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path: root/indra/newview/llstartup.cpp
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2026-04-18Merge remote-tracking branch 'secondlife/main'Erik Kundiman
2026-04-07Release/26.1.1 (#5530)Jonathan "Geenz" Goodman
* Integrate Velopack installer and update framework * Add Velopack update support for macOS and VVM integration * Update Velopack version and dependencies * Improve Velopack packaging for macOS * #5346 Uninstall older non-velopack viewer (#5363) * #5335 Fix silent uninstall asking about registry * #5346 Uninstall older non-velopack viewer * Use runtime viewer exe name, handle Velopack URL * Velopack download failure diagnostic (#5520) * Velopack download failure diagnostic * Fix up velopack downloading updates. Handle updates internally then hand them off to velopack. (#5524) * More velopack changes. Should download updates properly now. * Don't include NSI files * Restore optional updates, refine viewer restart behavior. (#5527) * Add support for optional updates. * Don't restart the viewer after the update unless it was optional. * Setup UpdaterServiceSetting with velopack properly. * Refine the restart behavior a bit - readd the old "the viewer must update" UX. * If the update is still downloading, close should just reopen the downloading dialog. --------- Co-authored-by: Jonathan "Geenz" Goodman <geenz@lindenlab.com> * Remove SLVersionChecker from the viewer with velopack. (#5528) * Remove SLVersionChecker updater integration * Ensure that the portable install has the correct version number. * Don't produce shortcuts with VPK - we do this with our post install. * Bump viewer version from 26.1.0 to 26.1.1 * Potential fix for uninstaller not being functional. * Fix for UpdaterServiceSetting being ignored. * Filter for release channel when generating shortcuts. * Add some more logging for icons on Windows builds. * More VPK logging. * Move velopack packaging in CI to the sign and package step. * Enable velopack downgrade and skip older updates * Move the version required checking into velopack's checks. * Potential fix for downgrade prompts. * Make sure our macOS flow mirrors Windows. * Make sure to use the dev version of the mac sign and package. * p#553 Only one of two uninstallers displayed * #5346 Don't force user to shutdown velopack build for NSIS uninstall * #5346 Ignore option for the uninstall dialog * #5346 Fix early exit crash * #5346 Properly reset version flag. * Add some autodetect logic on macOS. * p#564 Clear legacy links * p#553 Handle uninstall records * p#549 Permit testing release notes on a test build * p#564 Remake nsis to velopack update flow * p#564 Remake nsis to velopack update flow #2 * p#564 Fix incorrect value type * p#553 Clear velopack's own registry entry in favor of a custom one * #5346 Resolve duplicated window class name * Bump to 2.1.0 of sign and package. --------- Co-authored-by: Andrey Kleshchev <117672381+akleshchev@users.noreply.github.com>
2025-12-04Merge remote-tracking branch 'secondlife/release/2026.01' into 2026.01Erik Kundiman
2025-12-04Revert "Legacy search floater"Erik Kundiman
This reverts commit 17e9bcbf628aa5bda84a36fc7daa9c6041e1bada.
2025-11-28#5072 Use make_shared for more efficient ref counting and allocationRye
2025-11-12#4671 Fix impractically long am/pm labelsAndrey Kleshchev
2025-10-25Merge tag 'Second_Life_Release#01823996-2025.08' into 2025.08Erik Kundiman
2025-10-22#4411 WIP initial restoring of Legacy SearchMnikolenko Productengine
2025-09-19#4671 Some locales are missing AM/PM labelsAndrey Kleshchev
2025-09-15Merge tag 'Second_Life_Release#17540023-2025.07' into 2025.07Erik Kundiman
2025-09-04p#470 Fix wrong release notes being shown.Andrey Kleshchev
2025-09-01#4588 Unable to direct silent installationAndrey Kleshchev
2025-08-12Fix clang compiler issues due to unused variablesAnsariel
2025-08-06Merge release/2025.05 into developAndrey Kleshchev
2025-07-31Rich Presence support using Discord Social SDK (#4457)Erik Kundiman
* Rich Presence support using Discord Social SDK Download DiscordSocialSdk-1.4.9649.zip from https://discord.com/developers/applications/1394782217405862001/social-sdk/downloads Add -DUSE_DISCORD:BOOL=ON to your cmake line. The Discord app needs to be set to be a public client in the OAuth2 tab. All Discord-related code are contained within one file, llstartup.cpp, and other classes access it through some opaque layer, static functions, otherwise we'd get these "duplicate symbol" linking errors. * Move Discord-related code to llappviewer.cpp The doFrame is the one called over and over again, so running the Discord callbacks from there shouldn't have one extra function overhead, while running the Discord initialisation is only once so it's much more okay to have the extra function overhead there. * panel_preferences_privacy tabs Add tab and checkboxes for discord social SDK integration options to panel_preferences_privacy.xml * Shorten Discord-related local variable names * Connect to Discord now through privacy tab Now the access token is saved the way passwords are saved, but without a username, so we can have some persistence without having to implement an OAuth2 backend server cause we would have to store those tokens there anyway still, and it's just simpler to not go that way. Discord Social SDK doesn't have a helper for sending code to a custom server anyway, that we would have to have some asynchronous HTTP requestor ready. Show location check button gets enabled only when Discord integration is enabled, though it's not functioning yet. * Location for Discord Rich Presence Activity State I was going to use LLAgentUI::buildLocationString but there's no location format that shows only region