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path: root/indra/newview/llviewerdisplay.cpp
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2013-04-15NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where availableDave Parks
2013-04-01merge changes for 3.5.0-beta7Oz Linden
2013-03-27NORSPEC-61 Hook up material parameters to shaders.Dave Parks
2013-03-16CHUI-863 : Clean up dead code that's creating failures on gcc-4.6 builds on ↵merov
Linux
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-04Added a new draw pool specifically for faces with materials applied to them. ↵Geenz
Removed materials rendering from the bump draw pool, and reverted it to its previous state.
2013-01-11Initial (largely complete) gamma correct rendering implementation.Geenz
2012-08-31MAINT-1486 FIXED Crash on login (Unhandled exception)MaksymS ProductEngine
2012-07-24merge to viewer-developmentoOz Linden
2012-07-23Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-07-11Pull in viewer-development because it's painful. Merge with runitai's help.simon@Simon-PC.lindenlab.com
2012-08-01Merge back viewer-lion, which has viewer-development and down-stream fixessimon@Simon-PC.lindenlab.com
2012-07-20MAINT-570 Remove unused memory tracking system LLMemTypeDave Parks
2012-06-26Some clean-up after checking the differences between the pathfinding branch ↵Todd Stinson
and viewer-release.
2012-06-22mergeDave Parks
2012-06-19PATH-702: Positioning the rebake navmesh button to align with the ↵Todd Stinson
Stand/StopFlying buttons. Also, parenting the buttons to the toolbar UI elements.
2012-06-19Instance checks before using llpathfindingmanager.prep
2012-06-19path-722: handling the case where region entry or teleporting would cause ↵prep
the rebake button to be drawn ontop of splash screen.
2012-06-15Merge with tipcallum
2012-06-13MAINT-1147 Fix for frame stall on region crossing.Dave Parks
2012-05-29EXP-1942,EXP-1945: Pulling down the teleport screen in the scenario of ↵Todd Stinson
waiting for a maturity preference change that is still being posted to the server.
2012-05-25MAINT-616 Faster issuance of occlusion queries.Dave Parks
2012-05-21MAINT-616 Factor out calls to glGenFoo where possible, add setting to ↵Dave Parks
control synchronizing strategy WRT occlusion queries, add experimental transform feedback driven LoD update
2012-03-20Cleaning up miscellaneous differences between the pathfinding repository and ↵Todd Stinson
the latest viewer-development.
2012-03-13pull and merge from viewer-developmentprep
2012-03-07Removed unneeded codeprep
2012-03-07Partial fix for Path-387. Path-287 Viewer perfomance tweaks.prep
2012-02-27Path-267: Support for rendering of new shape types an ui hookup.prep
2012-02-24WIP: navmesh rendering on ultra. Atmospheric shaders still need to be ↵prep
disabled, but navmesh renders on all settings
2012-02-24Fix for nacmesh viewing on low gfx setting and llpathinglib update.prep
2012-04-19MAINT-775 Cleanup of some weird corner cases on animated child prims.Dave Parks
2012-02-14Moving the bulk of the display settings into the viewer.Todd Stinson
2012-02-13mergeprep
2012-02-13Path-197. Navmeshes are converted into vbos.prep
2012-02-10PATH-284: Moving files around in preparation for the new pathfinding console ↵Todd Stinson
design.
2012-02-01Renaming the pathfinding console to be pathfinding setup.Todd Stinson
2012-01-31PATH-243: Refactoring the implementation for the render mode buttons on the ↵Todd Stinson
console. Removing the warning messages for methods that now have implementations.
2012-01-27PATH-192 FIX fixed last issues with convex decomp mergeNyx (Neal Orman)
2012-01-25Fixing issue with renamed header file in a pre-built package.Todd Stinson
2012-01-25SH-2565 Move resetVertexBuffer operation to a consistent location (also ↵Dave Parks
avoid redundant resetting of vertex buffers on detail switches). Change assertion to a warning with count info. Fix bytes pooled debug display. Remove unused static vertex buffer.
2012-01-18Changing the camel case of Navmesh to be NavMesh.Todd Stinson
2012-01-05WIP: Navmesh vbos rendering fixes (added normal and color maps).prep
2012-01-05 path-149 overlay of navmesh on onto renderablesprep
2012-01-04Path-177. Updated to newest version of LLPathingLibraryprep
2011-12-20Allow for the overlaying of an unblended navmesh ontop of the scenes normal ↵prep
renderables
2011-12-14Moved navmesh rendering invocation into viewerdisplay.prep
2011-11-23SH-2713 FIX -- modified code to call LLPipeline::refreshCachedSettings only ↵Leslie Linden
when settings that could affect it are modified. Reviewed by davep.
2011-11-08SH-2507 Fix for crash when rendering axes (develop->render->show axes)Dave Parks
2011-10-19mergeDave Parks
2011-10-19SH-2593 Fix for crash when jumping from "Low" to "Ultra" with Debug GL on.Dave Parks