Age | Commit message (Collapse) | Author |
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LF, and trim trailing whitespaces as needed
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1. Switched 'inspect' to thumbnails to minimalize differences
2. Reporting larger area to bump priority
3. Change scaling behavior. Old mechanics worked fine for icons that
were scaled down from large images to ~32, but for thumbnails it can
result in 256 image scaling down to ~200 before being scaled up to UI's
scale (scale factor), causing extra loss of quality.
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Likely happened because some textures had 0 height width initially, but
this is for UI/preview so request maximum either way.
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scale thumbnail textures down to 256 when needed. As we do to chat icons.
# Conflicts:
# indra/newview/llviewertexture.cpp
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LLIconCtrl stores icons indefinitely which is undesired for fairly large and expected to be numerous thumbnails, LLTextureCtrl is tied to texture picker and has a number of limitations (already processes clicks, enforces label area). Intent behind LLThumbnailCtrl is to bridge the gap - to not store texture indefinitely and to allow further customisation.
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