Age | Commit message (Collapse) | Author |
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Permissions should be checked against owning group instead of active one
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containing object is in another region
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permissions
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remove the responder.
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viewed in inventory
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- memory leaks fixing;
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Added LLExperienceHandler to handle experience links
Updated LLSidepanelItemInfo to use profile links
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Changed the cap which looks up a script association to take a object/item id pair
instead of a asset id.
Updated llpreviewscript to use the new cap (which also improves loading time
since it can be done in parallel with the lsltext retrieval).
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replace llinfos, lldebugs, etc with new LL_INFOS(), LL_DEBUGS(), etc.
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as "(unknown)" in Inventory. Now shows "(unknown / multiple)". Reviewed by Kelly
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EXP-929 FIX -- First Direct Delivery item purchased while logged in: Received Items folder visible in inventory and item not visible in Received items panel - no badge count update
* Inbox and Outbox inventory panels now live in their own XML files and are hot loaded into place when appropriate, like when the "Received Items" folder is first created, for example.
* The Inbox and Outbox panels now show relevant default messages when the folders are empty or do not exist
* Added LLInventoryCategoryAddedObserver, a new inventory observer type to observe added folders
* Hacked LLInventoryPanel to properly set up inbox and outbox inventory views for the "Received Items" folder and the "Merchant Outbox" folder that aren't created with the proper system folder type
* Changed inventory badge count computation to use LLFolderView rather than the inventory directly
* Applied various focus, selection and other inbox fixes to the outbox
Reviewed by Richard.
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a bunch of unnecesary header dependencies.
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inventory
applied Kitty's code changes listed in STROM-288 as it is a related issue and this
actualy fixed both issues!
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while fetching inventory
Reason: 'item info panel' updated EACH time some inventory object changed
Fix: update 'item info panel' only if changed inventory object is the object for which 'item profile panel' is shown
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/Users/Aimee/Documents/Work/Linden-Lab/Development/viewer/convert/viewer-identity-evolution
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inventory items.
The 'Item Profile' panel was observing changes in agent's inventory only, so when an item inside an object was renamed its name wasn't updated in 'Item Profile' panel.
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back-out the back-out for this branch. yay.
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Backing out this merge that I pushed (prematurely) to the wrong place.
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profile panel.
Easy fix.
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reviewed by Leyla
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base abstract LLInventoryFetchObserver class
Added a new abstract class LLInventoryFetchObserver from which LLInventoryFetchItems and LLInventoryFetchDescendents inherit.
Also changed isEverythingComplete to isFinished and made some other minor superficial changes.
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Took out enums and flags from LLInventory into LLInventoryDefines
Did a bunch of header file reformatting for LLInventory.h
Change made to simulator files as well.
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Checker: FORWARD_NULL
Function: LLSidepanelItemInfo::refreshFromItem(LLViewerInventoryItem *)
File: /indra/newview/llsidepaneliteminfo.cpp
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EXT-4547 [BSI] it is possible to highlight multiple layers of chat
EXT-3844 Mouse wheel camera zoom is not reflected on View popup slider
EXT-3103 Add an option to restrict entering non-ascii symbols in text editor.
reviewed by Leyla
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items in side panel.
We now completely hide those UI elements when they don't make sense.
-Reviewed by seraph
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-Reviewed by seraph
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Re-added the task sidepanel.
Fixed bottom button layout.
Edit mode now always returns true for inventory sidepanels.
--HG--
branch : avatar-pipeline
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have changes apply instantly
The ItemInfoSP now works just like the old properties floaters in terms of how edits and commits are handled.
--HG--
branch : avatar-pipeline
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step 1: kill the edit button
step 2: disable info button on main inventory panel if more than one item is
selected.
other steps to be done will be filed as separate jiras
code reviewed by seraph
--HG--
branch : avatar-pipeline
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