Age | Commit message (Collapse) | Author | |
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2016-12-20 | DRTVWR-418: Rationalize LLPipeline API. | Nat Goodspeed | |
Someone evidently figured every static LLPipeline method should have at least one void* parameter. There were methods requiring void* parameters that were completely ignored. More to the point, there were methods whose callers have a U32 in hand -- and which want to use a U32 -- but which bizarrely forced callers to cast to void* just so the method could cast back to U32. In a 64-bit compile, this isn't merely pointless, it's erroneous. Change all such methods to accept U32; remove (void*) casts from call sites. While at it, fix LLPipeline API to use bool, true, false rather than their obsolete all-caps predecessors. Once you eat that first potato chip... :-P | |||
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-04-13 | merge changes for 3.7.27-release | Oz Linden | |
2015-03-30 | MAINT-3585 FIXED (Crashes when attempting to upload image.) | ruslantproductengine | |
2014-12-12 | MAINT-3488 FIXED Pose balls are sometimes invisible after standing up until ↵ | ruslantproductengine | |
zooming camera closer | |||
2014-12-10 | Rename llround(..) to ll_round(..) because of a collision with MS llround ↵ | callum_linden | |
(long long round) in VS2013 | |||
2014-11-03 | MAINT-3585 FIXED Viewer Crashes when attempting to upload image. | ruslantproductengine | |
The bug was fixed, the reasone of crash is following. The Core Flow view contain another GL context and will not care about restoring a previous. I restore context manually. This path also contain a minor changes in another files. All changes described here. Сhange's for fix current bug. indra/llwindow/llwindow.h indra/llwindow/llwindowheadless.h indra/llwindow/llwindowmacosx.h indra/llwindow/llwindowsdl.h indra/llwindow/llwindowwin32.h indra/newview/lllocalbitmaps.cpp indra/newview/llviewerdisplay.cpp indra/newview/llviewerdisplay.h Twice mUsage initialization (replace to forward initialization). indra/llcharacter/lljointstate.h Looks like condition should be befor memcopy call, otherwise - possible CRASH. indra/llcommon/llmd5.cpp Unused condition and variables. indra/llmath/llsphere.cpp Looks like should be under if otherwise - possible CRASH indra\llprimitive\llmodel.cpp Useless assert's. indra/llrender/llrender.cpp indra/newview/lldaycyclemanager.cpp | |||
2013-11-19 | SH-4634 FIX Interesting: Viewer crashes when receiving teleport offer | Richard Linden | |
renamed fast timers to have unique names, changes instance tracker to never allow duplicates | |||
2013-10-15 | renamed TimeBlock to BlockTimerStatHandle | Richard Linden | |
2013-10-01 | Automated merge with http://bitbucket.org/lindenlab/viewer-release | Richard Linden | |
2013-09-05 | changed fast timer over to using macro | Richard Linden | |
another attempt to move mem stat into base class | |||
2013-08-29 | SH-4292 FIX: Interesting: My avatar declouds slower in Interesting viewer ↵ | Richard Linden | |
than in Release viewer moved occlusion culling earlier in login process | |||
2013-08-18 | SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms | Richard Linden | |
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits | |||
2013-08-16 | SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms | Richard Linden | |
converted many values over to units system in effort to track down source of 0 ping | |||
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-07-30 | Summer cleaning - removed a lot of llcommon dependencies to speed up build times | Richard Linden | |
consolidated most indra-specific constants in llcommon under indra_constants.h fixed issues with operations on mixed unit types (implicit and explicit) made LL_INFOS() style macros variadic in order to subsume other logging methods such as ll_infos added optional tag output to error recorders | |||
2013-07-23 | Merge | Xiaohong Bao | |
