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path: root/indra/newview/llspatialpartition.h
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2023-10-03Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/llui/lltooltip.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llvovolume.cpp # indra/newview/skins/default/textures/textures.xml
2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations ↵Alexander Gavriliuk
disappear when root goes off-screen
2023-06-02SL-18251 Expand extents to include the Control Avatar boundsAlexander Gavriliuk
2022-10-24SL-18432 Fix for alpha sortingAndrey Lihatskiy
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-05-18SL-17449 Fix for Alexa's hairDave Parks
2022-02-24SL-16907 Potential fix for crash in updateSkinInfoMatrixPaletteDave Parks
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release ↵Dave Parks
like behavior) and fix rigged alpha emissive not rendering.
2022-01-14SL-16544 Fix for small rigged meshes disappearing at short distances (for ↵Runitai Linden
real this time).
2021-12-15SL-16487 Build fix (whoops)Runitai Linden
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵Dave Parks
textures
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-12SL-16166 Optimization pass on LLRenderPass::pushBatchRunitai Linden
2019-10-25SL-12026, SL-1232 and SL-11614andreykproductengine
2019-10-25SL-12014 Animesh is now a separate rendering typeandreykproductengine
2018-06-05mergeBrad Payne (Vir Linden)
2018-01-12MAINT-8145 - reduce zoom lag by updating joint position overrides less ↵Brad Payne (Vir Linden)
often, no longer done in rebuildGeom()
2017-10-26MAINT-7213 Shared media (media as a texture) unusable with transparent meshruslantproductengine
New outline selection around mesh objects.
2017-01-24MAINT-6645 - Improvement - Agents that render as jelly dolls should have ↵ruslantproductengine
their attachments render at 0 LoD to prevent loading higher LoD complexity in memory thus deterring crashes. Comments: - Fix based on "RenderAutoMuteByteLimit" setting. - File indra/llxml/llcontrol.h - add all signals to 0 group. It garanty that handlers (in indra/newview/llviewercontrol.cpp) will be called last.
2016-01-15merge changes for 4.0.1-releaseOz Linden
2015-11-10remove execute permission from many files that should not have itOz Linden
2015-09-04MAINT-5416 FIXED Cannot right-click a rigged mesh that's wornAndreyL ProductEngine
--HG-- branch : maint-5416
2015-07-23MAINT-5416 Reverted changeset: 9bd24c17d908AndreyL ProductEngine
2015-07-17MAINT-5416 FIXED cannot right-click a rigged mesh that's wornAndreyL ProductEngine
2014-04-24MAINT-4009: Cleaning up some statically allocated memory in a ↵Stinson Linden
LLVolumeGeometryManager method that was never freed.
2013-10-08merge from viewer-releaseRichard Linden
2013-10-07renamed TraceType to StatTypeRichard Linden
added more MemTrackable types optimized memory usage of LLTrace some more
2013-08-30fix for SH-4295: Interesting: Teleporting to previous location leave some ↵Xiaohong Bao
objects invisible.
2013-08-12mergeRichard Linden
2013-08-09second phase summer cleaningRichard Linden
replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
2013-08-07more fix for SH-4397: Object cache occlusion culling results are not always ↵Xiaohong Bao
correct
2013-08-05fix for SH-4397: Object cache occlusion culling results are not always correctXiaohong Bao
2013-06-21Automated merge with file:///F:%5Cviewer-bearDave Parks
2013-06-20merge with releaseRichard Linden
2013-06-05merge with viewer-releaseRichard Linden
2013-06-03NORSPEC-229 Fix for bad binormals on mirrored surfaces (use tangent ↵Dave Parks
calculator instead of binormal calculator, convert binormal centric code to tangent centric)
2013-05-23for SH-4145: Interesting: Implement occlusion culling for object cacheXiaohong Bao
2013-05-23NORSPEC-192 fix more incorrect batching, fix bug in reflecting normal map ↵Graham Madarasz
state in build tool, and protect against callback crashes when switching regions
2013-05-23NORSPEC-193 NORSPEC-161 make legacy shiny a batch breaker when materials are ↵Graham Madarasz
in play
2013-05-09Mergesimon
2013-05-09Merge downstream code and viewer-betasimon
2013-05-07Optimization -- don't draw glow in alpha pool unless neededDave Parks
2013-05-07Merge vwr-dev-matGraham Madarasz
2013-05-06NORSPEC-162 Fix for objects with materials set ignoring "tranparency %" value.Dave Parks
2013-04-25Merge 3.5.1 into MaterialsGraham Madarasz
2013-04-16NORSPEC-127 work-around crasher by forcing simple faces into simple passGraham Madarasz
2013-04-15Merged Graham's stuff amongst others.Geenz
2013-04-10NORSPEC-75 Add appropriate draw calls to underwater render passes so objects ↵Dave Parks
with material data don't disappear in water.
2013-03-29NORSPEC-64 Fix for batches breaking on every single face when materials are ↵Dave Parks
in play.