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path: root/indra/newview/llspatialpartition.cpp
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2010-10-07Update convex decomp and physics shape display to include convex hulls for ↵Dave Parks
prims where appropriate.
2010-10-06Added mandatory single hull simplification to mesh upload.Dave Parks
2010-10-04Interface/state for rendering convex hull physics shapes. Still need to ↵Dave Parks
implement gMeshRepo.buildHull
2010-10-03Correct rendering of prims as user meshes/analytical shapes when not set to ↵Dave Parks
convex hull or no physics.
2010-10-01Rough draft of physics display better matching what's on the sim.Dave Parks
2010-09-30Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵Merov Linden
altitude flicker though (STORM-306)
2010-09-22MergeMatthew Breindel (Falcon)
2010-09-22Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵Dave Parks
type back into tools floater.
2010-09-21Fix for build failures - disabling tcmalloc for nowBrad Payne (Vir Linden)
2010-09-20Stop using ll_aligned_malloc/free in llvolume.Dave Parks
Fix for garbage data in vertex weight array crashing software skinning. Proper integration of picking for rigged attachhments. Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position).
2010-09-19Raycasting for rigged attachments now works for your own attachments while ↵Dave Parks
in edit mode.
2010-09-10Added test code for volume raycast octree and fixed a crash in render cost ↵Dave Parks
calculation when selecting trees/grass. Reviewed by jwolk.
2010-09-09Better debug visualization for raycasting (trying to track down raycasting ↵Dave Parks
bugs).
2010-08-26Fix for various physics shape rendering glitches.Dave Parks
2010-08-24Backed out changeset c3d41f18ce2bTofu Linden
back-out the back-out for this branch. yay.
2010-08-24Backed out changeset a62bf7c0af21Tofu Linden
Backing out this merge that I pushed (prematurely) to the wrong place.
2010-08-24merge heads. whew.Tofu Linden
2010-08-19Integrate SIMD API from oreh/server-trunk-orehDave Parks
2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-07-14mergeDave Parks
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-09Merged from viewer-releaseDessie Linden
2010-07-08EXT-8236 Massage code around crash in ~LLSpatialGroup -- looks like heap ↵Dave Parks
corruption.
2010-06-26Fixed mac build (given LL_MESH_ENABLED set to 0).Matthew Breindel
2010-06-10mergeDave Parks
2010-06-07Fix for bad shadow frustum calculation.Dave Parks
2010-06-04mergeDave Parks
2010-06-04Normal debug display and fix for bad bump mapping and planar texture ↵Dave Parks
coordinates.
2010-06-04finish conversion to ll_aligned_*() wrappersTofu Linden
2010-06-04Fix for occlusion culling cypher bits being flipped.Dave Parks
2010-06-03Vectorized octree and much of llspatialpartition and lldrawable.Dave Parks
Octree driven raycast.
2010-05-29Octree triven raycast works, time to profile.Dave Parks
2010-05-29Octree per LLVolumeFace WIPDave Parks
2010-05-24Fix for bad indexes on cube faces.Dave Parks
Extra validation on vertex buffers.
2010-05-18Modified color scheme for visualization of physics reps.Matthew Breindel (Falcon)
2010-05-15Highlight for object cost and proper retrieval/display of prim object cost ↵Dave Parks
and linkset cost.
2010-05-13Vis that works and first pass at fetching prim cost.Dave Parks
2010-05-13working inworld visDave Parks
2010-05-12Moved LLPhysicsDecomp to llmeshrepository.Dave Parks
Better convex hull visualization.
2010-05-08Physics shape fetching.Dave Parks
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-04-08Total fix for shadows going wonky at altitude.Dave Parks
2010-03-04Optimiziation pass.Dave Parks
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers.
2010-02-09mergedavep@billy.gateway.2wire.net
2010-03-04Optimiziation pass.Dave Parks
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers.
2010-03-04Optimiziation pass.Dave Parks
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers.
2010-02-06Draw prims using triangle strips instead of triangle lists.Dave Parks
2010-02-06Draw prims using triangle strips instead of triangle lists.Dave Parks
2010-01-28Merge from viewer2 trunk.Tofu Linden