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2024-09-23Merge remote branch 'develop' into release/luau-scripting for Maint BNat Goodspeed
2024-09-23Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # indra/newview/llfeaturemanager.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvoicewebrtc.cpp
2024-09-23Merge remote branch 'develop'into release/luau-scriptingNat Goodspeed
2024-09-19Expose LLVector4a in LLRenderAndrey Kleshchev
Avoid using a bunch of allocators. Make sure we use LLVector4a's SSE logic instead of LLVector3's. Some minor optimizations.
2024-09-10Fix risky signature of `wchar_to_utf8chars()`. Add `ll_convert()` alias.Nat Goodspeed
`wchar_to_utf8chars()` used to require a `char*` output buffer with no length, assuming that its caller knew enough to provide a buffer of sufficient length. In fact a `char[8]` buffer suffices, but nothing in the header indicated that. Eliminate the output parameter and return `std::string`. Fix the few existing callers. Also set an `ll_convert_alias` so that `ll_convert_to<std::string>(llwchar)` directly calls `wchar_to_utf8chars()`. Replace instances of the workaround `wstring_to_utf8str(LLWString(1, llwchar))`.
2024-08-21Merge branch 'develop' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # indra/newview/llvoicewebrtc.cpp
2024-08-20Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden
# Conflicts: # autobuild.xml # indra/newview/llvoicewebrtc.cpp
2024-08-15Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # indra/newview/llpanelpeople.cpp
2024-08-13Remove unused setting BrowserWebSecurityDisabledAndrey Kleshchev
2024-07-18Merge branch 'release/maint-b' into marchcat/b-developAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/JsonCpp.cmake # indra/llimage/llimageworker.cpp # indra/llmessage/CMakeLists.txt # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodelloader.cpp # indra/llprimitive/llmodelloader.h # indra/llwindow/llkeyboard.cpp # indra/llwindow/llkeyboard.h # indra/llwindow/llkeyboardheadless.cpp # indra/llwindow/llkeyboardheadless.h # indra/llwindow/llkeyboardsdl.cpp # indra/llwindow/llkeyboardsdl.h # indra/llwindow/llwindowsdl.cpp # indra/llwindow/llwindowsdl.h # indra/newview/app_settings/shaders/class1/deferred/screenSpaceReflUtil.glsl # indra/newview/llappviewerlinux_api_dbus.cpp # indra/newview/llconversationloglist.cpp # indra/newview/lldirpicker.cpp # indra/newview/llfilepicker.cpp # indra/newview/llfloateremojipicker.cpp # indra/newview/llfloaterpreferencesgraphicsadvanced.cpp # indra/newview/llmodelpreview.cpp # indra/newview/lloutfitslist.cpp # indra/newview/llpanelface.cpp # indra/newview/llviewerobject.h # indra/newview/llxmlrpctransaction.cpp # indra/newview/viewer_manifest.py
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵Ansariel
and llunittype.h for now
2024-06-271836 dont store texture in system memory unless absolutely necessary (#1843)Dave Parks
* #1836 Texture memory usage overhaul. Much decrufting - don't keep a copy of textures in system memory - use GPU to downrez textures instead of reloading from cache - use GPU to generate brightness/darkness bumpmaps
2024-05-24fix "lines starting with tabs found"AiraYumi
2024-05-23Merge remote-tracking branch 'origin/project/gltf_development' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-23Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-20#1392 GLTF Upload (#1394)Dave Parks
* #1392 WIP -- Functional texture upload, stubbed out .bin upload. * #1392 GLTF Upload WIP -- Emulates successful upload Successfully uploads texture Emulates successful .gltf and .bin upload by injecting into local asset cache. Emulates rez from inventory by setting sculpt ID of selected object Currently fails in tinygltf parsing due to missing .bin * Add missing notification * Build fix * #1392 Add boost::json .gltf reading support. * #1392 boost::json GLTF writing prototype * Create gltf/README.md * Update README.md * Update README.md * Update README.md * Update README.md * Update README.md * #1392 Add ability to render directly from LL::GLTF::Material * Fix for mac build * Mac build fix * #1392 AssetType and Inventory Type plumbing * #1392 More sane error handling and scheduling of uploads. * #1392 Actually attempt to upload glbin * Mac build fix, upload nudge * Mac build fix * Fix glTF asset uploads to server * Mac build fix (inline not static) * More consistent inline * Add glm, mac nudge. * #1392 For consistency with spec, start using glm over glh:: and LLFoo * Another attempt at placating Mac builds * Another Mac nudge * Mac build take 23 * #1392 Prune LLMatrix4a from GLTF namespace. * #1392 Fix for orientation being off (glm::quat is wxyz, not xyzw) * #1392 WIP -- Actually send the sculpt type and id, nudge readme and alpha rendering * #1392 Working download! * #1394 Add support for GLTFEnabled SimulatorFeature * #1392 Review feedback --------- Co-authored-by: Pepper Linden <3782201+rohvani@users.noreply.github.com>
2024-05-15Merge branch 'release/maint-b' into pipewire-linux-volume-catcherMaki
2024-05-15Merge branch 'main' into marchcat/x-b-mergeAndrey Lihatskiy