2013-07-11 | NORSPEC-291 WIP materials underwater with haze, reflection broken, water ↵ | Graham Madarasz (Graham) | |
dist broken | |||
2013-07-10 | NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ↵ | Graham Linden | |
no refl, no water dis | |||
2013-07-09 | NORSPEC-291 WIP drop the no deferred underwater logic only | Graham Linden | |
2013-06-22 | fixed scene load monitor resetting to eagerly due to spurious camer amotion | Richard Linden | |
pulled swap() out of ui time block cleaned up internal lltrace dependencies, factored out common accumulator definitions | |||
2013-06-20 | merge with release | Richard Linden | |
2013-06-19 | Automated merge with ↵ | Dave Parks | |
https://bitbucket.org/lindenlab/viewer-development-materials | |||
2013-06-19 | SH-4246 FIX interesting: fast timers significantly decreases framerate | Richard Linden | |
moved collapsed flag to fast timer tree node | |||
2013-06-18 | Occlusion culling overhaul. | Dave Parks | |
2013-06-13 | Fix ternary use found illegit in the eyes of GCC | Graham Madarasz | |
2013-06-13 | MAINT-2632 speculative guards in display_startup based on prevalence of ↵ | Graham Madarasz | |
crashes ending there (no repro, unfortunately) | |||
2013-06-05 | merge with viewer-release | Richard Linden | |
2013-05-30 | NORSPEC-216 Fix for some HUD objects not rendering with advanced ↵ | Dave Parks | |
lighting/materials enabled. | |||
2013-05-20 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
fixed copy construction of Recorders, eliminated most zero-length frames fixed reset behavior of periodic recordings and extendable recordings to clear entire history removed busy-loop recording of stats from worker threads...stats reported only when work is done | |||
2013-05-09 | SH-4080 WIP interesting: random crash on Mac | Richard Linden | |
added controls for curtain delay | |||
2013-04-25 | Merge 3.5.1 into Materials | Graham Madarasz | |
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-04-15 | NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available | Dave Parks | |
2013-04-01 | merge changes for 3.5.0-beta7 | Oz Linden | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-03-27 | NORSPEC-61 Hook up material parameters to shaders. | Dave Parks | |
2013-03-20 | Merge with viewer-chui | prep@lindenlab.com | |
2013-03-18 | SH-3931 WIP Interesting: Add graphs to visualize scene load metrics | Richard Linden | |
changed LLCriticalDamp to LLSmoothInterpolation and sped up interpolator lookup improvements to stats display of llstatbar added scene load stats floater accessed with ctrl|shift|2 | |||
2013-03-16 | CHUI-863 : Clean up dead code that's creating failures on gcc-4.6 builds on ↵ | merov | |
Linux | |||
2013-03-13 | More fixes for gcc-4.6 breakage | Don Kjer | |
2013-03-12 | SH-3944 WIP CHUI merge fixing | Nyx Linden | |
re-introduced don's refactor of low-level openGL calls pulling out of llui and putting them into llrender. Took the new code from their updated versions from the CHUI merge, but put them in a place accessible to appearance utility. | |||
2013-03-06 | renamed LLTrace stat gathering classes/methods to make the structure of ↵ | Richard Linden | |
LLTrace clearer Count becomes CountStatHandle Count.sum becomes sum(Count, value), etc. | |||
2013-02-12 | merge up to 3.4.5-release | Oz Linden | |
2013-02-04 | Added a new draw pool specifically for faces with materials applied to them. ↵ | Geenz | |
Removed materials rendering from the bump draw pool, and reverted it to its previous state. | |||
2013-01-11 | Initial (largely complete) gamma correct rendering implementation. | Geenz | |
2013-01-08 | Merge | Xiaohong Bao | |
2012-12-19 | fix for SH-3640: Can not edit objects | Xiaohong Bao | |
2012-11-21 | more for SH-3571: display frame-to-frame pixel differences on screen | Xiaohong Bao | |
2012-11-19 | for SH-3561: capture the frame buffer contents and compare pixel differences ↵ | Xiaohong Bao | |
between frames. |