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path: root/indra/newview/llviewerdisplay.cpp
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2022-05-31Merge branch 'master' into DRTVWR-544-maintAndrey Lihatskiy
# Conflicts: # indra/llprimitive/llmodel.cpp # indra/llprimitive/llmodel.h # indra/newview/llappviewer.cpp # indra/newview/llappviewer.h
2022-02-22SL-16815 Fix for broken media texture updates when multithreaded GL is disabled.Dave Parks
2022-02-17SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵Dave Parks
querying for available video memory.
2022-01-14SL-16606: Add profiler category UIPtolemy
2022-01-14SL-16606: Add profiler category ENVIRONMENTPtolemy
2022-01-14SL-16606: Add profiler category DISPLAYPtolemy
2021-12-07SL-16462 Fix for broken water clip plane during water reflection/refraction ↵Runitai Linden
map render.
2021-11-30SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType()Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-11-05SL-13867 Remove unused sFreezeCounterAndrey Kleshchev
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-22mergeBrad Payne (Vir Linden)
2021-09-29SL-16034 Disable all displays and UI in noninteractive modeMnikolenko Productengine
2021-09-27SL-16093 Don't force the console window to be open on developer builds ↵Dave Parks
because it causes frame stalls while logging.
2021-09-03SL-15709: Add Tracy support to viewerPtolemy
2021-06-25Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llvoicevivox.cpp
2021-06-07Merge branch 'master' into DRTVWR-518-uiAndrey Lihatskiy
2021-06-07Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
2021-02-03SL-14796 After teleporting, add notation into Nearby ChatAndrey Kleshchev
2020-11-13Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
# Conflicts: # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.cpp # indra/newview/llenvironment.cpp
2020-11-11Merge branch 'master' 6.4.12 into DRTVWR-510Dave Houlton
2020-10-19DRTVWR-510 clean up obsolete downstream-from-mDebugGPU codeDave Houlton
2020-10-14SL-14081 - detail on viewer-initiated timeoutBrad Payne (Vir Linden)
2020-10-14SL-14081 - more teleport loggingBrad Payne (Vir Linden)
2020-10-14SL-14081 - more detailed logging of teleport processBrad Payne (Vir Linden)
2020-09-28Merge branch 'master' into DRTVWR-516-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llvocache.cpp
2020-09-18SL-13729 Performance of LLUI and LLRender2D #3Andrey Kleshchev
2020-08-18Merge branch 'master' 6.4.8 into DRTVWR-497Dave Houlton
2020-07-24SL-13406, cleanup and format changesDave Houlton
2020-07-24SL-13406, disable glow no longer disables all post passesDave Houlton
2020-06-30SL-12085 Way to debug window message processing with logcontrolAndrey Kleshchev
2020-06-17SL-12085 Debug log for show() and PeekMessageAndrey Kleshchev
User's viewer freezes right after setStartupState( STATE_LOGIN_CLEANUP ) and these places are primary suspects
2019-12-16Merge viewer-release 6.3.6 into viewwer-eep repoDave Houlton
2019-11-13Merge in from viewer-release 6.3.5Dave Houlton
2019-11-12Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-16mergeBrad Payne (Vir Linden)
2019-10-15Merge from viewer-releaseandreykproductengine
2019-09-10Merge viewer-release 6.3.2Graham Linden
2019-09-10Merged in lindenlab/viewer-releaseandreykproductengine
2019-08-23SL-11778Graham Linden
Make RenderShadowResolutionScale work again, also decoupling shadow buffer alloc/release/resize from screen buffer resize function.
2019-08-22SL-11779Graham Linden
Make changing shadow res scale not instantly drop/realloc buffers but wait until display gets to it.
2019-08-11DRTVWR-493 tiny optimizationandreykproductengine
2019-08-10DRTVWR-493 LLUI to LLParamSingletonandreykproductengine
2019-07-30SL-10566 part 1Graham Linden
Move Environment update to a loc that is more likely to be hit only once per frame.
2019-07-24SL-11610Graham Linden
Revert attempted fix for 10625.
2019-07-08Make dyn tex updates happen during display startup again (didn't help 10625 ↵Graham Linden
anyway).
2019-07-08SL-10625 another shot across the bowGraham Linden
Move dynamic texture update (which does local back readback work) to just before swap which may keep the Intel driver from tripping on its own shoelaces and is also subjectively faster for bakes.
2019-07-02SL-11456 Allow scaling of HUD attachmentsmaxim_productengine
2019-06-25Put bloom rendering back as it was.Graham Linden