Age | Commit message (Collapse) | Author |
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more informative
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transparent until LoD switch.
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assertion stomping pass). Remove a couple unused debug settings and related code.
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overrides. (#147)
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change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available".
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expected.
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wrong color space.
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SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc
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iterating over render batches.
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target. Remove "Hover Glow Objects" to free up a superfluous render target.
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abilities and remove some more fast timers.
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# Conflicts:
# indra/llrender/llgl.cpp
# indra/llrender/llrendertarget.cpp
# indra/newview/VIEWER_VERSION.txt
# indra/newview/app_settings/shaders/class1/deferred/materialF.glsl
# indra/newview/llfloaterpreference.cpp
# indra/newview/llviewercontrol.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llviewertexturelist.cpp
# indra/newview/llvovolume.cpp
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with depth buffer management changes.
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store elements in octrees as raw pointers. Use for faster allocation in LLVolumeFace::createOctree.
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spot light shadows not working in probes.
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objects less annoying when alt-zooming in edit mode.
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Update task branch from main project branch.
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like behavior) and fix rigged alpha emissive not rendering.
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rigged meshes.
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textures
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LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
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physics shapes display).
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