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path: root/indra/newview/llviewerdisplay.cpp
AgeCommit message (Expand)Author
2011-09-26mergeDave Parks
2011-09-26SH-2244 changes to run in a core context on AMD hardware without generating d...Dave Parks
2011-09-26SH-2244 Fix for menu backgrounds being invisible on login screen when shaders...Dave Parks
2011-09-17SH-2243 work in progress -- put back ambient lighting when atmospheric shader...Dave Parks
2011-09-15SH-2243 work in progress -- don't use built-in GL light state when shaders ar...Dave Parks
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-09-13mergeDave Parks
2011-08-31MergeXiaohong Bao
2011-08-27SH-2242 Physics shape display works again, added asserts to flush out areas w...Dave Parks
2011-07-17SH-2031 High risk changeset, but potentially high reward. Addresses frame st...Dave Parks
2011-07-15Merge from viewer-developmentXiaohong Bao
2011-06-22merge latest viewer-developmentOz Linden
2011-06-08SH-1785 Fix for hud attachments not rendering properly with indexed texture r...Dave Parks
2011-05-26SH-1359 General octree tune-up -- increase maximum capacity of an octree node...Dave Parks
2011-05-23merge latest changes (post-2.7.0) from viewer-developmentOz Linden
2011-05-19SH-469 WIP -- get rid of LLMultiSampleBuffer and use GL_ARB_texture_multisamp...Dave Parks
2011-05-09fix for SH-Render Metadata Physics Shapes on Development Client Gives Black S...Xiaohong Bao
2011-04-13merge out changes up to but not including the STORM-610 changeOz Linden
2011-04-06Automated merge with http://hg.secondlife.com/viewer-developmentRichard Linden
2011-03-31STORM-1126 mergeVadim ProductEngine
2011-03-24SOCIAL-788 FIX HUD Click points not accurate in Basic modeRichard Linden
2011-04-19mergeDave Parks
2011-04-11fix for SH-1235: [PUBLIC] Select a HUD attachment and moving a child prim or ...Xiaohong Bao
2011-02-23Merge from viewer-developmentXiaohong Bao
2011-02-19Merge of ssh://hg.lindenlab.com/nat/viewer-eventapi2/Don Kjer
2011-02-18Cleanup of headless client (was: DisableRendering mode)Don Kjer
2011-02-18SH-948 don't occlusion cull everything when deferred rendering is enabledDave Parks
2011-02-02Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-01SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ab...Dave Parks
2011-01-19SH-571 Fix for shadows disappearing for a frame whenever an object switches o...Dave Parks
2010-12-03first iteration of memory pool codeXiaohong Bao
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-09Merge from betaKent Quirk
2010-11-09SH-412 -- fix the way that redraws happen to eliminate flickering on resize -...Kent Quirk
2010-11-08MergeLoren Shih
2010-11-04SH-281 Fix for snapshots showing interface all the timeLoren Shih
2010-11-04SH-358 FIXED LLPipeline::renderBloom crash on WindowsLoren Shih
2010-11-01SH-281 Fix for snapshots showing interface all the timeDave Parks
2010-10-27Automated merge from viewer-development-shiningLoren Shih
2010-10-27Automated merge up from viewer-developmentLoren Shih
2010-10-26Potential fix for crash in renderBloom.Dave Parks
2010-10-26Potential fix for crash in renderBloom.Dave Parks
2010-10-26STORM-416 : merge with viewer-developmentMerov Linden
2010-10-21Automated merge up from viewer-developmentLoren Shih
2010-10-20Automated merge up from viewer-developmentLoren Shih
2010-10-16Better physics shape display.Dave Parks
2010-10-14for SH-335: create a debug tool to track of memory availability.Xiaohong Bao
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low a...Merov Linden
2010-09-27STORM-1126 WIP Windlight Estate Settings port from 1.23: first pass at mergin...Nyx (Neal Orman)