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path: root/indra/newview/lltexturectrl.cpp
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2022-10-29SL-17699 Hide pipette for material pickerAndrey Kleshchev
At the moment there is no specification how it should work, it can't work like it does for textures due to material overrides. Also removed some dead code
2022-10-28SL-17699 Blank material Id for material pickerAndrey Kleshchev
2022-10-27SL-17699 Enable 'none' button it amterial pickerAndrey Kleshchev
2022-09-29SL-17653 Small change in material loading orderAndrey Kleshchev
2022-09-29SL-17653 Multi-material file support for local materialsAndrey Kleshchev
2022-09-15SL-18125 Material asset creation pulls wrong set of permissionsAndrey Kleshchev
2022-09-14SL-18044 (PBR) No-copy textures not applying to objectsAndrey Kleshchev
2022-09-13SL-17653 Removed unneeded combo boxAndrey Kleshchev
2022-09-01SL-17653 Fix combo not being visible when neededAndrey Kleshchev
2022-09-01SL-17653 Finalized texure picker's local filteringAndrey Kleshchev
2022-09-01SL-17653 In texture picker cleaned up permanently invisible 'show folders' ↵Andrey Kleshchev
checkbox
2022-08-31Merge branch master (DRTVWR-483) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/lllocalbitmaps.cpp # indra/newview/lllocalbitmaps.h # indra/newview/llviewerregion.cpp # lllocalgltfmaterials.* were modified to match lllocalbitmaps*
2022-08-24SL-17653 File filter for local materials and textures in texture pickerAndrey Kleshchev
2022-08-23SL-17653 Local gltf materials #3Andrey Kleshchev
2022-08-23SL-17653 Local gltf materials #2Andrey Kleshchev
2022-08-19https://jira.secondlife.com/browse/SL-17699 Integrate GLTF materials with ↵Callum Prentice
build floater texture tab: First pass - some edge cases remaining. User can now edit an object or set of objects, choose a material and have it apply as expected
2022-08-17SL-17699 Add upport for materials to texture picker. MAke sure the default ↵Callum Prentice
(index 0) option is selected and update filters accordingly at startup
2022-08-17SL-17699 Add upport for materials to texture picker. A work in progress but ↵Callum Prentice
I am about to make some larger changes to inventory code so I wanted to secure this first
2022-08-04Merge remote-tracking branch 'origin/master' into DRTVWR-559Brad Kittenbrink
2022-08-04Merge branch master (DRTVWR-561) into DRTVWR-483Andrey Kleshchev
2022-06-27SL-17640 Fix texture picker not enabling 'apply now'Andrey Kleshchev
2022-06-24SL-17640 Materials Upload UI #1Andrey Kleshchev
1. Allow 'none' textures 2. Disable 'apply now' buttons 3. Switch from loading dae files to just gltf glb
2022-04-15SL-17204 FIXED The texture with full permissions is settled on the prim ↵Mnikolenko Productengine
after copying texture from the object with texture with no transfer permission
2021-04-01Merge branch 'master' into DRTVWR-486Andrey Lihatskiy
2021-04-01Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
2020-09-28Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
# Conflicts: # indra/newview/lltexturectrl.h
2020-09-28Merged master(DRTVWR-497) into DRTVWR-486Andrey Kleshchev
2020-09-28Merged master (DRTVWR-497) into DRTVWR-514-keymappingsAndrey Kleshchev
2020-09-23Merge branch 'master' into DRTVWR-486Andrey Lihatskiy
2020-09-23Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
2020-09-22Merge branch 'master' v6.4.9 into DRTVWR-497Dave Houlton
2020-09-22Merged master(DRTVWR-503) into DRTVWR-514-keymappingsAndrey Kleshchev
2020-06-24SL-12688 Warnings part #2Andrey Kleshchev
2020-06-23SL-6109 Removed LLDrawFrustum and used changes from EEP to prevent merge ↵andreykproductengine
conflicts
2020-06-23Backed out changeset: 19f3fa6e3e63andreykproductengine
2020-06-23SL-6109 Implemented LLDrawFrustumandreykproductengine
2020-06-17SL-13359 #5 Implemented revised changesAndrey Kleshchev
2020-05-05BuildfixAndrey Lihatskiy
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml
2020-04-21Merge branch 'master' into DRTVWR-483Andrey Lihatskiy
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/llviewerfloaterreg.cpp # indra/newview/skins/default/xui/de/floater_preview_texture.xml # indra/newview/skins/default/xui/es/floater_preview_texture.xml # indra/newview/skins/default/xui/fr/floater_preview_texture.xml # indra/newview/skins/default/xui/it/floater_preview_texture.xml # indra/newview/skins/default/xui/ja/panel_edit_classified.xml # indra/newview/skins/default/xui/ja/panel_me.xml # indra/newview/skins/default/xui/ru/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/floater_picks.xml # indra/newview/skins/default/xui/tr/floater_preview_texture.xml # indra/newview/skins/default/xui/tr/panel_edit_classified.xml # indra/newview/skins/default/xui/tr/panel_me.xml # indra/newview/skins/default/xui/zh/floater_preview_texture.xml
2020-04-20Merge branch 'master' into DRTVWR-497Andrey Lihatskiy
2020-02-18SL-12641 Remade 'Pick: Texture' floater to eliminate translation overlapsAndrey Kleshchev
2019-11-27Upstream merge from viewer-nekoAndreyL ProductEngine
2019-11-13Merge in from viewer-release 6.3.5Dave Houlton
2019-11-13Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-11-11SL-6109 Removed LLDrawFrustum and used changes from EEP to prevent merge ↵andreykproductengine
conflicts
2019-11-11Backed out changeset: 19f3fa6e3e63andreykproductengine
2019-10-01SL-6109 Implemented LLDrawFrustumandreykproductengine
2019-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-10-18SL-11840 [Bakes on Mesh] Enable bake textures to be applied to non-attached ↵ruslantproductengine
editable items - Now bake texture channel's available for assign for non attached objects