objects/object owners)
Unloading based on object owner isn't completely reliable, because the viewer doesn't have owner data for all objects it knows about.
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DEV-41748, and DEV-40782.
Added LLPluginClassMedia::getVolume().
Added setVolume/getVolumeupdateVolume methods to LLViewerMediaImpl.
LLViewerMedia::setVolume() now no longer overrides the volume settings on all media instances -- it now sets a "global volume" value which is multiplied by all instances' volumes to modulate them.
Cleaned up volume/mute handling in LLPanelMediaHUD (made it go through the LLViewerMediaImpl interface instead of directly through LLPluginClassMedia, and removed the mMediaVolume member variable, since the media impl now stores that state).
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play override prim settings.
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to most user events and using new scroll wheel event.
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into the password field).
Moved some special-case handling from LLMediaCtrl::handleKeyHere/handleUnicodeCharHere to LLViewerMediaImpl::handleKeyHere/handleUnicodeCharHere so that the key handling for LLViewerMediaFocus gets the benefit of it as well.
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LLViewerMediaImpl::calculateInterest: no texture!" log spam).
This log statement used to be an anomaly, but now that media can be unloaded it's a relatively common case.
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