Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-16 | SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵ | Dave Parks | |
abilities and remove some more fast timers. | |||
2022-11-11 | SL-18615 Fix for beacons not rendering and beacon highlights flickering. | Dave Parks | |
2022-10-27 | SL-18454 Fix for HUDs with alpha mask using wrong shader. | Dave Parks | |
2022-10-19 | SL-18391 Basic GLTF lifetime management | Andrey Kleshchev | |
2022-10-14 | SL-18293 Fix for broken wireframe mode. | Dave Parks | |
2022-10-13 | SL-18190 Fix for blurry name tags. | Dave Parks | |
2022-10-12 | SL-18316 Fix for hud attachments being invisible. | Dave Parks | |
2022-10-12 | SL-18190 Remove water reflection detail combo box and reimplement ↵ | Dave Parks | |
"Transparent Water" checkbox. | |||
2022-10-10 | SL-18190 Fix alpha not playing nice with water surface by split ↵ | Dave Parks | |
LLDrawPoolAlpha into two passes, one above water, one below water, and clip against water plane. Currently brute forces two complete alpha passes, still need to cull against water plane and add support for fullbright shaders. | |||
2022-10-07 | SL-18190 Rearrange render order so 3D UI has access to the depth buffer. | Dave Parks | |
2022-10-07 | SL-18190 Temporarily disable occlusion culling by default -- not compatible ↵ | Dave Parks | |
with depth buffer management changes. | |||
2022-10-06 | SL-18190 Water shader WIP. Better parallax correction for sphere probes. ↵ | Dave Parks | |
Reduce probe memory footprint. Remove framebuffer copies and move to deprecate stencil buffer usage. | |||
2022-10-05 | SL-18190 WIP - Add refraction to water without splitting scene between above ↵ | Dave Parks | |
and below water | |||
2022-10-04 | SL-18293, SL-18190 -- Fix for debug displays not showing up (wireframe still ↵ | Dave Parks | |
busted). WIP on reflection probe/PBR driven water shader. | |||
2022-09-23 | SL-18202 remove old autofps | Mnikolenko Productengine | |
2022-09-21 | SL-18202 WIP merging autotune contribution and updating UI | Mnikolenko Productengine | |
2022-09-21 | Merge branch 'master' into DRTVWR-539 | Mnikolenko Productengine | |
2022-09-16 | Merge branch master (DRTVWR-571) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # indra/newview/llpanelface.cpp # indra/newview/llpanelface.h | |||
2022-08-30 | Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559 | Dave Parks | |
2022-06-02 | SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ↵ | Dave Parks | |
LLPanelVolume | |||
2022-05-31 | Merge branch 'master' into DRTVWR-544-maint | Andrey Lihatskiy | |
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h | |||
2022-05-20 | SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots ↵ | Dave Parks | |
doing a full resolution render instead of a 512x512 render. | |||
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks | |
2022-03-29 | SL-17005 WIP - Use D3D/DXGI to query for available VRAM on Windows | Dave Parks | |
2022-03-02 | Merge branch 'DRTVWR-546' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # indra/llcommon/tests/llprocess_test.cpp # indra/llui/llcombobox.cpp # indra/llui/llcombobox.h # indra/newview/VIEWER_VERSION.txt # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp | |||
2022-02-22 | SL-16815 Fix for broken media texture updates when multithreaded GL is disabled. | Dave Parks | |
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵ | Dave Parks | |
querying for available video memory. | |||
2022-01-24 | SL-16627 AutoFPS first pass | Mnikolenko Productengine | |
2022-01-14 | SL-16606: Add profiler category UI | Ptolemy | |
2022-01-14 | SL-16606: Add profiler category ENVIRONMENT | Ptolemy | |
2022-01-14 | SL-16606: Add profiler category DISPLAY | Ptolemy | |
2021-12-07 | SL-16462 Fix for broken water clip plane during water reflection/refraction ↵ | Runitai Linden | |
map render. | |||
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType() | Dave Houlton | |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-11-05 | SL-13867 Remove unused sFreezeCounter | Andrey Kleshchev | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-22 | merge | Brad Payne (Vir Linden) | |
2021-09-29 | SL-16034 Disable all displays and UI in noninteractive mode | Mnikolenko Productengine | |
2021-09-27 | SL-16093 Don't force the console window to be open on developer builds ↵ | Dave Parks | |
because it causes frame stalls while logging. | |||
2021-09-03 | SL-15709: Add Tracy support to viewer | Ptolemy | |
2021-06-25 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llvoicevivox.cpp | |||
2021-06-07 | Merge branch 'master' into DRTVWR-518-ui | Andrey Lihatskiy | |
2021-06-07 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
2021-02-03 | SL-14796 After teleporting, add notation into Nearby Chat | Andrey Kleshchev | |
2020-11-13 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
# Conflicts: # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.cpp # indra/newview/llenvironment.cpp | |||
2020-11-11 | Merge branch 'master' 6.4.12 into DRTVWR-510 | Dave Houlton | |
2020-10-19 | DRTVWR-510 clean up obsolete downstream-from-mDebugGPU code | Dave Houlton | |
2020-10-14 | SL-14081 - detail on viewer-initiated timeout | Brad Payne (Vir Linden) | |
2020-10-14 | SL-14081 - more teleport logging | Brad Payne (Vir Linden) | |