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path: root/indra/newview/llspatialpartition.cpp
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2023-03-10SL-19172 Texture streaming tune up. Incidental decruft.Dave Parks
2023-02-27DRTVWR-559 Fix for occlusion culling going off the rails when settings ↵Dave Parks
change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available".
2023-02-10SL-19187 Fix for occlusion and shadow frusta debug displays not working as ↵Dave Parks
expected.
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2023-02-02SL-19130 Fix for stuck LoD.Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
2023-01-09SL-18869 Optimizations -- Use _mm_prefetch to cut down on cache misses when ↵Dave Parks
iterating over render batches.
2022-12-06SL-18784 Refactor physics shape display to not require its own render ↵Dave Parks
target. Remove "Hover Glow Objects" to free up a superfluous render target.
2022-11-16SL-18154 Profile guided optimizations vs release viewer. Trim some unused ↵Dave Parks
abilities and remove some more fast timers.
2022-10-21Merge branch 'master' (DRTVWR-548) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llrendertarget.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/app_settings/shaders/class1/deferred/materialF.glsl # indra/newview/llfloaterpreference.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewermenu.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp
2022-10-07SL-18190 Temporarily disable occlusion culling by default -- not compatible ↵Dave Parks
with depth buffer management changes.
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-08-30Merge remote-tracking branch 'remotes/origin/DRTVWR-563' into DRTVWR-559Dave Parks
2022-07-26SL-17801: Don't let external code delete the raw pointer to the picking octreeCosmic Linden
2022-06-21SL-17021: Templatize LLOctreeNode and related classes to allow for option to ↵Cosmic Linden
store elements in octrees as raw pointers. Use for faster allocation in LLVolumeFace::createOctree.
2022-06-10SL-17574 Add probe detail combo box to advanced graphics preferences. Fix ↵Dave Parks
spot light shadows not working in probes.
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible ↵Dave Parks
objects less annoying when alt-zooming in edit mode.
2022-06-06SL-17532 Potential fix for some rigged mesh draw order issues.Dave Parks
2022-05-20SL-17287 Update Tracy to 0.8.1. Clean up GPU instrumentation.Dave Parks
2022-05-18SL-17219: Merge 'DRTVWR-546' of lindenlab/viewer into SL-17219Nat Goodspeed
Update task branch from main project branch.
2022-05-17SL-17416 Quick 'n dirty reflection probe override hack.Dave Parks
2022-05-16Merge remote-tracking branch 'remotes/origin/DRTVWR-546' into DRTVWR-559Dave Parks
2022-05-16SL-17284 Reflection probe tuning and optimization take 1Dave Parks
2022-04-26SL-17276 Potential fix for crash on shutdown on mac.Dave Parks
2022-04-15SL-17219 WIP - Texture pipeline overhaulDave Parks
2022-02-01SL-16714 and SL-16750 Break rigged alpha into its own pass (restore release ↵Dave Parks
like behavior) and fix rigged alpha emissive not rendering.
2022-01-14SL-16606: Add profiler category SPATIALPtolemy
2022-01-13SL-16544 Fix for rigged mesh bounding boxesDave Parks
2021-12-17SL-16478 Fix for octree and render batch debug display not working with ↵Runitai Linden
rigged meshes.
2021-12-03SL-16436 and SL-16327 Fix for RenderDebugGL test failures and fix for grey ↵Dave Parks
textures
2021-11-30SL-16386 remove references to (const true) LLGLSLShader::sNoFixedFunctionDave Houlton
2021-11-20SL-16289 Rigged mesh rendering overhaulDave Parks
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-26SL-16193 Fix for mesh selection outline not rendering correctly (and broken ↵Dave Parks
physics shapes display).
2021-09-22SL-16014: Add Tracy markup to LLSpatialGroupPtolemy
2021-09-21SL-16027: Add Tracy OpenGL supportPtolemy
2021-04-01Merge branch 'master' into DV525-merge-6.4.18Dave Houlton
2021-01-29SL-13490 replace imperfect object-relative normals with constant lengthDave Houlton
2021-01-27SL-13490 fix debug normals under non-uniform scaleDave Houlton
2020-11-11Merged master (DRTVWR-507) into DRTVWR-514-keymappingsAndrey Kleshchev
2020-09-28Merge branch 'master' into DRTVWR-507-maintAndrey Lihatskiy
# Conflicts: # indra/newview/pipeline.cpp
2020-09-28Merged master (DRTVWR-497) into DRTVWR-514-keymappingsAndrey Kleshchev
2020-09-22Merge branch 'master' v6.4.9 into DRTVWR-497Dave Houlton
2020-09-22Merge branch 'master' into DRTVWR-507-maintAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llfloaterconversationpreview.cpp # indra/newview/llinventorypanel.h # indra/newview/llmeshrepository.h # indra/newview/llvoicevivox.cpp
2020-09-22Merged master(DRTVWR-503) into DRTVWR-514-keymappingsAndrey Kleshchev
2020-06-24Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/llcommon/llkeybind.cpp # indra/llcommon/llkeybind.h
2020-06-23Reverted SL-6109 keybinding changesAndrey Kleshchev
Changes were moved to DRTVWR-514
2020-06-23SL_6109 Rebindingandreykproductengine
2020-05-18SL-13265 "Empty leaf" crash safeguardsAndrey Kleshchev
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml