summaryrefslogtreecommitdiff
path: root/indra/newview/llspatialpartition.cpp
AgeCommit message (Collapse)Author
2010-12-17SH-558 Fix for crash in physics shape display.Dave Parks
2010-12-08SH-541 - Physics mesh display shows inconsistent data.Roxie Linden
The object UI was allowing the user to set 'prim' physics for meshes for which no user physics had been uploaded, or decomposed. It defaulted to convex hull in that case. The fix is to fix the UI to disallow 'prim' for meshes without physics meshes, limiting those to only convex hull and none. We will also redo the task validation to detect invalid states related to this as part of the 'redo the validation' work
2010-11-21Remove ll_aligned_malloc from llspatialpartitionDave Parks
2010-10-27Automated merge up from viewer-developmentLoren Shih
2010-10-20Add terrain to physics shape display.Dave Parks
2010-10-16Better physics shape display.Dave Parks
2010-10-15Fix for various crashes on exit and leaks when using convex decomposition.Dave Parks
Make rendering of convex hullified prims work in physics shape display. Reviewed by Falcon.
2010-10-15Proper loading of hull indices, bad use of initThreadDave Parks
2010-10-13correct licenses (fix problem with license change merge)Oz Linden
2010-10-07Fix for crash when attempting to render single hull rep when no such rep is ↵Dave Parks
available.
2010-10-07Update convex decomp and physics shape display to include convex hulls for ↵Dave Parks
prims where appropriate.
2010-10-06Added mandatory single hull simplification to mesh upload.Dave Parks
2010-10-04Interface/state for rendering convex hull physics shapes. Still need to ↵Dave Parks
implement gMeshRepo.buildHull
2010-10-03Correct rendering of prims as user meshes/analytical shapes when not set to ↵Dave Parks
convex hull or no physics.
2010-10-01Rough draft of physics display better matching what's on the sim.Dave Parks
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵Merov Linden
altitude flicker though (STORM-306)
2010-09-22MergeMatthew Breindel (Falcon)
2010-09-22Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵Dave Parks
type back into tools floater.
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-09-20Stop using ll_aligned_malloc/free in llvolume.Dave Parks
Fix for garbage data in vertex weight array crashing software skinning. Proper integration of picking for rigged attachhments. Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
2010-09-19Raycasting for rigged attachments now works for your own attachments while ↵Dave Parks
in edit mode.
2010-09-10Added test code for volume raycast octree and fixed a crash in render cost ↵Dave Parks
calculation when selecting trees/grass. Reviewed by jwolk.
2010-09-09Better debug visualization for raycasting (trying to track down raycasting ↵Dave Parks
bugs).
2010-08-26Fix for various physics shape rendering glitches.Dave Parks
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-19Integrate SIMD API from oreh/server-trunk-orehDave Parks
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-14mergeDave Parks
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-08EXT-8236 Massage code around crash in ~LLSpatialGroup -- looks like heap ↵Dave Parks
corruption.
2010-06-26Fixed mac build (given LL_MESH_ENABLED set to 0).Matthew Breindel
2010-06-10mergeDave Parks
2010-06-07Fix for bad shadow frustum calculation.Dave Parks
2010-06-04mergeDave Parks
2010-06-04Normal debug display and fix for bad bump mapping and planar texture ↵Dave Parks
coordinates.
2010-06-04finish conversion to ll_aligned_*() wrappersTofu Linden
2010-06-04Fix for occlusion culling cypher bits being flipped.Dave Parks
2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-29Octree triven raycast works, time to profile.Dave Parks
2010-05-29Octree per LLVolumeFace WIPDave Parks
2010-05-24Fix for bad indexes on cube faces.Dave Parks
Extra validation on vertex buffers.
2010-05-18Modified color scheme for visualization of physics reps.Matthew Breindel (Falcon)
2010-05-15Highlight for object cost and proper retrieval/display of prim object cost ↵Dave Parks
and linkset cost.
2010-05-13Vis that works and first pass at fetching prim cost.Dave Parks
2010-05-13working inworld visDave Parks
2010-05-12Moved LLPhysicsDecomp to llmeshrepository.Dave Parks
Better convex hull visualization.
2010-05-08Physics shape fetching.Dave Parks