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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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lltexturefetch.cpp
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Author
2022-08-30
Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559
Dave Parks
2022-08-30
SL-17997 Fix for crash on shutdown
Dave Parks
2022-06-09
SL-17483: Merge branch 'DRTVWR-563' of viewer into sl-17483
Nat Goodspeed
2022-06-09
SL-17483: Recast LLImageDecodeThread as a facade for ThreadPool.
Nat Goodspeed
2022-06-07
Merged in SL-17489 (pull request #1010)
Sabrina Shanman
2022-06-07
SL-17547 Fix for crash on shutdown introduced in last commit.
Dave Parks
2022-06-07
SL-17547 Fix for crash in getCurrentDiscardLevelForFetching (and add runtime ...
Dave Parks
2022-06-07
SL-17489: Fix map tile log spam and resulting excessive invalid texture reque...
Cosmic Linden
2022-06-06
SL-17489: Improve warning message for fetching texture with improper URL
Cosmic Linden
2022-06-02
SL-17285 Add proper reflection probe support to LLVOVolume, LLPrimitive, and ...
Dave Parks
2022-06-01
SL-17485 Remove unused members to make mac build happy.
Dave Parks
2022-05-31
SL-17490 Only update a subset of textures each frame and remove dead debug code.
Dave Parks
2022-05-10
SL-17219: Delete some unused declarations.
Nat Goodspeed
2022-05-10
SL-17219: Fix bug: dangling pointer to destroyed std::string.
Nat Goodspeed
2022-04-15
SL-17219 WIP - Texture pipeline overhaul
Dave Parks
2022-03-01
Merge branch 'master' (DRTVWR-557) into DRTVWR-546
Andrey Kleshchev
2021-10-22
merge
Brad Payne (Vir Linden)
2021-10-11
SL-16099 Multi-threaded OpenGL usage on Windows, enable Core Profile and VAOs...
Dave Parks
2021-09-28
SL-15999 - noninteractive mode: create minimal objects,load no textures
Brad Payne (Vir Linden)
2021-04-29
SL-15177 Added LLTextureFetchTester to log texture fetching state timers
Mnikolenko Productengine
2020-05-25
SL-12889 Failed to cache image crashes
Andrey Kleshchev
2019-05-29
SL-11309 Crash on attempt to costruct singletone
andreykproductengine
2019-05-06
SL-11074 FIXED "Cache Hit Rate" in Statistics is broken
maxim_productengine
2019-04-02
Merged in lindenlab/viewer-bear
AndreyL ProductEngine
2019-01-14
SL-10291 Replace apr_mutex with standard C++11 functionality
andreykproductengine
2018-06-27
Merge
Graham Linden
2018-05-18
Merge 5.1.5
Graham Linden graham@lindenlab.com
2018-04-11
Add stats for tex cache read / decode / fetch latency for comparison of old c...
Graham Linden graham@lindenlab.com
2018-01-30
MAINT-8091 Removed deprecated and unused private memory pooling
Andrey Kleshchev
2017-12-05
MAINT-2124 Texture allocation issues
andreykproductengine
2017-10-12
MAINT-7081 [FIXED] Access (write) violation / buffer overrun in LLTextureFetc...
Kitty Barnett
2017-10-18
MAINT-7779 Logging update
andreykproductengine
2017-09-20
SL-683 Fixed Logging parameters not taking effect immediately
andreykproductengine
2017-05-09
MAINT-7343 - improved error case handling and checking for unlikely corners
Brad Payne (Vir Linden)
2017-04-26
MAINT-7343 - added periodic logging of state of the asset store.
Brad Payne (Vir Linden)
2017-03-29
MAINT-7166 - diagnostics for movement
Brad Payne (Vir Linden)
2017-03-21
SL-409 - added version field = 2 to asset stats, made viewer-side metrics fil...
Brad Payne (Vir Linden)
2017-03-10
SL-409 - fixes for viewer asset metrics. Copy and/or assignment of Recording ...
Brad Payne (Vir Linden)
2017-03-07
SL-409 - added size stats to metrics for textures
Brad Payne (Vir Linden)
2017-03-06
SL-409 - consolidated user of ViewerAsset cap for mesh and texture fetching a...
Brad Payne (Vir Linden)
2016-05-06
merge 4.0.4-release and MAINT-5974
Oz Linden
2016-04-04
merge with 4.0.3-release
Oz Linden
2016-04-01
Merged in lindenlab/viewer-bear
AndreyL ProductEngine
2016-03-29
MAINT-6257 Textures loading issues.
andreykproductengine
2016-03-17
Merge
Rider Linden
2016-03-16
merge changes for DRTVWR-417
Oz Linden
2016-03-03
MAINT-2199 reverted previous change, refixed missing cloud and ban line
andreykproductengine
2016-02-27
MAINT-2199 restored original UI mechanics, removed icons from UI list
andreykproductengine
2016-02-18
MAINT-2199 In some rare cases priorities can change, it shouldn't affect text...
andreykproductengine
2016-02-16
MAINT-2199 separating UI elements from in-world textures.
andreykproductengine
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