Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-01-10 | MAINT-1384 FIXED Grid selection menu at login not working Ctrl-Shift-g | Mnikolenko Productengine | |
2016-10-24 | SL-109 - fix for build error | Brad Payne (Vir Linden) | |
2016-10-21 | MAINT-6841 - more removal of the include enhanced skeleton toggle | Brad Payne (Vir Linden) | |
2016-05-21 | merged jelly-doll viewer-release into bento | Brad Payne (Vir Linden) | |
2016-03-07 | merge DRTVWR-398 build cleanup fixes | Oz Linden | |
2016-01-26 | SL-315 WIP - added callstack info to joint debugging. Made joint debugging ↵ | Brad Payne (Vir Linden) | |
run-time configurable via debug setting DebugAvatarJoints | |||
2015-12-15 | SL-276, SL-124 - code and config file cleanup for Bento | Brad Payne (Vir Linden) | |
2015-11-25 | SL-124 WIP - cleanup of comments and test code before going to project viewer. | Brad Payne (Vir Linden) | |
2015-11-10 | remove execute permission from many files that should not have it | Oz Linden | |
2015-11-02 | SL-124 WIP - notes for pre-release cleanup. | Brad Payne (Vir Linden) | |
2015-10-21 | SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap ↵ | Brad Payne (Vir Linden) | |
weights where needed. Warn that related debug settings require restart to take effect. | |||
2015-10-07 | SL-234 WIP - adjust max mesh object joints at run-time, including rebuilding ↵ | Brad Payne (Vir Linden) | |
shaders | |||
2015-02-20 | Clean up impostors and visual muting | Oz Linden | |
Rename the settings that control them to be more descriptive Remove the separate boolean setting (RenderUseImpostors) that governed both Establish default values based on gpu class for impostors and visual muting | |||
2015-02-04 | merge storm-2082 changes | Oz Linden | |
2014-05-07 | Merge downstream version 3.7.8 code | simon | |
2014-02-13 | MAINT-2876 Fix for freeze when editing certain rigged meshes at high altitude. | Dave Parks | |
2013-09-09 | merge with viewer-release | Richard Linden | |
2013-08-18 | SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms | Richard Linden | |
continued conversion to units system made units perform type promotion correctly and preserve type in arithmetic e.g. can now do LLVector3 in units added typedefs for remaining common unit types, including implicits | |||
2013-08-16 | SH-4433 WIP: Interesting: Statistics > Ping Sim is always 0 ms | Richard Linden | |
converted many values over to units system in effort to track down source of 0 ping | |||
2013-08-09 | second phase summer cleaning | Richard Linden | |
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc. | |||
2013-07-26 | CHOP-962: per code review, comment that other code relies on "Global". | Nat Goodspeed | |
The comment advises grepping for "Global" rather than specifically pointing to llcontrol.cpp because that's NOT the only place that relies on the name "Global"! Besides, by the time someone does want to change the name, still other such dependencies could've crept in. | |||
2013-05-14 | NORSPEC-151 NORSPEC-152 fix handling of disable of bumpy and shiny in ↵ | Graham Madarasz | |
graphics panel to also disable deferred properly and add hooks for default norm and spec textures in texture picker | |||
2013-04-19 | merge changes for DRTVWR-294 | Oz Linden | |
2013-03-29 | Update Mac and Windows breakpad builds to latest | Graham Madarasz | |
2013-01-18 | first push - patch from CmdCupCake plus force FMODEX on | callum_linden | |
2012-09-25 | MAINT-1410: make pre-login changes to login location preference affect the ↵ | Oz Linden | |
login panel | |||
2012-06-22 | merge | Dave Parks | |
2012-06-21 | merge changes for DRTVWR-168 | Oz Linden | |
2012-06-21 | merge changes for DRTVWR-171 | Oz Linden | |
2012-05-25 | Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release. | Todd Stinson | |
2012-05-25 | MAINT-616 Faster issuance of occlusion queries. | Dave Parks | |
2012-05-24 | Removing unused setting that is blocking my path to commit the subsequent ↵ | Todd Stinson | |
change. | |||
2012-05-22 | merge changes for DRTVWR-149 | Oz Linden | |
2012-05-20 | Merged with viewer-beta | Kitty Barnett | |
2012-03-26 | Merging latest changes for normalized blinn-phong. | Jonathan Goodman | |
2012-02-29 | SH-3018 WIP - removed audit texture, other unused diagnostic code | Brad Payne (Vir Linden) | |
2012-03-29 | Minor fix for GCC | Kitty Barnett | |
2012-01-20 | STORM-276 Basic spellchecking framework | Kitty Barnett | |
2011-11-23 | SH-2711 FIX -- Removed the "RenderAnimateTrees" setting and associated code. | Leslie Linden | |
2011-11-08 | SH-24114 Remove unused vectorization code (outdated/unused with SSE2 ↵ | Dave Parks | |
requirement and llvetor4a et al) | |||
2011-11-07 | SH-2652 Slightly slower DoF (quality), apply FXAA *after* DoF, fix for some ↵ | Dave Parks | |
render targets not getting allocated when needed. | |||
2011-10-19 | SH-2571 Make low detail terrain stick when choosing "low" from preferences. | Dave Parks | |
2011-10-19 | merge | Dave Parks | |
2011-10-11 | SH-2240 WIP on removing lots of string comparisons that were added to deal ↵ | Dave Parks | |
with exploding amounts of non-built-in GL state | |||
2011-10-05 | merge with viewer-development | Richard Nelson | |
2011-10-04 | SH-2447, SH-2525, SH-2276 Strip out defunct global illumination code, add ↵ | Dave Parks | |
accounting for how much memory is taken up by LLRenderTarget, fix crash on login in bindGLIndices (work around driver bug that doesn't respect VAO state WRT to index buffers), remove some unused render targets, remove some unused shaders, make it possible to run a fullscreen session | |||
2011-09-29 | SH-2465 Move FXAA to its own pass independent of DoF (also removes the need ↵ | Dave Parks | |
to reload shaders when toggling FSAA on and off) | |||
2011-09-29 | SH-2507 Potential fix for basic shaders causing objects to disappear with ↵ | Dave Parks | |
some drivers (prune shader tree of unused shaders while we're at it) | |||
2011-09-28 | SH-2507 Shave some unused/redundant varying state and make the max texture ↵ | Dave Parks | |
index debug setting rebuild shaders to use no flow control when set to 1 or lower | |||
2011-09-26 | merge | Dave Parks | |