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path: root/indra/newview/llviewerdisplay.cpp
AgeCommit message (Collapse)Author
2011-02-18SH-948 don't occlusion cull everything when deferred rendering is enabledDave Parks
2011-02-02Automated merge up from viewer-development into mesh-developmentLoren Shih
2011-02-01SH-483 Fix for varioius issues with hi-rez snapshots -- mainly disable the ↵Dave Parks
ability to take hi-rez snapshots if UI or HUD attachments are in the snapshot, and go back to old tile compositing method instead of using huge framebuffer objects.
2011-01-19SH-571 Fix for shadows disappearing for a frame whenever an object switches ↵Dave Parks
octree nodes. Regressed EXT-7155 so fix for regression included.
2010-12-01Automated merge up from viewer-developmentLoren Shih
2010-11-09Merge from betaKent Quirk
2010-11-09SH-412 -- fix the way that redraws happen to eliminate flickering on resize ↵Kent Quirk
-- patch from davep and seraph, I'm just applying it.
2010-11-08MergeLoren Shih
2010-11-04SH-281 Fix for snapshots showing interface all the timeLoren Shih
2010-11-04SH-358 FIXED LLPipeline::renderBloom crash on WindowsLoren Shih
2010-11-01SH-281 Fix for snapshots showing interface all the timeDave Parks
2010-10-27Automated merge from viewer-development-shiningLoren Shih
2010-10-27Automated merge up from viewer-developmentLoren Shih
2010-10-26Potential fix for crash in renderBloom.Dave Parks
Reviewed by Seraph.
2010-10-26Potential fix for crash in renderBloom.Dave Parks
Reviewed by Seraph.
2010-10-26STORM-416 : merge with viewer-developmentMerov Linden
2010-10-21Automated merge up from viewer-developmentLoren Shih
2010-10-20Automated merge up from viewer-developmentLoren Shih
2010-10-16Better physics shape display.Dave Parks
2010-10-14for SH-335: create a debug tool to track of memory availability.Xiaohong Bao
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵Merov Linden
altitude flicker though (STORM-306)
2010-09-27mergeDave Parks
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-09-16MergeLeyla Farazha
2010-09-03Post-convert merge by convert_monolith.py from ↵Aimee Linden
/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
2010-09-03Merge between james/viewer-identity-evolution and dessie/viewer-publicAimee Linden
2010-08-26VWR-20715 Double-click teleportAimee Linden
SNOW-352/SNOW-421/SNOW-462 Imported from Snowglobe 2 By Twisted Laws and Thickbrick Sleaford
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-14mergeDave Parks
2010-06-21Merge with q/viewer-releaseLeyla Farazha
2010-06-17Merge (and resolve conflict) from q/viewer-releaseKent Quirk
2010-06-17Merge (and resolve conflict) from q/viewer-releaseKent Quirk
2010-06-16trivial: remove some debug code of llpushcallstacks.Xiaohong Bao
2010-06-10EXT-7760: FIXED: only 10 avatars render non-impostoredXiaohong Bao
2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-19Merge pull from dessie/viewer-publicLeyla Farazha
2010-05-14merge from viewer-publicTofu Linden
2010-05-14merge from viewer-publicTofu Linden
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep. (transplanted from fec2b449fbf9af842ee06e1be7198c4b2b879400)
2010-05-13EXT-7155: FIXED: bumpmaps failed to loadXiaohong Bao
reviewed by davep.
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread. (transplanted from 6dcf09cd3e524016c8130a0c8af3d9fc95f2d411)
2010-05-11merge from dessie/viewer-public right before SLE code landedJames Cook
2010-05-12Fix for fullbright bump not working in deferred render.Dave Parks
Fix for shadow artifacts around split frusta. Tweak for shadow aliasing with projectors. Fix for crash on exit in mesh thread.
2010-05-01merge from viewer-trunkTofu Linden
2010-05-01merge from viewer-trunkTofu Linden