Age | Commit message (Collapse) | Author |
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times, sim timezone settings differences suspected.
* LastInventoryInboxActivity setting now stored as the value of time_correct(),
the corrected time difference (established at login) between the client and
official SL time.
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Received Items panel is open and do not auto open Received Items panel
* Updated inbox freshness time setting name to "LastInventoryInboxActivity"
* New time stamp reflects time of last activity performed on the inbox by the user
* Selection and opening items in the inbox both count as activity on the inbox
* Focus going to the inbox panel counts as activity on the inbox
* Creation date of folders now computed based on date of items being added to them
* Creation date of folders no longer relies on queries for creation date, as is done during sorting
* Folders are assumed to be "new" if no inbox freshness time setting is saved
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Received Items panel is open and do not auto open Received Items panel
* The inbox no longer auto-expands under any condition.
* Changed new-ness timestamp from "LastInventoryInboxCollapse" to "LastInventoryInboxExpansion" to eschew obfuscation.
* "LastInventoryInboxExpansion" now saved out when user opens the panel.
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before opening inventory panel
EXP-1148 FIX -- New Tags can show in incorrect locations when opening folder with drop down arrow in Received Items panel
EXP-1163 FIX -- When ordering a Direct Delivery item in Basic Mode, item is not shown as new on login to Advanced mode
EXP-1172 FIX -- New tags not displayed for items delivered while not logged in on next login to viewer
EXP-1173 FIX -- New tags are removed for all new items when Inventory side panel is opened
* New tag now set when an item folder is added to the inbox.
* Update to new tag only happens when a valid date exists.
* Inbox collapsed time now only set when inbox panel is in a visible chain.
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EXP-1003 FIX -- Renaming a folder in Received Items panel resets the New flag for that folder
EXP-1001 FIX -- Newness is removed on next login if you log out or crash before opening inventory panel
EXP-857 FIX -- Add context menu entries as alternate path to populate outbox
EXP-858 FIX -- Outbox sync failure error handling
EXP-1158 FIX -- Viewer crash when deleting items from Outbox when some folders are open
* Made inbox, outbox and inventory panels all legit tab stops for keyboard focus
* Added mouse over indication on inventory panel primarily for increased clarity on outbox error messages
* Disabled "Rename" option on inbox items
* Added context menu option to copy/move an item to the merchant outbox
* Context menu option to copy/move to outbox is visible and/or enabled/disabled when appropriate
* "LastInventoryInboxCollapse" no longer written out as a setting when the panel is not visible
* Fixed up collapse time check to not try to parse empty string on first load (deminishes text spam in log greatly)
* Disabled double-click as a way to equip items in the inbox or outbox
* Viewer code no longer removes items from the outbox after sync. We rely on the sim to do this now.
* Basic outbox sync error handling now displays error messages as tooltips along with badge over item in outbox
* Moved some scroll container default values out of code and into xml
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marketplace and to indicate drag and drop targets.
EXP-858 PROGRESS -- Outbox sync failure error handling
EXP-908 FIX -- Hide outbox when appropriate
EXP-1062 FIX -- Add modal dialog for outbox sync complete
EXP-1096 FIX -- Extra space below Received Items panel for an account that does not have a Merchant Account setup, no outbox display
EXP-1104 FIX -- User can activate Merchant Outbox synch button when outbox is empty
* Added separate class for outbox view to support error tag rendering
* Added confirmation for sync complete.
* Added different outbox messages for empty outbox, non-merchant and error: merchant but no outbox
* Progress on a bunch of other fronts.
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an average one second delay. Same with switching between tabs.
* Removed numerous places in the code that called findChild across the inventory panel unnecessarily.
* Conglomerated uses of inbox and outbox inventory panels to the sidepanel class so the pointers can be cached and functionality like selection handling can be done more efficiently.
* Optimized LLView::childHasKeyboardFocus() to work backwards up from the focus object rather than searching for children that may or may not turn out to have focus.
Reviewed by Richard.
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EXP-908 FIX -- Hide outbox when appropriate
EXP-1035 FIX -- Allow user to remove items from outbox
EXP-1000 FIX -- New icon can cover long names in Received Items Panel
EXP-1001 FIX -- Newness is removed on next login if you log out or crash before opening inventory panel
EXP-1008 UPDATE -- Extra space at bottom of Inventory panel when Inbox/outbox not displayed
* Updated "New" tag to properly display over long names per Epic's design
* "New" tags now compare vs last inbox collapse time rather than expansion time
* Marketplace inventory panels now have their own layout stack
Reviewed by Leyla
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* Added outbox item count to outbox button title
* Updated sync loading indicator to keep moving until http request complete
* Updated outbox panel display to use user_status http get response
* Removed inbox/outbox folder name hack from LLInventoryPanel
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opening inventory panel
EXP-1002 Single order purchase does not open Received Items panel by default if Inventory panel open when delivered
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The presence of the inbox folder now forces the "Received Items" folder to be visible.
The same logic applies to the outbox as well.
Reviewed by Richard.
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EXP-929 FIX -- First Direct Delivery item purchased while logged in: Received Items folder visible in inventory and item not visible in Received items panel - no badge count update
* Inbox and Outbox inventory panels now live in their own XML files and are hot loaded into place when appropriate, like when the "Received Items" folder is first created, for example.
