Age | Commit message (Collapse) | Author |
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Presumed to be a complete failure of texture pipeline to decode anything.
Got a fix from bao, a flag was not initialized properly in the texture pipeline.
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connection failure happens
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This is the first functional viewer pass with the HTTP work of the texture fetch
code performed by the llcorehttp library. Not exactly a 'drop-in' replacement
but a work-alike with some changes (e.g. handler notification in consumer
thread versus responder notification in worker thread).
This also includes some temporary changes in the priority scheme to prevent
the kind of priority inversion found in VWR-28996. Scheme used here does
provide liveness if not optimal responsiveness or order-of-operation.
The llcorehttp library at this point is far from optimally performing.
Its worker thread is making relatively poor use of cycles it gets and
it doesn't idle or sleep intelligently yet. This early integration step
helps shake out the interfaces, implementation niceties will be covered
soon.
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will look at the local cache first
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as in release
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from cache
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when fetching files to the end.
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lltexturefetch (not final)
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on and off.
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HTTP when all objects loading are done.
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As a viewer architect, I would like to understand how fast each of the components of the texture pipeline can run in isolation
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Reviewed by Simon
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read latency
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occlusion queries from previous frame are still pending and perform texture decode work.
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quit.
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accessed through the static LLThread::tldata().
Currently this object contains two (public) thread-local
objects: a LLAPRRootPool and a LLVolatileAPRPool.
The first is the general memory pool used by this thread
(and this thread alone), while the second is intended
for short lived memory allocations (needed for APR).
The advantages of not mixing those two is that the latter
is used most frequently, and as a result of it's nature
can be destroyed and reconstructed on a "regular" basis.
This patch adds LLAPRPool (completely replacing the old one),
which is a wrapper around apr_pool_t* and has complete
thread-safity checking.
Whenever an apr call requires memory for some resource,
a memory pool in the form of an LLAPRPool object can
be created with the same life-time as this resource;
assuring clean up of the memory no sooner, but also
not much later than the life-time of the resource
that needs the memory.
Many, many function calls and constructors had the
pool parameter simply removed (it is no longer the
concern of the developer, if you don't write code
that actually does an libapr call then you are no
longer bothered with memory pools at all).
However, I kept the notion of short-lived and
long-lived allocations alive (see my remark in
the jira here: https://jira.secondlife.com/browse/STORM-864?focusedCommentId=235356&page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel#comment-235356
which requires that the LLAPRFile API needs
to allow the user to specify how long they
think a file will stay open. By choosing
'short_lived' as default for the constructor
that immediately opens a file, the number of
instances where this needs to be specified is
drastically reduced however (obviously, any
automatic LLAPRFile is short lived).
***
Addressed Boroondas remarks in https://codereview.secondlife.com/r/99/
regarding (doxygen) comments. This patch effectively only changes comments.
Includes some 'merge' stuff that ended up in llvocache.cpp
(while starting as a bug fix, now only resulting in a cleanup).
***
Added comment 'The use of apr_pool_t is OK here'.
Added this comment on every line where apr_pool_t
is correctly being used.
This should make it easier to spot (future) errors
where someone started to use apr_pool_t; you can
just grep all sources for 'apr_pool_t' and immediately
see where it's being used while LLAPRPool should
have been used.
Note that merging this patch is very easy:
If there are no other uses of apr_pool_t in the code
(one grep) and it compiles, then it will work.
***
Second Merge (needed to remove 'delete mCreationMutex'
from LLImageDecodeThread::~LLImageDecodeThread).
***
Added back #include <apr_pools.h>.
Apparently that is needed on libapr version 1.2.8.,
the version used by Linden Lab, for calls to
apr_queue_*. This is a bug in libapr (we also
include <apr_queue.h>, that is fixed in (at least) 1.3.7.
Note that 1.2.8 is VERY old. Even 1.3.x is old.
***
License fixes (GPL -> LGPL). And typo in comments.
Addresses merov's comments on the review board.
***
Added Merov's compile fixes for windows.
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Viewer attempting to load precached images in file types that are not being used.)
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Linux startup crash appears to be due to static/global C++ init of LLAtomic
types. The initializer with explicit value makes some runtime calls and it
looks like these assume, at least on Linux, that apr_initialize() has been
called. So move the static POST count to a member and provide accessors
and increment/decrement. Command queue was built on a pointer to a class
in anonymous namespace and that's not quite valid. Made it a nested
class (really a nested forward declaration) while keeping the derived
classes in anonymous.
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