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path: root/indra/newview/llspatialpartition.cpp
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2024-05-16Merge tag '7.1.7-release'Erik Kundiman
source for viewer 7.1.7.8974243247
2024-05-01Merge branch 'marchcat/w-whitespace' into marchcat/x-ws-mergeAndrey Lihatskiy
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-21Avoid GCC misleading indentation errorsErik Kundiman
2024-04-20Merge tag '7.1.5-release'Erik Kundiman
source for viewer 7.1.5.8443591509
2024-04-12Merge branch 'main' into marchcat/x-mergeAndrey Lihatskiy
# Conflicts: # indra/llimage/llimageworker.cpp # indra/llimage/llimageworker.h # indra/newview/llcontrolavatar.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/lloutfitslist.cpp # indra/newview/lloutfitslist.h # indra/newview/lltexturefetch.cpp
2024-01-09Merge tag '7.1.2-release'Erik Kundiman
source for viewer 7.1.2.7215179142
2024-01-08Merge branch 'main' into DRTVWR-588-maint-WAndrey Lihatskiy
2024-01-08Merge main (DRTVWR-596 GLTF Materials Maint) into DRTVWR-591-maint-XAndrey Kleshchev
# Conflicts: # indra/newview/VIEWER_VERSION.txt
2023-12-18Merge branch 'main' into DRTVWR-591-maint-XAndrey Lihatskiy
# Conflicts: # doc/contributions.txt # indra/newview/llpanelprofile.cpp # indra/newview/llspatialpartition.cpp
2023-12-15Merge tag '7.1.1-release'Erik Kundiman
source for viewer 7.1.1.7039128750
2023-12-14Merge remote-tracking branch 'origin/main' into DRTVWR-596Brad Linden
2023-12-14Merge branch 'DRTVWR-587-maint-V' into DRTVWR-588-maint-WAndrey Lihatskiy
# Conflicts: # indra/newview/llspatialpartition.cpp
2023-12-01SL-20611 Followup -- fix for water rendering twice. Add comments around ↵RunitaiLinden
LLEventPoll hack.
2023-11-30Merge branch 'DRTVWR-591-maint-X' into marchcat/591-x-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/app_settings/settings.xml # indra/newview/lldrawpoolground.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorygallery.cpp # indra/newview/llspatialpartition.cpp # indra/newview/llviewercontrol.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-11-30Merge branch 'DRTVWR-588-maint-W' into marchcat/588-w-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llrender/llgl.cpp # indra/llrender/llvertexbuffer.cpp # indra/llui/llflatlistview.cpp # indra/newview/lldrawpoolground.cpp # indra/newview/llspatialpartition.cpp # indra/newview/lltexturefetch.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llviewertexture.cpp # indra/newview/llvosky.cpp # indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml # indra/newview/skins/default/xui/en/floater_stats.xml # indra/newview/skins/default/xui/en/floater_texture_fetch_debugger.xml # indra/newview/skins/default/xui/en/notifications.xml # indra/newview/skins/default/xui/en/panel_performance_preferences.xml
2023-11-29Merge branch 'DRTVWR-559' into marchcat/587-v-pbr-mergeAndrey Lihatskiy
# Conflicts: # indra/llcommon/CMakeLists.txt # indra/newview/llspatialpartition.cpp # indra/newview/llviewergenericmessage.cpp # indra/newview/llvoavatar.cpp
2023-11-22SL-20610 Crash when unticking animesh on an attachmentAndrey Kleshchev
2023-10-14Merge remote-tracking branch 'secondlife/DRTVWR-559' into DRTVWR-559Erik Kundiman
2023-10-13SL-20448 Fix for worn animesh corrupting octree bounding boxes.RunitaiLinden
2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations ↵Alexander Gavriliuk
disappear when root goes off-screen
2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations ↵Alexander Gavriliuk
disappear when root goes off-screen
2023-09-29SL-20244 On-screen animesh characters that start pelvis offset animations ↵Alexander Gavriliuk
disappear when root goes off-screen
2023-09-28SL-20361 Avoid of ASSERT (false) in check_rigged_group()Alexander Gavriliuk
2023-09-28SL-20361 Avoid of ASSERT (false) in check_rigged_group()Alexander Gavriliuk
2023-09-27SL-20346 Avoid of ASSERT (pos.isFinite()) in drawBoxOutline()Alexander Gavriliuk
2023-09-27SL-20346 Avoid of ASSERT (pos.isFinite()) in drawBoxOutline()Alexander Gavriliuk
2023-09-22SL-20244 Log crash reason before assertion in check_rigged_group()Alexander Gavriliuk
2023-09-10Merge branch 'main' into DRTVWR-559Erik Kundiman
2023-09-10Preprocess non portable OpenGL codeErik Kundiman
2023-09-10Lose the _ARB suffix from many macrosErik Kundiman
2023-08-30SL-18366 Crash in LLCullResult::assertDrawMapsEmpty - make the error message ↵Alexander Gavriliuk
more informative
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-07-28SL-20094 Add "Select Reflection Probes" checkboxRunitaiLinden
2023-07-21SL-20010 Make reflection probes ignore touch actions.RunitaiLinden
2023-07-11SL-19728 Objects that cannot be clicked or cammed unless in edit modeAlexander Gavriliuk
2023-06-23SL-19897 Fix for 100% transparent objects not showing up in highlight ↵RunitaiLinden
transparent until LoD switch.
2023-06-02SL-18251 Expand extents to include the Control Avatar boundsAlexander Gavriliuk
2023-05-17SL-19655 Decruft legacy GLSL shaders and now unused build queues.RunitaiLinden
2023-05-17SL-19655 Remove concept of "low priority" updates (RenderDebugGLSession ↵RunitaiLinden
assertion stomping pass). Remove a couple unused debug settings and related code.
2023-05-03DRTVWR-559 WIP - optimize ARC calculation et al.RunitaiLinden
2023-04-03SL-18458 Make LLVOCache the one source of truth on most recently received ↵RunitaiLinden
overrides. (#147)
2023-03-13SL-19371 Fix for occlusion culling getting stuck after teleport.Dave Parks
2023-03-10DRTVWR-559 Fix for assert in LLVertexBuffer, incidental decruft.Dave Parks
2023-03-10SL-19172 Texture streaming tune up. Incidental decruft.Dave Parks
2023-02-27DRTVWR-559 Fix for occlusion culling going off the rails when settings ↵Dave Parks
change -- remove LLPipeline::resetVertexBuffers and add a sanity check to how long we wait for a query to be "available".
2023-02-10SL-19187 Fix for occlusion and shadow frusta debug displays not working as ↵Dave Parks
expected.
2023-02-03SL-19148 Decruft some forward shaders and drawpools. Fix HUDs being in ↵Dave Parks
wrong color space.
2023-02-02SL-19130 Fix for stuck LoD.Dave Parks
2023-01-19Optimizations, decruft, and intel compatibility pass (#53)RunitaiLinden
SL-18869, SL-18772 Overhaul VBO management, restore occlusion culling, intel compatibility pass, etc