Age | Commit message (Collapse) | Author |
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conflicts
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editing texture
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multiple selections with different textures
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female crash. code cleanup.
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[MAINT 8410] - fix eye dropper still active after switching to bake mode,
[MAINT 8464] - fix bake mode active for non attached objects
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base avatar bake.
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base avatar bake
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attachments are using server bakes. pass the magic ids correctly across ui and texture entry.
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bakes on objects. handle magic bake ids in LLViewerObject.
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Outfit image via "Select image" although drag and drop works fine
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* Opening new inventory via Control-Shift-I shortcut uses legacy and potentinally dangerous code path
* Closing new inventory windows don't release memory
* During shutdown legacy and inoperable code for inventory window cleanup is called
* Remove old and unused inventory legacy code
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Added restriction of image size that can be added to outfit via "Select Photo"
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1) Added "Select Photo" to outfit gear menu
2) Incorporated Texture Picker
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was not set manually.
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last-selected face lacks a normal map
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and the default texture is the last selected.
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unused variables, unused const-variables, unused member variables & functions etc. Also removed flags from CMake
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