Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-20 | SL-17287 Instrument and optimize cubemap render. Fix for cubemap snapshots ↵ | Dave Parks | |
doing a full resolution render instead of a 512x512 render. | |||
2022-05-16 | SL-17284 Reflection probe tuning and optimization take 1 | Dave Parks | |
2022-02-22 | SL-16815 Fix for broken media texture updates when multithreaded GL is disabled. | Dave Parks | |
2022-02-17 | SL-16815 Remove frame stalls from occlusion queries, bumpmap updates, and ↵ | Dave Parks | |
querying for available video memory. | |||
2022-01-14 | SL-16606: Add profiler category UI | Ptolemy | |
2022-01-14 | SL-16606: Add profiler category ENVIRONMENT | Ptolemy | |
2022-01-14 | SL-16606: Add profiler category DISPLAY | Ptolemy | |
2021-12-07 | SL-16462 Fix for broken water clip plane during water reflection/refraction ↵ | Runitai Linden | |
map render. | |||
2021-11-30 | SL-16386 purge no-op fxn LLTexUnit::setTextureBlendType() | Dave Houlton | |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-20 | SL-16289 Rigged mesh rendering overhaul | Dave Parks | |
2021-10-28 | SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵ | Dave Parks | |
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton | |||
2021-10-22 | merge | Brad Payne (Vir Linden) | |
2021-09-29 | SL-16034 Disable all displays and UI in noninteractive mode | Mnikolenko Productengine | |
2021-09-27 | SL-16093 Don't force the console window to be open on developer builds ↵ | Dave Parks | |
because it causes frame stalls while logging. | |||
2021-09-03 | SL-15709: Add Tracy support to viewer | Ptolemy | |
2021-06-25 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llvoicevivox.cpp | |||
2021-06-07 | Merge branch 'master' into DRTVWR-518-ui | Andrey Lihatskiy | |
2021-06-07 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
2021-02-03 | SL-14796 After teleporting, add notation into Nearby Chat | Andrey Kleshchev | |
2020-11-13 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
# Conflicts: # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.cpp # indra/newview/llenvironment.cpp | |||
2020-11-11 | Merge branch 'master' 6.4.12 into DRTVWR-510 | Dave Houlton | |
2020-10-19 | DRTVWR-510 clean up obsolete downstream-from-mDebugGPU code | Dave Houlton | |
2020-10-14 | SL-14081 - detail on viewer-initiated timeout | Brad Payne (Vir Linden) | |
2020-10-14 | SL-14081 - more teleport logging | Brad Payne (Vir Linden) | |
2020-10-14 | SL-14081 - more detailed logging of teleport process | Brad Payne (Vir Linden) | |
2020-09-28 | Merge branch 'master' into DRTVWR-516-maint | Andrey Lihatskiy | |
# Conflicts: # indra/newview/llvocache.cpp | |||
2020-09-18 | SL-13729 Performance of LLUI and LLRender2D #3 | Andrey Kleshchev | |
2020-08-18 | Merge branch 'master' 6.4.8 into DRTVWR-497 | Dave Houlton | |
2020-07-24 | SL-13406, cleanup and format changes | Dave Houlton | |
2020-07-24 | SL-13406, disable glow no longer disables all post passes | Dave Houlton | |
2020-06-30 | SL-12085 Way to debug window message processing with logcontrol | Andrey Kleshchev | |
2020-06-17 | SL-12085 Debug log for show() and PeekMessage | Andrey Kleshchev | |
User's viewer freezes right after setStartupState( STATE_LOGIN_CLEANUP ) and these places are primary suspects | |||
2019-12-16 | Merge viewer-release 6.3.6 into viewwer-eep repo | Dave Houlton | |
2019-11-13 | Merge in from viewer-release 6.3.5 | Dave Houlton | |
2019-11-12 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2019-10-16 | merge | Brad Payne (Vir Linden) | |
2019-10-15 | Merge from viewer-release | andreykproductengine | |
2019-09-10 | Merge viewer-release 6.3.2 | Graham Linden | |
2019-09-10 | Merged in lindenlab/viewer-release | andreykproductengine | |
2019-08-23 | SL-11778 | Graham Linden | |
Make RenderShadowResolutionScale work again, also decoupling shadow buffer alloc/release/resize from screen buffer resize function. | |||
2019-08-22 | SL-11779 | Graham Linden | |
Make changing shadow res scale not instantly drop/realloc buffers but wait until display gets to it. | |||
2019-08-11 | DRTVWR-493 tiny optimization | andreykproductengine | |
2019-08-10 | DRTVWR-493 LLUI to LLParamSingleton | andreykproductengine | |
2019-07-30 | SL-10566 part 1 | Graham Linden | |
Move Environment update to a loc that is more likely to be hit only once per frame. | |||
2019-07-24 | SL-11610 | Graham Linden | |
Revert attempted fix for 10625. | |||
2019-07-08 | Make dyn tex updates happen during display startup again (didn't help 10625 ↵ | Graham Linden | |
anyway). | |||
2019-07-08 | SL-10625 another shot across the bow | Graham Linden | |
Move dynamic texture update (which does local back readback work) to just before swap which may keep the Intel driver from tripping on its own shoelaces and is also subjectively faster for bakes. | |||
2019-07-02 | SL-11456 Allow scaling of HUD attachments | maxim_productengine | |
2019-06-25 | Put bloom rendering back as it was. | Graham Linden | |