and coords without having to have the parcel name empty, so I copied buildLocationString implementation in the case of LOCATION_FORMAT_NO_MATURITY but when the parcel name is empty. I had to make updateDiscordActivity check agent's ID and the existence of agent avatar pointer first before trying to set Activity Details or State, cause I like the "Show location" button be checkable not only after online when both the ID & pointer will have existed. I think this way is simpler than programmatically enabling the "Show location" button after the user is logged in. I put a trigger to Activity update somewhere after the user is logged in for now, not yet after a TP. The elapsed time gets reset whenever Activity is updated for now, but I'll try to make elapsed time extended instead. No Party for now, because I couldn't find a way to make a Party shown without showing its CurrentSize (I could still get away not showing its MaxSize by setting it to 0), so the State (location) is shown above the elapsed time, not on the right of it. I'll try to figure out to get some representative numbers for its CurrentSize & MaxSize next. Also no privacy on hiding the username for now, until the UI is ready. * Update Rich Presence location on region change I had to find a spot in source code where it doesn't cause a crash (it did in LLAgent::setRegion), but I'm not removing the one in llstartup.cpp because on login, the one in llviewermessage.cpp gets only the placeholder coords (10, 10, 10). * Show display name too on Discord Rich Presence Avatar name cache can be used right away upon login now after I moved the update call to the end of PRECACHE section in llstartup. * Show Discord Rich Presence Activity Party By setting CurrentSize to the number of people within chat radius, and MaxSize to the number of people within near range. * Call updateDiscordActivity too in Discord init so when the user enables the integration after being logged in, the init can show the name and location right away. * Discord Rich Presence: Hide name & connect to llappviewer.cpp Add option to show/hide avatar name in privacy panel & connect rich presense directly to llappviewer.cpp * Discord time elapsed not reset on region change Time elapses right after viewer launch even before login. Plus parameter name change in header to make it the same as in implementation. * Cache bool setting retrievals in updateDiscordActivity As suggested by Andrey Kleschev. getBOOL and getF32 are expensive, so using `static LLCachedControl<>` is the way to do it in llappviewer.cpp. * Check Discord creds existence before getting token as suggested by Andrey Kleshchev, anticipating external factors such as user moving settings from another PC. * Tracy visibility for looped Discord function calls As suggested by Andrey Kleshchev. They likely can get pricey so they need to be visible in the profiler. * Discord-related error handling/logging plus delay saving Discord credentials to only after the access token is successfully updated on Discord, and try to disconnect from Discord when the integration gets disabled regardless whether there are credentials to delete or not and whether there's an access token to revoke or not. * Use getAvatars already called for Discord Party numbers so we don't have to make any extra getAvatars calls just for this, as it's pricy in crowds, and we'll just be piggybacking `updateSpeakerList` and `updateNearbyList`. * Assemble Discord Activity Details only once by saving it to a static global string for reuse. * Remove updateDiscordActivity call in startup loop The State field (region & coords) is updated well enough without it now. * Rename handleDiscordSocial to toggleDiscordIntegration * Update Discord Activity only when integration is enabled No need to check setting for the status change callback one, because getting there would need to be connected to Discord first, which in turn needs the integration to be enabled first. --------- Co-authored-by: Secret Foxtail <remmy@megapahit.net>
2025-07-30Remove updateDiscordActivity call in startup loopErik Kundiman
The State field (region & coords) is updated well enough without it now.
2025-07-28Show display name too on Discord Rich PresenceErik Kundiman
Avatar name cache can be used right away upon login now after I moved the update call to the end of PRECACHE section in llstartup.
2025-07-28Location for Discord Rich Presence Activity StateErik Kundiman
I was going to use LLAgentUI::buildLocationString but there's no location format that shows only region and coords without having to have the parcel name empty, so I copied buildLocationString implementation in the case of LOCATION_FORMAT_NO_MATURITY but when the parcel name is empty. I had to make updateDiscordActivity check agent's ID and the existence of agent avatar pointer first before trying to set Activity Details or State, cause I like the "Show location" button be checkable not only after online when both the ID & pointer will have existed. I think this way is simpler than programmatically enabling the "Show location" button after the user is logged in. I put a trigger to Activity update somewhere after the user is logged in for now, not yet after a TP. The elapsed time gets reset whenever Activity is updated for now, but I'll try to make elapsed time extended instead. No Party for now, because I couldn't find a way to make a Party shown without showing its CurrentSize (I could still get away not showing its MaxSize by setting it to 0), so the State (location) is shown above the elapsed time, not on the right of it. I'll try to figure out to get some representative numbers for its CurrentSize & MaxSize next. Also no privacy on hiding the username for now, until the UI is ready.
