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path: root/indra/newview/llviewercontrol.cpp
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2022-05-24SL-17472 Add checkbox to preferences for enabling "PBR" that uses "class3" ↵Dave Parks
deferred shaders. Move reflection probe shaders to class3 and restore class2 shaders to non-reflection probe versions.
2022-02-01SL-16752 FIXED [Mac] Enabling or disabling vsync does not take effect until ↵Mnikolenko ProductEngine
the next session.
2021-12-16DRTVWR-546 fix sUseFBO merge errorsDave Houlton
2021-12-16DRTVWR-546 fix dead setting merge errorDave Houlton
2021-12-16DRTVWR-546 remove dead fxn that breaks Mac buildDave Houlton
2021-12-15DRTVWR-546 merge up to 6.5.2Dave Houlton
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-30SL-16369 Remove Hardware Skinning settingMnikolenko Productengine
2021-11-23SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthreadNat Goodspeed
2021-11-19SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-19SL-16330 mac build fixMnikolenko Productengine
2021-11-17SL-16330 Allow vsync update without restart on macMnikolenko ProductEngine
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16SL-16362 FIXED Viewer crashes if settings.xml file is missingMnikolenko Productengine
2021-11-16Merge branch 'master' into DRTVWR-534Andrey Lihatskiy
# Conflicts: # indra/newview/VIEWER_VERSION.txt
2021-11-12SL-15993 Disabling transparent water should not disable advanced lightingAndrey Kleshchev
2021-11-10SL-16330 mac build fixMnikolenko Productengine
2021-11-09SL-16330 Clean up vertical sync handling, add to UIMnikolenko Productengine
2021-09-01SL-15872 fixed more cases where sUseFBO wasn't updated correctlyMnikolenko Productengine
2021-08-26SL-15872 Update sUseFBO correctly when changing graphics settingsMnikolenko Productengine
2021-04-01Merge branch 'master' into DRTVWR-521-maintAndrey Lihatskiy
2020-11-17SL-14342 FIXED Crash: "Uninitialized param singleton LLVoiceClient"Mnikolenko Productengine
2020-11-11Merge branch 'master' (DRTVWR-507-maint) into DRTVWR-521-maintAndrey Kleshchev
# Conflicts: # autobuild.xml # indra/llcommon/llerror.cpp
2020-10-28SL-14224 RelWithDebInfo viewer stops with 'assert' when disabling ↵Andrey Kleshchev
atmospheric shader
2020-05-13SL-12007 Toggling 'Transparent water' checkbox has no effectAndrey Kleshchev
Opaque water is not compatible with ALM
2020-01-29SL-12594, remove conditional checks for VertexShaderEnable settingsDave Houlton
2019-08-23SL-11778Graham Linden
Make RenderShadowResolutionScale work again, also decoupling shadow buffer alloc/release/resize from screen buffer resize function.
2019-08-22SL-11779Graham Linden
Make changing shadow res scale not instantly drop/realloc buffers but wait until display gets to it.
2018-12-03SL-10080 clamp instead of llmaxandreykproductengine
2018-11-27SL-10080 Limit LOD factor to 4andreykproductengine
2018-05-18Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-02-26MAINT-8332 Handle hover height adjusting via debug settingmaxim_productengine
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2017-03-16pull from viewer64 gatecoyot@coyot-sager-PC
2017-02-28mergecoyot@coyot-sager-PC
2017-01-10MAINT-1384 FIXED Grid selection menu at login not working Ctrl-Shift-gMnikolenko Productengine
2016-10-24SL-109 - fix for build errorBrad Payne (Vir Linden)
2016-10-21MAINT-6841 - more removal of the include enhanced skeleton toggleBrad Payne (Vir Linden)
2016-08-18SL-323: first pass at ripping out old updaterGlenn Glazer
2016-05-21merged jelly-doll viewer-release into bentoBrad Payne (Vir Linden)
2016-03-07merge DRTVWR-398 build cleanup fixesOz Linden
2016-01-26SL-315 WIP - added callstack info to joint debugging. Made joint debugging ↵Brad Payne (Vir Linden)
run-time configurable via debug setting DebugAvatarJoints
2015-12-15SL-276, SL-124 - code and config file cleanup for BentoBrad Payne (Vir Linden)
2015-11-25SL-124 WIP - cleanup of comments and test code before going to project viewer.Brad Payne (Vir Linden)
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-11-02SL-124 WIP - notes for pre-release cleanup.Brad Payne (Vir Linden)
2015-10-21SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap ↵Brad Payne (Vir Linden)
weights where needed. Warn that related debug settings require restart to take effect.
2015-10-07SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ↵Brad Payne (Vir Linden)
shaders
2015-02-20Clean up impostors and visual mutingOz Linden
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting
2015-02-04merge storm-2082 changesOz Linden