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path: root/indra/newview/lltexturefetch.cpp
AgeCommit message (Collapse)Author
2012-05-17SH-3134 : Fix the http callback clearing the url so that further requests ↵Merov Linden
will look at the local cache first
2012-05-14partial fix for SH-3132 - reduce max concurrent http requests to same level ↵Brad Payne (Vir Linden)
as in release
2012-05-10for SH-3132. roll back http concurrency for texture fetching back to 8.Xiaohong Bao
2012-05-10fix for SH-3132: Many "HTTP GET failed errors" with Drano merge candidate 255539Xiaohong Bao
2012-05-08MergeXiaohong Bao
2012-05-08For SH-3086. Make the fetch debugger not to stall the main thread.Xiaohong Bao
2012-05-07SH-3126 : Cleanup image completion test as per Bao's reviewMerov Linden
2012-05-07SH-3126 : Clean up stray commentMerov Linden
2012-05-07Pull from vir/dranoMerov Linden
2012-05-07Fix Mac and Linux compile error in lltexturefetch.cppMerov Linden
2012-05-07Pull from vir/dranoMerov Linden
2012-05-04fix crashes and flaws for SH-3086Xiaohong Bao
2012-05-03For SH-3086: add functions to refetch all previous textures through HTTP and ↵Xiaohong Bao
from cache
2012-05-02Pull from vir/dranoMerov Linden
2012-05-02SH-3126 : Use correct unspecified ending byte range for all curl request ↵Merov Linden
when fetching files to the end.
2012-05-02SH-3126 : Improve curl byte range call, test implementation in ↵Merov Linden
lltexturefetch (not final)
2012-05-01for SH-3118: add a toggle "TextureFetchDebuggerEnabled" to turn the console ↵Xiaohong Bao
on and off.
2012-04-27fix a crash on cache writeXiaohong Bao
2012-04-27fix some flaws for SH-3104Xiaohong Bao
2012-04-27Pull merge from drano-sh-3086Merov Linden
2012-04-26SH-3104 : Implemented HTTP bulk fetch for texture debug consoleMerov Linden
2012-04-26For SH-3121: collect time of reloading all textures from cache and through ↵Xiaohong Bao
HTTP when all objects loading are done.
2012-04-25for subtasks SH-3118, SH-3112, SH-3110, SH-3106, SH-3091 for SH-3086:Xiaohong Bao
As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
2012-04-13Final pull from viewer-thx1138Merov Linden
2012-04-12for SH-3074: clear ghost and stale texture fetching requests in timeXiaohong Bao
2012-04-12SH-3065 FIX Investigate fixes for out-of-order operations on startupcallum
Reviewed by Simon
2012-04-03For SH-3071: Increase HTTP concurrency to improve texture fetching performanceXiaohong Bao
2012-03-19merge viewer-thx-runway-shared-1 to runwayBrad Payne (Vir Linden)
2012-03-15SH-2970 WIP - pretty-print some metrics for more readable logBrad Payne (Vir Linden)
2012-03-15added stats tracking for texture/object cache hit rates and texture cache ↵Richard Linden
read latency
2011-12-05SH-2652 WIP -- Add timers to relevant areas, pause render pipeline while ↵Dave Parks
occlusion queries from previous frame are still pending and perform texture decode work.
2011-10-14Merge backout of b782a75c99e6Dave Parks
2011-10-14Backed out changeset b782a75c99e6Dave Parks
2011-10-05fix for SH-2434: Mac viewer sometimes freezes at start up and must be force ↵Xiaohong Bao
quit.
