Age | Commit message (Collapse) | Author |
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of this, when the voice indicator was set to only show for active conversations...voice indicators inside null conversations were not being turned toggled. Resolution: Now will adjust the speaker indicator even if it exists in a null (nearby chat) conversation.
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Created LLVoiceEffectInterface as an optional interface to be implemented by voice modules that support voice effects.
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Added 'VoiceFontDefault' saved setting.
Implemented LLVoiceClientFontsObserver to update the UI when the voice font list is received.
Renamed LLVoiceClientParticipantObserver::onChange() to onParticipantsChanged to avoid ambiguity and make the code more readable.
Made the Voice Font combo in the VCP auto resize to make best use of the available space when the 'Leave Call button is not visible.
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Some llvoiceclient changes duplicated changes that had already been
made in the voice modularization refactor, so the refactor versions
were used.
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Window, when Speakers are in Spatial Chat Only)
Completed
-- code improvements: updated condition to store really switched on indicators for future switching off.
--HG--
branch : product-engine
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Window, when Speakers are in Spatial Chat Only)
-- added more log information
-- session uuid can now be set only from SpeakingIndicatorManager to ensure target session is the same indicator was registered with.
-- comments cleanup
--HG--
branch : product-engine
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Window, when Speakers are in Spatial Chat Only)
- updated code to store target session id for which registered indicator should be shown and process it while switching indicators on.
--HG--
branch : product-engine
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Window, when Speakers are in Spatial Chat Only)
- updated interfaces of LLSpeakingIndicatorManager::registerSpeakingIndicator & LLOutputMonitorCtrl::setSpeakerId
to take a target session id for which registered indicator should be shown.
--HG--
branch : product-engine
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session' context commant of chiclet)
- reason: indicator on ad-hoc chiclets is changed its speaker UUID that leads to registering the same instances several times in the SpeakingIndicatorManager.
This leads to crash after instance is destroyed because the only one (specified by UUID in unregisterSpeakingIndicator()) is removed from the map.
So, using stored deleted pointer leads to crash. See EXT-4782.
- fix: prevent regestering the same instance of indicator by removing existing one in LLOutputMonitorCtrl::setSpeakerId.
Also added check in SpeakingIndicatorManager to prevent such situation in the future with an appropriate warning & assert.
--HG--
branch : product-engine
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joined the group voice call)
- processing agent's speaking indicators in avatar lists in the same way as others (if voice is disabled indicators are invisible)
--HG--
branch : product-engine
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users are in the same voice channel)
-- cleanup: remove logging of unnecessary warning messages if there are no any registered speaking indicators for voice participant
--HG--
branch : product-engine
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display when users are in the same voice channel)
-- cleanup: fixed line endings
--HG--
branch : product-engine
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display when users are in the same voice channel)
-- improvements: replace std::vector with std::set to avoid duplicated speaker UUIDs. Added method to get a set of voice participants UUIDs
--HG--
branch : product-engine
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display when users are in the same voice channel)
-- implemented functionality to have voice indicator visible only for avatars in the same voice channel with agent
All speacking indicators should be registered in LLSpeakingIndicatorManager to be provcessed for the voice channel.
They should implement switchIndicator(bool) as reaction on voice state changing
--HG--
branch : product-engine
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