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2024.09-ExtraFPS
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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llviewerdisplay.cpp
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Commit message (
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Author
2017-06-20
Automated merge with ssh://bitbucket.org/lindenlab/viewer-release
Nat Goodspeed
2017-05-02
DRTVWR-418, MAINT-6996: Rationalize LLMemory wrt 64-bit support.
Nat Goodspeed
2017-04-26
MAINT-7343 - added periodic logging of state of the asset store.
Brad Payne (Vir Linden)
2017-10-10
MAINT-7892 Show MOTD on teleport
Mnikolenko Productengine
2016-12-20
DRTVWR-418: Rationalize LLPipeline API.
Nat Goodspeed
2015-11-10
remove execute permission from many files that should not have it
Oz Linden
2015-04-13
merge changes for 3.7.27-release
Oz Linden
2015-03-30
MAINT-3585 FIXED (Crashes when attempting to upload image.)
ruslantproductengine
2014-12-12
MAINT-3488 FIXED Pose balls are sometimes invisible after standing up until z...
ruslantproductengine
2014-12-10
Rename llround(..) to ll_round(..) because of a collision with MS llround (lo...
callum_linden
2014-11-03
MAINT-3585 FIXED Viewer Crashes when attempting to upload image.
ruslantproductengine
2013-11-19
SH-4634 FIX Interesting: Viewer crashes when receiving teleport offer
Richard Linden
2013-10-15
renamed TimeBlock to BlockTimerStatHandle
Richard Linden
2013-10-01
Automated merge with http://bitbucket.org/lindenlab/viewer-release
Richard Linden
2013-09-05
changed fast timer over to using macro
Richard Linden
2013-08-29
SH-4292 FIX: Interesting: My avatar declouds slower in Interesting viewer tha...
Richard Linden
2013-08-18
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-16
SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms
Richard Linden
2013-08-09
second phase summer cleaning
Richard Linden
2013-07-30
Summer cleaning - removed a lot of llcommon dependencies to speed up build times
Richard Linden
2013-07-23
Merge
Xiaohong Bao
2013-07-11
NORSPEC-291 WIP materials underwater with haze, reflection broken, water dist...
Graham Madarasz (Graham)
2013-07-10
NORSPEC-291 WIP materials underwater w and wo alpha, water fog color broken, ...
Graham Linden
2013-07-09
NORSPEC-291 WIP drop the no deferred underwater logic only
Graham Linden
2013-06-22
fixed scene load monitor resetting to eagerly due to spurious camer amotion
Richard Linden
2013-06-20
merge with release
Richard Linden
2013-06-19
Automated merge with https://bitbucket.org/lindenlab/viewer-development-mater...
Dave Parks
2013-06-19
SH-4246 FIX interesting: fast timers significantly decreases framerate
Richard Linden
2013-06-18
Occlusion culling overhaul.
Dave Parks
2013-06-13
Fix ternary use found illegit in the eyes of GCC
Graham Madarasz
2013-06-13
MAINT-2632 speculative guards in display_startup based on prevalence of crash...
Graham Madarasz
2013-06-05
merge with viewer-release
Richard Linden
2013-05-30
NORSPEC-216 Fix for some HUD objects not rendering with advanced lighting/mat...
Dave Parks
2013-05-20
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-05-09
SH-4080 WIP interesting: random crash on Mac
Richard Linden
2013-04-25
Merge 3.5.1 into Materials
Graham Madarasz
2013-04-19
merge changes for DRTVWR-294
Oz Linden
2013-04-15
NORSPEC-49 Add shader profiler, add support for ARB_depth_clamp where available
Dave Parks
2013-04-01
merge changes for 3.5.0-beta7
Oz Linden
2013-03-29
Update Mac and Windows breakpad builds to latest
Graham Madarasz
2013-03-27
NORSPEC-61 Hook up material parameters to shaders.
Dave Parks
2013-03-20
Merge with viewer-chui
prep@lindenlab.com
2013-03-18
SH-3931 WIP Interesting: Add graphs to visualize scene load metrics
Richard Linden
2013-03-16
CHUI-863 : Clean up dead code that's creating failures on gcc-4.6 builds on L...
merov
2013-03-13
More fixes for gcc-4.6 breakage
Don Kjer
2013-03-12
SH-3944 WIP CHUI merge fixing
Nyx Linden
2013-03-06
renamed LLTrace stat gathering classes/methods to make the structure of LLTra...
Richard Linden
2013-02-12
merge up to 3.4.5-release
Oz Linden
2013-02-04
Added a new draw pool specifically for faces with materials applied to them. ...
Geenz
2013-01-11
Initial (largely complete) gamma correct rendering implementation.
Geenz
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