Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-29 | Merge branch 'master' (DRTVWR-543) into DRTVWR-559 | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # indra/llrender/llgl.cpp # indra/newview/CMakeLists.txt # indra/newview/llvovolume.cpp | |||
2022-06-29 | Merge branch 'master' into DRTVWR-539 | Mnikolenko Productengine | |
2022-06-17 | SL-17614 Crash at settings_setup_listeners | Andrey Kleshchev | |
Likely a corrupted install, warn user to reinstall viewer | |||
2022-05-27 | Merge branch 'master' into DRTVWR-543-maint | Andrey Lihatskiy | |
# Conflicts: # autobuild.xml # indra/cmake/LLCommon.cmake # indra/llcommon/CMakeLists.txt # indra/llrender/llgl.cpp # indra/newview/llappviewer.cpp # indra/newview/llface.cpp # indra/newview/llflexibleobject.cpp # indra/newview/llvovolume.cpp | |||
2022-05-24 | SL-17472 Add checkbox to preferences for enabling "PBR" that uses "class3" ↵ | Dave Parks | |
deferred shaders. Move reflection probe shaders to class3 and restore class2 shaders to non-reflection probe versions. | |||
2022-04-15 | SL-17219 WIP - Texture pipeline overhaul | Dave Parks | |
2022-04-14 | SL-17035 Crash at gl_debug_callback | Andrey Kleshchev | |
RenderDebugGL was avaliable from develop menu, but since it was persistent, caused slowdowns and crashes it could result in users crashing or lagging without knowing the cause. To resolve the issue it was made to last for a single session. | |||
2022-03-02 | Merge branch 'DRTVWR-546' into DRTVWR-539 | Mnikolenko Productengine | |
# Conflicts: # indra/llcommon/tests/llprocess_test.cpp # indra/llui/llcombobox.cpp # indra/llui/llcombobox.h # indra/newview/VIEWER_VERSION.txt # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp | |||
2022-02-14 | SL-16841 Skip rendering shadows when decreasing shadow detail setting to ↵ | Mnikolenko Productengine | |
avoid stalls | |||
2022-02-01 | SL-16752 FIXED [Mac] Enabling or disabling vsync does not take effect until ↵ | Mnikolenko ProductEngine | |
the next session. | |||
2021-12-16 | DRTVWR-546 fix sUseFBO merge errors | Dave Houlton | |
2021-12-16 | DRTVWR-546 fix dead setting merge error | Dave Houlton | |
2021-12-16 | DRTVWR-546 remove dead fxn that breaks Mac build | Dave Houlton | |
2021-12-15 | DRTVWR-546 merge up to 6.5.2 | Dave Houlton | |
2021-11-30 | SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunction | Dave Houlton | |
2021-11-30 | SL-16369 Remove Hardware Skinning setting | Mnikolenko Productengine | |
2021-11-23 | SL-16094, SL-16400: Merge branch 'DRTVWR-546' into glthread | Nat Goodspeed | |
2021-11-19 | SL-15993 Disabling transparent water should not disable advanced lighting | Andrey Kleshchev | |
2021-11-19 | SL-16330 mac build fix | Mnikolenko Productengine | |
2021-11-17 | SL-16330 Allow vsync update without restart on mac | Mnikolenko ProductEngine | |
2021-11-16 | DRTVWR-546 merge in master v6.5.1 | Dave Houlton | |
2021-11-16 | SL-16362 FIXED Viewer crashes if settings.xml file is missing | Mnikolenko Productengine | |
2021-11-16 | Merge branch 'master' into DRTVWR-534 | Andrey Lihatskiy | |
# Conflicts: # indra/newview/VIEWER_VERSION.txt | |||
2021-11-12 | SL-15993 Disabling transparent water should not disable advanced lighting | Andrey Kleshchev | |
2021-11-10 | SL-16330 mac build fix | Mnikolenko Productengine | |
2021-11-09 | SL-16330 Clean up vertical sync handling, add to UI | Mnikolenko Productengine | |
2021-09-01 | SL-15872 fixed more cases where sUseFBO wasn't updated correctly | Mnikolenko Productengine | |
2021-08-26 | SL-15872 Update sUseFBO correctly when changing graphics settings | Mnikolenko Productengine | |
2021-04-01 | Merge branch 'master' into DRTVWR-521-maint | Andrey Lihatskiy | |
2020-11-17 | SL-14342 FIXED Crash: "Uninitialized param singleton LLVoiceClient" | Mnikolenko Productengine | |
2020-11-11 | Merge branch 'master' (DRTVWR-507-maint) into DRTVWR-521-maint | Andrey Kleshchev | |
# Conflicts: # autobuild.xml # indra/llcommon/llerror.cpp | |||
2020-10-28 | SL-14224 RelWithDebInfo viewer stops with 'assert' when disabling ↵ | Andrey Kleshchev | |
atmospheric shader | |||
2020-05-13 | SL-12007 Toggling 'Transparent water' checkbox has no effect | Andrey Kleshchev | |
Opaque water is not compatible with ALM | |||
2020-01-29 | SL-12594, remove conditional checks for VertexShaderEnable settings | Dave Houlton | |
2019-08-23 | SL-11778 | Graham Linden | |
Make RenderShadowResolutionScale work again, also decoupling shadow buffer alloc/release/resize from screen buffer resize function. | |||
2019-08-22 | SL-11779 | Graham Linden | |
Make changing shadow res scale not instantly drop/realloc buffers but wait until display gets to it. | |||
2018-12-03 | SL-10080 clamp instead of llmax | andreykproductengine | |
2018-11-27 | SL-10080 Limit LOD factor to 4 | andreykproductengine | |
2018-05-18 | Merged in lindenlab/viewer-release | AndreyL ProductEngine | |
2018-02-26 | MAINT-8332 Handle hover height adjusting via debug setting | maxim_productengine | |
2017-01-24 | MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ | ruslantproductengine | |
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last. | |||
2017-03-16 | pull from viewer64 gate | coyot@coyot-sager-PC | |
2017-02-28 | merge | coyot@coyot-sager-PC | |
2017-01-10 | MAINT-1384 FIXED Grid selection menu at login not working Ctrl-Shift-g | Mnikolenko Productengine | |
2016-10-24 | SL-109 - fix for build error | Brad Payne (Vir Linden) | |
2016-10-21 | MAINT-6841 - more removal of the include enhanced skeleton toggle | Brad Payne (Vir Linden) | |
2016-08-18 | SL-323: first pass at ripping out old updater | Glenn Glazer | |
2016-05-21 | merged jelly-doll viewer-release into bento | Brad Payne (Vir Linden) | |
2016-03-07 | merge DRTVWR-398 build cleanup fixes | Oz Linden | |
2016-01-26 | SL-315 WIP - added callstack info to joint debugging. Made joint debugging ↵ | Brad Payne (Vir Linden) | |
run-time configurable via debug setting DebugAvatarJoints |