2011-05-10add debug mode to track the memory allocation/deallocation.Xiaohong Bao
2011-02-23MergeXiaohong Bao
2011-02-23Merge from viewer-developmentXiaohong Bao
2011-02-05Introduces a LLThreadLocalData class that can beAleric Inglewood
accessed through the static LLThread::tldata(). Currently this object contains two (public) thread-local objects: a LLAPRRootPool and a LLVolatileAPRPool. The first is the general memory pool used by this thread (and this thread alone), while the second is intended for short lived memory allocations (needed for APR). The advantages of not mixing those two is that the latter is used most frequently, and as a result of it's nature can be destroyed and reconstructed on a "regular" basis. This patch adds LLAPRPool (completely replacing the old one), which is a wrapper around apr_pool_t* and has complete thread-safity checking. Whenever an apr call requires memory for some resource, a memory pool in the form of an LLAPRPool object can be created with the same life-time as this resource; assuring clean up of the memory no sooner, but also not much later than the life-time of the resource that needs the memory. Many, many function calls and constructors had the pool parameter simply removed (it is no longer the concern of the developer, if you don't write code that actually does an libapr call then you are no longer bothered with memory pools at all). However, I kept the notion of short-lived and long-lived allocations alive (see my remark in the jira here: https://jira.secondlife.com/browse/STORM-864?focusedCommentId=235356&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-235356 which requires that the LLAPRFile API needs to allow the user to specify how long they think a file will stay open. By choosing 'short_lived' as default for the constructor that immediately opens a file, the number of instances where this needs to be specified is drastically reduced however (obviously, any automatic LLAPRFile is short lived). *** Addressed Boroondas remarks in https://codereview.secondlife.com/r/99/ regarding (doxygen) comments. This patch effectively only changes comments. Includes some 'merge' stuff that ended up in llvocache.cpp (while starting as a bug fix, now only resulting in a cleanup). *** Added comment 'The use of apr_pool_t is OK here'. Added this comment on every line where apr_pool_t is correctly being used. This should make it easier to spot (future) errors where someone started to use apr_pool_t; you can just grep all sources for 'apr_pool_t' and immediately see where it's being used while LLAPRPool should have been used. Note that merging this patch is very easy: If there are no other uses of apr_pool_t in the code (one grep) and it compiles, then it will work. *** Second Merge (needed to remove 'delete mCreationMutex' from LLImageDecodeThread::~LLImageDecodeThread). *** Added back #include <apr_pools.h>. Apparently that is needed on libapr version 1.2.8., the version used by Linden Lab, for calls to apr_queue_*. This is a bug in libapr (we also include <apr_queue.h>, that is fixed in (at least) 1.3.7. Note that 1.2.8 is VERY old. Even 1.3.x is old. *** License fixes (GPL -> LGPL). And typo in comments. Addresses merov's comments on the review board. *** Added Merov's compile fixes for windows.
2011-01-29correct DOS line endingsOz Linden
2011-01-21Merge viewer-development-shining up to REV 3bf724ecb7c6 (fix for SH-829: ↵Xiaohong Bao
Viewer attempting to load precached images in file types that are not being used.)
2011-01-06use the private pool in the texture pipelineXiaohong Bao
2010-12-16ESC-237 No static init of LLAtomics and move TFRequest out of unnamed namespace.Monty Brandenberg
Linux startup crash appears to be due to static/global C++ init of LLAtomic types. The initializer with explicit value makes some runtime calls and it looks like these assume, at least on Linux, that apr_initialize() has been called. So move the static POST count to a member and provide accessors and increment/decrement. Command queue was built on a pointer to a class in anonymous namespace and that's not quite valid. Made it a nested class (really a nested forward declaration) while keeping the derived classes in anonymous.
2010-12-15ESC-235 Truncation of over-sized metrics reports wasn't working.Monty Brandenberg
Legacy of the LLSD::Map-to-LLSD::Array conversion, this ended up performing an erase on the array rather than the map taking out all the regions. So, there *was* a metrics report, it was just empty of regions. Fixed and scanned for more array/map problems and corrected the data type for duration sorts (should have been Real).
2010-12-13debug code for SH-639: http requests 3X more in viewer 2.4Xiaohong Bao
2010-12-13Cleanup a cross-thread command dtor. It was technicallyMonty Brandenberg
correct but looked a bit dodgy with pointer ownership.
2010-12-11ESC-211 ESC-212 Use arrays in payload to grid and compact payloadMonty Brandenberg
First, introduced a compact payload format that allows blocks of metrics to be dropped from the viewer->collector payload compressing 1200 bytes of LLSD into about 300, give-or-take. Then converted to using LLSD arrays in the payload to enumerate the regions encountered. This simplifies much data handling from the viewer all the way into the final formatter of the metrics on the grid.
2010-12-10Decided to refactor a bit. Was using LLSD as an internal dataMonty Brandenberg
representation transferring ownership, doing data aggregation in a very pedantic way. That's just adding unneeded cost and complication. Used the same objects to transport data as are collecting it and everything got simpler, faster, easier to read with fewer gotchas. Bit myself *again* doing the min/max/mean merges but the unittests where there to pick me up again. Added a per-region FPS metric while I was at it. This is much asked for and there was a convenient place to sample the value.
2010-12-09merge from http://hg.secondlife.com/viewer-developmentMonty Brandenberg
2010-12-03ESC-211 ESC-222 Viewer/Sim comms and outbound data throttleMonty Brandenberg
Cleaned up some of the messaging code that sends the LLSD stats report off to the viewer. Added WARNS-level messages when there's a problem with delivery that will result in a data break. Users probably won't care. Added an outbound data throttle that limits stats to the 10 regions of longest occupancy. Should be a reasonable first cut.
2010-12-02ESC-211 Metrics data sink - fix delivery by viewerMonty Brandenberg
The TextureFetch thread was still stalling out due to a different path that determines whether there is work or not in the thread (uses getPending()) and that had to be harmonized with the changes to runCondition(). I'm not happy with this solution but a refactor of the LLThread tree isn't in the cards right now.