Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-10-07 | Update convex decomp and physics shape display to include convex hulls for ↵ | Dave Parks | |
prims where appropriate. | |||
2010-10-06 | Added mandatory single hull simplification to mesh upload. | Dave Parks | |
2010-10-04 | Interface/state for rendering convex hull physics shapes. Still need to ↵ | Dave Parks | |
implement gMeshRepo.buildHull | |||
2010-10-03 | Correct rendering of prims as user meshes/analytical shapes when not set to ↵ | Dave Parks | |
convex hull or no physics. | |||
2010-10-01 | Rough draft of physics display better matching what's on the sim. | Dave Parks | |
2010-09-30 | Port of SNOW-643 : Water flicker at high altitude. This doesn't fix the low ↵ | Merov Linden | |
altitude flicker though (STORM-306) | |||
2010-09-22 | Merge | Matthew Breindel (Falcon) | |
2010-09-22 | Remove LL_MESH_ENABLED macros (fixes drag and drop). Add mesh stitching ↵ | Dave Parks | |
type back into tools floater. | |||
2010-09-21 | Fix for build failures - disabling tcmalloc for now | Brad Payne (Vir Linden) | |
2010-09-20 | Stop using ll_aligned_malloc/free in llvolume. | Dave Parks | |
Fix for garbage data in vertex weight array crashing software skinning. Proper integration of picking for rigged attachhments. Optimization in LLDrawable::updateDistance (don't call updateRelativeXform, just use spatial group position). | |||
2010-09-19 | Raycasting for rigged attachments now works for your own attachments while ↵ | Dave Parks | |
in edit mode. | |||
2010-09-10 | Added test code for volume raycast octree and fixed a crash in render cost ↵ | Dave Parks | |
calculation when selecting trees/grass. Reviewed by jwolk. | |||
2010-09-09 | Better debug visualization for raycasting (trying to track down raycasting ↵ | Dave Parks | |
bugs). | |||
2010-08-26 | Fix for various physics shape rendering glitches. | Dave Parks | |
2010-08-24 | Backed out changeset c3d41f18ce2b | Tofu Linden | |
back-out the back-out for this branch. yay. | |||
2010-08-24 | Backed out changeset a62bf7c0af21 | Tofu Linden | |
Backing out this merge that I pushed (prematurely) to the wrong place. | |||
2010-08-24 | merge heads. whew. | Tofu Linden | |
2010-08-19 | Integrate SIMD API from oreh/server-trunk-oreh | Dave Parks | |
2010-08-13 | Change license from GPL to LGPL (version 2.1) | Oz Linden | |
2010-07-14 | merge | Dave Parks | |
2010-07-09 | Merged from viewer-release | Dessie Linden | |
2010-07-09 | Merged from viewer-release | Dessie Linden | |
2010-07-08 | EXT-8236 Massage code around crash in ~LLSpatialGroup -- looks like heap ↵ | Dave Parks | |
corruption. | |||
2010-06-26 | Fixed mac build (given LL_MESH_ENABLED set to 0). | Matthew Breindel | |
2010-06-10 | merge | Dave Parks | |
2010-06-07 | Fix for bad shadow frustum calculation. | Dave Parks | |
2010-06-04 | merge | Dave Parks | |
2010-06-04 | Normal debug display and fix for bad bump mapping and planar texture ↵ | Dave Parks | |
coordinates. | |||
2010-06-04 | finish conversion to ll_aligned_*() wrappers | Tofu Linden | |
2010-06-04 | Fix for occlusion culling cypher bits being flipped. | Dave Parks | |
2010-06-03 | Vectorized octree and much of llspatialpartition and lldrawable. | Dave Parks | |
Octree driven raycast. | |||
2010-05-29 | Octree triven raycast works, time to profile. | Dave Parks | |
2010-05-29 | Octree per LLVolumeFace WIP | Dave Parks | |
2010-05-24 | Fix for bad indexes on cube faces. | Dave Parks | |
Extra validation on vertex buffers. | |||
2010-05-18 | Modified color scheme for visualization of physics reps. | Matthew Breindel (Falcon) | |
2010-05-15 | Highlight for object cost and proper retrieval/display of prim object cost ↵ | Dave Parks | |
and linkset cost. | |||
2010-05-13 | Vis that works and first pass at fetching prim cost. | Dave Parks | |
2010-05-13 | working inworld vis | Dave Parks | |
2010-05-12 | Moved LLPhysicsDecomp to llmeshrepository. | Dave Parks | |
Better convex hull visualization. | |||
2010-05-08 | Physics shape fetching. | Dave Parks | |
2010-04-08 | Total fix for shadows going wonky at altitude. | Dave Parks | |
2010-04-08 | Total fix for shadows going wonky at altitude. | Dave Parks | |
2010-04-08 | Total fix for shadows going wonky at altitude. | Dave Parks | |
2010-03-04 | Optimiziation pass. | Dave Parks | |
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers. | |||
2010-02-09 | merge | davep@billy.gateway.2wire.net | |
2010-03-04 | Optimiziation pass. | Dave Parks | |
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers. | |||
2010-03-04 | Optimiziation pass. | Dave Parks | |
Added RenderUseStreamVBO to enable/disable usage of VBO's for streaming buffers. Faster traversal of LLCullResult members. Removal of llpushcallstacks from inner loops. Sprinkling in fast timers. | |||
2010-02-06 | Draw prims using triangle strips instead of triangle lists. | Dave Parks | |
2010-02-06 | Draw prims using triangle strips instead of triangle lists. | Dave Parks | |
2010-01-28 | Merge from viewer2 trunk. | Tofu Linden | |