2025-07-27Move Discord-related code to llappviewer.cppErik Kundiman
The doFrame is the one called over and over again, so running the Discord callbacks from there shouldn't have one extra function overhead, while running the Discord initialisation is only once so it's much more okay to have the extra function overhead there.
2025-07-12Rich Presence support using Discord Social SDKErik Kundiman
Download DiscordSocialSdk-1.4.9649.zip https://discord.com/developers/applications/1393451183741599796/social-sdk/downloads to your ~/Downloads folder. Add -DUSE_DISCORD:BOOL=ON to your cmake line. The authorisation is triggered by selecting Help > Discord Social. It seems that the user will need to do this every time they want Rich Presence support on the viewer while using Discord. The Discord app is still set to be a public client in the OAuth2 tab, I'm going to try to make it work with the app set to be a confidential client, next. All Discord-related code are contained within one file, llstartup.cpp, and other classes access it through some opaque layer, static functions, otherwise we'd get these "duplicate symbol" linking errors.
2025-06-13Merge tag 'Second_Life_Release#aa851928-2025.04.01' into 2025.04.1Erik Kundiman
2025-06-06tweak the size of the AWP floater to take account of new image sizes. Do not ↵Callum Prentice
center floater anymore because it obscures the avatar.
2025-06-05Open Avatar Welcome Pack floater on first login (or cleared settings) and ↵Callum Prentice
move it to the center of the screen. Adjust the size of the floater (height) slightly.
2025-05-22Merge tag 'Second_Life_Release#a31b7ae2-Second_Life_Release#a31b7ae-2025.04' ↵Erik Kundiman
into 2025.04
2025-05-22Merge branch 'main' into 2025.04Erik Kundiman
2025-05-21#p430 don't show MFA dialog twiceMnikolenko Productengine
2025-05-11Minimal code needed to add RLVa with an on/off toggleKitty Barnett
2025-04-30Merge tag 'Second_Life_Release#d9e55c44-Second_Life_Release#d9e55c4-2025.04' ↵Erik Kundiman
into 2025.04
2025-04-18#3758 add support for highlighted segmentsMnikolenko Productengine
2025-03-21Merge tag 'Second_Life_Release#895a6739-2025.03' into 2025.03Erik Kundiman
2025-03-13Move callback registration for the avatar tracker to STATE_AGENT_SEND.Jonathan "Geenz" Goodman
2025-03-13Quick fix for a friend status race condition on login.Jonathan "Geenz" Goodman
2025-03-06Merge remote-tracking branch 'secondlife/release/2025.03' into 2025.03Erik Kundiman
2025-02-27theoretical earlier start to asset downloads during startup (#3589)Andrew Meadows
* process UDP packets earlier in startup sequence * call lazyAttach() when nonzero pending attachments
2025-02-19Merge branch release/2025.03Andrey Kleshchev
# Conflicts: # indra/newview/llmeshrepository.cpp # indra/newview/llmeshrepository.h
2025-02-18drain UDP socket to avoid dropped packets (#3565)Andrew Meadows
drain UDP socket in idleNetwork() to avoid dropped packets
2025-01-23Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵Erik Kundiman
2024.12-ForeverFPS
2025-01-22#3431 Try to log out if login failed due to missing capsAndrey Kleshchev
2025-01-22#3431 Include session id with last exec eventAndrey Kleshchev
2025-01-20Merge remote-tracking branch 'secondlife/release/2024.12-ForeverFPS' into ↵Erik Kundiman
2024.12-ForeverFPS
2025-01-06#3344 Crash at LLFloater::openFloaterAndrey Kleshchev
2024-09-01Merge remote-tracking branch 'secondlife/release/2024.08-DeltaFPS' into ↵Erik Kundiman
2024.08-DeltaFPS
2024-08-26secondlife/viewer#2391: Remove avatar rigging "callstack" loggingCosmic Linden
2024-08-22secondlife/viewer#2391: Remove avatar rigging "callstack" loggingCosmic Linden
2024-08-14Reduce texture fetch and main thread contention from LLViewerStatsRecorder ↵Rye Mutt
via simpleton.
2024-08-03Bring back FMOD, to be used on Fedora only, thoughErik Kundiman
https://megapahit.com/show_bug.cgi?id=64 Dullahan is still not working, something in webrtc-voice is breaking it too. But at least we're halfway now that we don't have to use Fedora's OpenAL that is in conflict with Dullahan/CEF.
2024-07-28Merge remote-tracking branch 'secondlife/release/2024.06-atlasaurus' into ↵Erik Kundiman
2024.06-atlasaurus
2024-07-23Legacy search floatermobserveur
This commit adds the legacy search floater to megapahit
2024-07-09Merge pull request #1944 from Ansariel/develop_c4244Andrey Lihatskiy
Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h and llunittype.h for now
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵Ansariel
and llunittype.h for now