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A shocking number of LLSingleton subclasses had public constructors -- and in
several instances, were being explicitly instantiated independently of the
LLSingleton machinery. This breaks the new LLSingleton dependency-tracking
machinery. It seems only fair that if you say you want an LLSingleton, there
should only be ONE INSTANCE!
Introduce LLSINGLETON() and LLSINGLETON_EMPTY_CTOR() macros. These handle the
friend class LLSingleton<whatevah>;
and explicitly declare a private nullary constructor.
To try to enforce the LLSINGLETON() convention, introduce a new pure virtual
LLSingleton method you_must_use_LLSINGLETON_macro() which is, as you might
suspect, defined by the macro. If you declare an LLSingleton subclass without
using LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() in the class body, you can't
instantiate the subclass for lack of a you_must_use_LLSINGLETON_macro()
implementation -- which will hopefully remind the coder.
Trawl through ALL LLSingleton subclass definitions, sprinkling in
LLSINGLETON() or LLSINGLETON_EMPTY_CTOR() as appropriate. Remove all explicit
constructor declarations, public or private, along with relevant 'friend class
LLSingleton<myself>' declarations. Where destructors are declared, move them
into private section as well. Where the constructor was inline but nontrivial,
move out of class body.
Fix several LLSingleton abuses revealed by making ctors/dtors private:
LLGlobalEconomy was both an LLSingleton and the base class for
LLRegionEconomy, a non-LLSingleton. (Therefore every LLRegionEconomy instance
contained another instance of the LLGlobalEconomy "singleton.") Extract
LLBaseEconomy; LLGlobalEconomy is now a trivial subclass of that.
LLRegionEconomy, as you might suspect, now derives from LLBaseEconomy.
LLToolGrab, an LLSingleton, was also explicitly instantiated by
LLToolCompGun's constructor. Extract LLToolGrabBase, explicitly instantiated,
with trivial subclass LLToolGrab, the LLSingleton instance.
(WARNING: LLToolGrabBase methods have an unnerving tendency to go after
LLToolGrab::getInstance(). I DO NOT KNOW what should be the relationship
between the instance in LLToolCompGun and the LLToolGrab singleton instance.)
LLGridManager declared a variant constructor accepting (const std::string&),
with the comment:
// initialize with an explicity grid file for testing.
As there is no evidence of this being called from anywhere, delete it.
LLChicletBar's constructor accepted an optional (const LLSD&). As the LLSD
parameter wasn't used, and as there is no evidence of it being passed from
anywhere, delete the parameter.
LLViewerWindow::shutdownViews() was checking LLNavigationBar::
instanceExists(), then deleting its getInstance() pointer -- leaving a
dangling LLSingleton instance pointer, a land mine if any subsequent code
should attempt to reference it. Use deleteSingleton() instead.
~LLAppViewer() was calling LLViewerEventRecorder::instance() and then
explicitly calling ~LLViewerEventRecorder() on that instance -- leaving the
LLSingleton instance pointer pointing to an allocated-but-destroyed instance.
Use deleteSingleton() instead.
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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conversations)
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LLSpeakingIndicatorManager::updateSpeakingIndicators() method so to reset all indicators when creating new dialogs.
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monitors (to be deleted eventually).
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of this, when the voice indicator was set to only show for active conversations...voice indicators inside null conversations were not being turned toggled. Resolution: Now will adjust the speaker indicator even if it exists in a null (nearby chat) conversation.
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Created LLVoiceEffectInterface as an optional interface to be implemented by voice modules that support voice effects.
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Added 'VoiceFontDefault' saved setting.
Implemented LLVoiceClientFontsObserver to update the UI when the voice font list is received.
Renamed LLVoiceClientParticipantObserver::onChange() to onParticipantsChanged to avoid ambiguity and make the code more readable.
Made the Voice Font combo in the VCP auto resize to make best use of the available space when the 'Leave Call button is not visible.
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Some llvoiceclient changes duplicated changes that had already been
made in the voice modularization refactor, so the refactor versions
were used.
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Window, when Speakers are in Spatial Chat Only)
Completed
-- code improvements: updated condition to store really switched on indicators for future switching off.
--HG--
branch : product-engine
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Window, when Speakers are in Spatial Chat Only)
-- added more log information
-- session uuid can now be set only from SpeakingIndicatorManager to ensure target session is the same indicator was registered with.
-- comments cleanup
--HG--
branch : product-engine
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Window, when Speakers are in Spatial Chat Only)
- updated code to store target session id for which registered indicator should be shown and process it while switching indicators on.
--HG--
branch : product-engine
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Window, when Speakers are in Spatial Chat Only)
- updated interfaces of LLSpeakingIndicatorManager::registerSpeakingIndicator & LLOutputMonitorCtrl::setSpeakerId
to take a target session id for which registered indicator should be shown.
--HG--
branch : product-engine
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session' context commant of chiclet)
- reason: indicator on ad-hoc chiclets is changed its speaker UUID that leads to registering the same instances several times in the SpeakingIndicatorManager.
This leads to crash after instance is destroyed because the only one (specified by UUID in unregisterSpeakingIndicator()) is removed from the map.
So, using stored deleted pointer leads to crash. See EXT-4782.
- fix: prevent regestering the same instance of indicator by removing existing one in LLOutputMonitorCtrl::setSpeakerId.
Also added check in SpeakingIndicatorManager to prevent such situation in the future with an appropriate warning & assert.
--HG--
branch : product-engine
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joined the group voice call)
- processing agent's speaking indicators in avatar lists in the same way as others (if voice is disabled indicators are invisible)
--HG--
branch : product-engine
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users are in the same voice channel)
-- cleanup: remove logging of unnecessary warning messages if there are no any registered speaking indicators for voice participant
--HG--
branch : product-engine
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display when users are in the same voice channel)
-- cleanup: fixed line endings
--HG--
branch : product-engine
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display when users are in the same voice channel)
-- improvements: replace std::vector with std::set to avoid duplicated speaker UUIDs. Added method to get a set of voice participants UUIDs
--HG--
branch : product-engine
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display when users are in the same voice channel)
-- implemented functionality to have voice indicator visible only for avatars in the same voice channel with agent
All speacking indicators should be registered in LLSpeakingIndicatorManager to be provcessed for the voice channel.
They should implement switchIndicator(bool) as reaction on voice state changing
--HG--
branch : product-engine
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