| Age | Commit message (Collapse) | Author | 
|---|
|  | * #3788 Support dynamic probe allocation.
* #3738 Mitigate probe flashing
* #3735 Mitigate realtime probes flashing | 
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|  | * Fix alloc_tex_image to account for more missing texture memory
Change alloc_tex_image calls to pass internal format to properly account for used image type
* Fix scaleDown passing primary format in place of internal format to glTexImage2D
* Make texture debug view and texture bias calculation consistent and remove double accounting for render target textures | 
|  | * #2315 WIP -- Clean up deletion rules in texture list.  Incidental decruft.
* Touch up assertions.
* Move mLastReferencedTimer to LLViewerMediaTexture since it's no longer used by LLViewerTexture | 
|  | Partial rollback of d00b6e4
QA uses AvatarBakedTextureUploadTimeout and requested restoration. | 
|  | Downloading packets from server was removed in favor of HTTP | 
|  | and llunittype.h for now | 
|  | * More deterministic vsize calculation.   Add control for choosing downscale method.
* Quick hack to make GLTF preview work again | 
|  | * #1836 Texture memory usage overhaul.  Much decrufting
- don't keep a copy of textures in system memory
- use GPU to downrez textures instead of reloading from cache
- use GPU to generate brightness/darkness bumpmaps | 
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|  | # Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llaudio/llaudioengine_fmodstudio.cpp
#	indra/llaudio/llaudioengine_fmodstudio.h
#	indra/llaudio/lllistener_fmodstudio.cpp
#	indra/llaudio/lllistener_fmodstudio.h
#	indra/llaudio/llstreamingaudio_fmodstudio.cpp
#	indra/llaudio/llstreamingaudio_fmodstudio.h
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llimage/tests/llimageworker_test.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.cpp
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llimpanel.cpp
#	indra/newview/llimpanel.h
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelprofile.h
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
#	indra/test/test.cpp | 
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|  | LF, and trim trailing whitespaces as needed | 
|  | DRTVWR-600-maint-A
# Conflicts:
#	autobuild.xml
#	indra/llrender/llfontbitmapcache.cpp
#	indra/llrender/llfontbitmapcache.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llrender/llfontfreetype.h
#	indra/llrender/llfontgl.cpp
#	indra/llrender/llfontgl.h
#	indra/llui/llbutton.h
#	indra/llui/llfloater.cpp
#	indra/llui/llfloater.h
#	indra/llui/llfolderviewitem.cpp
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/llscrollcontainer.cpp
#	indra/llui/llscrollingpanellist.cpp
#	indra/llui/llscrollingpanellist.h
#	indra/llui/llscrolllistctrl.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltexteditor.h
#	indra/llui/lluictrl.cpp
#	indra/llui/llview.cpp
#	indra/llui/llview.h
#	indra/newview/llchicletbar.h
#	indra/newview/llconversationlog.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterimsessiontab.h
#	indra/newview/llfloateruipreview.cpp
#	indra/newview/llnavigationbar.h
#	indra/newview/llpaneltopinfobar.h
#	indra/newview/llpathfindingpathtool.h
#	indra/newview/lltextureview.cpp
#	indra/newview/lltoolbrush.h
#	indra/newview/lltoolcomp.h
#	indra/newview/lltooldraganddrop.h
#	indra/newview/lltoolface.h
#	indra/newview/lltoolfocus.h
#	indra/newview/lltoolindividual.h
#	indra/newview/lltoolobjpicker.h
#	indra/newview/lltoolpie.h
#	indra/newview/lltoolpipette.h
#	indra/newview/lltoolselectland.h
#	indra/newview/llviewermediafocus.h
#	indra/newview/llviewerparcelmediaautoplay.h
#	indra/newview/llviewerwindow.cpp
#	indra/newview/llvoicechannel.h
#	indra/newview/llvoicevivox.h
#	indra/newview/llworldmapview.cpp | 
|  | # Conflicts:
#	indra/llcommon/llstring.cpp
#	indra/llcommon/llstring.h | 
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|  | a preset...' option of the 'Preferences' floater | 
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|  | # Conflicts:
#	indra/llrender/llgl.cpp
#	indra/llrender/llvertexbuffer.cpp
#	indra/llui/llflatlistview.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/lldrawpoolground.cpp
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorygallery.cpp
#	indra/newview/llspatialpartition.cpp
#	indra/newview/llviewercontrol.cpp
#	indra/newview/llviewertexture.cpp
#	indra/newview/llvosky.cpp
#	indra/newview/skins/default/xui/en/menu_inventory.xml | 
|  | List of removed preferences (usused per statistics):
AdvanceOutfitSnapshot
AnimationDebug
AskedAboutCrashReports
AudioLevelDoppler
AudioLevelRolloff
AudioLevelUnderwaterRolloff
AudioLevelWind
AutoAcceptNewInventory
AutoLoadWebProfiles
AvatarBacklight
AvatarPickerSortOrder
AvatarPosFinalOffset
AvatarBakedTextureUploadTimeout
AvatarBakedLocalTextureUpdateTimeout
AnimatedObjectsIgnoreLimits
AnimatedObjectsGlobalScale
AvatarBoundingBoxComplexity
StartUpChannelUUID
NearByChatChannelUUID
NotificationChannelUUID
AlertChannelUUID
AssetStorageLogFrequency
AvatarInspectorTooltipDelay
AllowBottomTrayButtonReordering
AvatarRotateThresholdSlow
AvatarRotateThresholdFast | 
|  | # Conflicts:
#	indra/llcommon/llsdserialize.cpp
#	indra/llcommon/llsdserialize.h
#	indra/llmath/llvolume.cpp
#	indra/llrender/llgl.cpp
#	indra/llxml/llcontrol.cpp
#	indra/newview/llpanelnearbymedia.cpp
#	indra/newview/llsceneview.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/llstartup.cpp
#	indra/newview/lltextureview.cpp
#	indra/newview/llvovolume.cpp
#	indra/newview/skins/default/xui/en/menu_viewer.xml | 
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|  | gigantic CMake patch. Sadly, my macOS box updated to Xcode14.3 overnight and that caused many warnings/errors with variables being initialized and then used but not in a way that affected anything.. Building on Xcode 14.3 also requires that MACOSX_DEPLOYMENT_TARGET be set to > 10.13. Waiting on a decision about that but checking this in in the meantime.  Builds on macOS with appropriate build variables set for MACOSX_DEPLOYMENT_TARGET = 10.14 but not really expecting this to build in TC because (REDACTED). Windows version probably hopelessly broken - switching to that now. | 
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|  | to available memory according to OS and GL driver, not (broken) internal accounting (breaks intel GPUs, compatibility pass incoming). | 
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|  | textures. | 
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|  | * By default all viewer text will use B/W glyphs
  * Added temporary use_color attribute to LLTextBase for testing | 
|  | Silence launcher warning for devs.
Work-around path gen deciding to gen NaNs for some flexi prims. | 
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