Age | Commit message (Collapse) | Author | |
---|---|---|---|
2024-04-29 | #824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵ | Andrey Lihatskiy | |
LF, and trim trailing whitespaces as needed | |||
2021-09-20 | SL-16006 and SL-16009 Rigged mesh rendering optimization pass | Dave Parks | |
2021-03-23 | SL-14993 Crash accessing mInvBindMatrix | Andrey Kleshchev | |
2019-11-13 | Merge in from viewer-release 6.3.5 | Dave Houlton | |
2019-08-06 | Fix shutdown crash in teardown of joint heirarchy. | Graham Linden | |
Ifdef'd code for potential skinning speed up to avoid lots of int<->float conversions (expensive and static for min space investment) as updating rigged VBs shows up as a profiling bottleneck for Low rendering (where we actually use CPU skinning). | |||
2019-07-11 | DRTVWR-493 Cleanup LLSkinningUtil | andreykproductengine | |
2018-08-08 | SL-928 - in mesh upload, warn if bind shape is non-identity and skin weights ↵ | Brad Payne (Vir Linden) | |
are enabled. | |||
2018-06-07 | SL-915 - more on dynamic extent tracking, possible fix for 32-bit crash issues | Brad Payne (Vir Linden) | |
2018-06-05 | SL-915 - cleanup of LLSkinningUtil | Brad Payne (Vir Linden) | |
2018-06-05 | SL-915 - incremental updates to dynamic bounding box, setting to control detail. | Brad Payne (Vir Linden) | |
2018-06-04 | SL-915 - tracking joint is rigged state | Brad Payne (Vir Linden) | |
2016-11-30 | SL-540 - fix for regression in handling of out-of-range joint indices in ↵ | Brad Payne (Vir Linden) | |
skin weights | |||
2016-10-18 | MAINT-6841 - removed the joint remapping code, since it was designed to ↵ | Brad Payne (Vir Linden) | |
support a feature we no longer have. This also incidentally fixes any bugs caused by the joint remapping code. | |||
2015-11-25 | SL-124 WIP - cleanup of comments and test code before going to project viewer. | Brad Payne (Vir Linden) | |
2015-10-21 | SL-234 WIP - moved LLSkinningUtil funcs to separate class/files. Remap ↵ | Brad Payne (Vir Linden) | |
weights where needed. Warn that related debug settings require restart to take effect. |