# Conflicts: # autobuild.xml # indra/cmake/ConfigurePkgConfig.cmake # indra/cmake/ICU4C.cmake # indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.cpp # indra/media_plugins/gstreamer010/llmediaimplgstreamer_syms.h # indra/media_plugins/gstreamer010/llmediaimplgstreamertriviallogging.h # indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.cpp # indra/media_plugins/gstreamer010/llmediaimplgstreamervidplug.h # indra/media_plugins/gstreamer010/media_plugin_gstreamer010.cpp # indra/newview/llappviewerlinux_api.h # indra/newview/llappviewerlinux_api_dbus.cpp # indra/newview/llappviewerlinux_api_dbus.h # indra/newview/llfloateremojipicker.cpp # indra/newview/lloutfitslist.cpp
2024-05-06Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵RunitaiLinden
gltf-dev-maint-a-merge
2024-05-02#1354 Make coroutines use LLCoros::Mutex instead of LLMutex (#1356)RunitaiLinden
* #1354 Make coroutines use LLCoros::Mutex instead of LLMutex * #1354 Fix some more unsafe coroutine executions. * #1354 Implement changes requested by Nat
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-27viewer-private#217 Cef log was deleted too oftenAndrey Kleshchev
delete once per session, not once per instance
2024-04-19Add toggle for PipeWire volume catcher, and refactoringMaki
2024-04-18viewer-private#217 Fix cef log nameAndrey Kleshchev
2024-04-09Update Linux media handling (#1146)Nicky Dasmijn
* Enable CEF browser for Linux * Disable the update for Linux, we don't have that one right now * Update build_linux.yaml We need libpulse-dev for volume_catcher Linux * Add linux_volum_catcher* files * Enable OpenAL for Linux-ReleaseOS * Linux: Update OpenAL * Update SDL2 * Add libsndio-dev to the dependencies. * Update CEF to an official LL version * Remove dupe of emoji_shortcodes * Reording autobuild does because it can and wants to * Linux: Disable NDOF for the time being. After updating the ndof 3P needs to be rebuilt and we do not have a fresh one from LL yet. Forcefully undefine LIB_NDOF, it gets defined in the build variables no matter if it is safe to define. * Remove wrestling with mutliarch and LIBGL_DRIVERS_PATH * Remove tcmalloc snippet, tcmalloc is a very faint bad dream of the past * Putting out a warning this viewer ran on a x64 arch and then suggesting to install 32 bit compat packages makes no sense at all * CEF resources need to be in lib * It;'s okay to warn about missing plugins * Linux: CEF keyboard handling * Remove old gstreamer 0.10 implementation * Linux DSO loading always had been very peculiar due to macro magic. At least now it is peculiar shared magic with only one implementation. * Remove -fPIC. We get that one from LL_BUILD * /proc/cpuinfo is not reliable to detrmine the max CPU clock. Try to determine this by reading "/sys/devices/system/cpu/cpu0/cpufreq/cpuinfo_max_freq". Only if this fails go back to /proc/cpuinfo * Cleanup * Cleanup common linker and compiler flags, make it more obvious which flags are for which OS/compiler * Switch to correct plugin file * Install libpulse-dev for volume catcher. * And the runner needs libsndio-dev as well. * check for runner.os=='linux'. matrix.os is the full name of the image (limux-large).
2024-03-25viewer-private#217 Rotate cef log fileAndrey Kleshchev
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-21Convert BOOL to bool in lluiAnsariel
2024-02-20Convert BOOL to bool in llrenderAnsariel
2024-02-18viewer#831 Xcode buildfixAndrey Lihatskiy
2024-02-18Replace BOOL with bool in llwindow and dependent classesAnsariel
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵RunitaiLinden
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad.
2023-04-11SL-19564 Rebalance exposure and sky. Hack legacy diffuse map saturation and ↵RunitaiLinden
brightness to allow ACES Hill all the time.
2023-04-05SL-19331: Move media updates off-thread on select hardware (#153)cosmic-linden
* SL-19331: Have media updates on the LLImageGL thread even when texture updates are on the main thread. Add config. Off-thread media updates seem work best performance-wise when using glTexImage2D, not sub_image_lines. Otherwise, there are lots of main thread stalls. * SL-19331: Bump featuretable * SL-19331: Cleanup, annotate comment
2023-04-03SL-19331: Add comment on reason for revertCosmic Linden
2023-04-03Revert "SL-19331: No need to create texture in doMediaTexUpdate - should ↵Cosmic Linden
already be handled by preMediaTexUpdate" This reverts commit bf9d090045d7baf72f2ba7eadab0adc9d5c8f553.
2023-03-30SL-19331: Unlock mutex when bailing out from bad (hopefully doesn't happen) ↵Cosmic Linden
media state
2023-03-29SL-19331: Clarify that mipmapping on media prims being disabled is known ↵Cosmic Linden
behavior that should be corrected at some point
2023-03-29SL-19331: When initializing a media prim, set the mipmap state correctly ↵Cosmic Linden
from the beginning
2023-03-29SL-19331: No need to create texture in doMediaTexUpdate - should already be ↵Cosmic Linden
handled by preMediaTexUpdate
2022-09-28SL-18240 Don't disable HUD media when "Obscure MOAP" is active on landMnikolenko Productengine
2022-09-15Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
2022-08-31Merge branch 'master' into DRTVWR-565-maint-PAndrey Lihatskiy
# Conflicts: # indra/newview/llfloateroutfitsnapshot.cpp
2022-08-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llpanelpicks.cpp # indra/newview/llpanelprofile.cpp
2022-07-27SL-17809 Sounds from Avatar position instead of Camera positionMnikolenko Productengine
2022-05-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
2022-05-30SL-16297 Don't play moap located outside the parcel, If an agent is standing ↵Mnikolenko Productengine
in a parcel with this flag set
2022-05-26Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
# Conflicts: # indra/newview/llviewertexturelist.cpp