* The Inbox and Outbox panels now show relevant default messages when the folders are empty or do not exist
* Added LLInventoryCategoryAddedObserver, a new inventory observer type to observe added folders
* Hacked LLInventoryPanel to properly set up inbox and outbox inventory views for the "Received Items" folder and the "Merchant Outbox" folder that aren't created with the proper system folder type
* Changed inventory badge count computation to use LLFolderView rather than the inventory directly
* Applied various focus, selection and other inbox fixes to the outbox
Reviewed by Richard.
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listed
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Agni creates Inbox and Outbox system folders
* The badge no longer displays (2) when the folder does not exist.
* The inbox panel no longer displays the inventory and library folders.
* The inbox is supposed to display a string for the item not being found, but doesn't for an unknown reason.
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Direct Delivery items is delivered when user has Inventory panel open
* Mac build fix by removing an unused variable
* Inbox panel now auto-expands when new item delivered
Reviewed by Richard
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* Updated to use the current user's agent id instead of Pup's
Reviewed by Leyla :)
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EXP-910 FIX -- Newness badge shown on suitcase inventory icon when InventoryDisplayInbox is set to False
EXP-895 FIX -- Selecting items in Marketplace Inbox does not change focus in inventory panel away from items selected in inventory panel
* Main inventory, outbox and inbox all clear the selection of the others when they gain focus
* The Fresh Item Count badge is no longer displayed on the inventory side tab button when the inbox is disabled
* The New Item Count text is no longer displayed. (we will enable it again when freshness is supported)
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EXP-893 FIX -- Single order purchases not sorted with most recent item delivered at top of list
EXP-904 FIX -- Newness/Freshness value out of synch with new items in Inbox on next login when ordering in bulk with Inventory window open
* Inbox and outbox can now be forced on by setting the debug variables "InventoryDisplayInbox" and "InventoryDisplayOutbox"
* Inbox is only displayed when logging into a grid that has a marketplace that returns pup as a merchant
* Inbox contents is now a forced download when the user logs in, rather than the typical lazy load of the rest of the inventory
Reviewed by Leyla
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EXP-894 FIX -- When scrolling to the bottom of the inbox, the last item is c...
EXP-856 FIX -- Inbox item count reflected as badge on inventory button
* Inbox auto-expands when "fresh" items are reported
* Logic for "fresh" item determination is still in progress but works for purchases while logged in
* Badges now only displayed when the inventory side panel is collapsed or when inventory not visible
Reviewed by Leyla
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EXP-841 PROGRESS -- Create outbox sync button with basic enable/disable logic and animation
EXP-866 PROGRESS -- Create inbox observer to dynamically update inbox item count and badge value
EXP-872 PROGRESS -- Hide inbox and outbox unless applicable
Inbox expansion time is now saved as setting variable "LastInventoryInboxExpand".
New outbox sync button art.
Observers for items and categories are now implemented in the LLSidepanelInventory but the exact
method of use is still to be determined.
Functions are in place to show and hide the inbox and outbox panels but the logic around the
decision is TBD.
The resize bar for the inbox/outbox is now disabled when both inbox and outbox are collapsed.
Reviewed by Leyla.
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and outbox are collapsed
Marketplace panel is only resizable now when inbox or outbox is expanded.
Reviewed by Leyla
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expanded vs the other
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reviewed by Leslie
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- The button is now enabled only when all selected items can be worn.
- Pressing it wears all selected items.
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selection.
- The button is now enabled only if all selected items are shareable.
(it had checked only one currently selected item)
- Eliminated some copy&paste.
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streamlined LLUICtrlFactory's interface
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buying contents
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removed redundant functionality
moved buildPanel to LLPanel
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Reason:
When you click on a clothing link in COF, LLAppearanceMgr::wearItemOnAvatar() removes
all COF links of the clicked wearable type -- thus invalidating all previously
obtained LLViewerInventoryItems for those links -- and then passes such an
invalid item (item_to_wear) to addCOFItemLink() which of course crashes.
Fix:
1. Handle this case in wearItemOnAvatar(): don't try wearing COF items.
2. Disable the Wear button in the inventory SP when a COF item is selected.
3. Fixed get_can_item_be_worn() to return FALSE for items which are in COF or have links in COF.
Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/811/
--HG--
branch : product-engine
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- Added member mShopBtn (which corresponds to the 'Shop' button) to the LLSidepanelInventory class.
- Added code to the LLSidepanelInventory::updateVerbs() which makes this button visible and enabled by default and hides it when any other button should appear on it's place ('Wear', 'Play' or 'Teleport').
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/630/
--HG--
branch : product-engine
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inventory panel is changed.
Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/597/
--HG--
branch : product-engine
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- Added 'MarketplaceURL' setting in settings.xml to represent URL which points to the Marketplace.
- Added member mShopBtn in the class LLSidepanelInventory.
- Added handler LLSidepanelInventory::onShopButtonClicked() which handles a click on the 'Shop' button
- Added corresponding widget in the sidepanel_inventory.xml
Reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/408/
--HG--
branch : product-engine
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