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path: root/indra/newview/llsidepanelappearance.h
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2010-08-13Change license from GPL to LGPL (version 2.1)Oz Linden
2010-06-04EXT-7485 FIXED Provided update of 'save as' button status and save outfit ↵Alexei Arabadji
panel status. 1 published LLCOFObserver as LLOutfitObserver(moved from llpaneloutfitedit.cpp to lloutfitobserver.h) 2 decoupled outfit edit panel and observer by replacing pointer to panel with signals and made observer as singleton 3 moved call of LLAppearanceMgr::getInstance()->updateIsDirty() from outfit edit panel to observer(discussed with IB) 4 modified updating of combo button state on outfit panel using LLOutfitObserver 5 modified refresh of outfit name and status on outfit change event using LLOutfitObserver 6 removed unnecessary LLWatchForOutfitRenameObserver that caused excessive updates of outfit panel status name --HG-- branch : product-engine
2010-05-28EXT-7505 FIX stuck in appearance edit mode if close appearance sidebarNyx (Neal Orman)
Added a check for visibility changes that should prevent users from getting "stuck" in appearance editing mode by closing the appearance editor prematurely (clicking sidebar hide, etc). Camera state should be restored when panel is restored. reviewed by Seraph
2010-05-25EXT-7213 WIP kill old appearance editor and all traces of codeNyx (Neal Orman)
First pass - eliminated all references to gFloaterCustomize except those that call saveIfDirty. Haven't compiled, haven't reviewed. Will clean up in further patches and get reviewed before pushing.
2010-05-21EXT-7209 EXT-7366 FIX avatar needs to enter "appearance editing" modeNyx (Neal Orman)
Avatar now enters "appearance editing" mode when opening the outfit or wearable editors in the sidepanel. Changed code to ensure we don't accidentally switch out of it and back in when switching from one to the other. Note that this cuts out LLFLoaterCustomize from being built and shown to the user from any UI. The code for this (and related classes) will be removed once we have pulled any code out of it that we still need. The current outfit and wearable editors should be working sufficiently for most purposes. Bugs should be reported to Nyx Linden or the avatar team. Code reviewed by Vir
2010-05-19EXT-7242 FIXED Added a new "Edit my Shape" link to avatar self-click context ↵Vadim Savchuk
menu and made it open the shape editing panel. Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc). I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer. Additional minor changes: - Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable(). - Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/ --HG-- branch : product-engine
2010-05-15EXT-7241 FIXED Changed all "Edit Appearance" links to "Change Outfit" and ↵Vadim Savchuk
pointed them to the My Outfits tab. Renamed the following menu items to "Change Outfit" and made them open My Outfits tab: - Avatar in-world context menu -> My Appearance. - Avatar inspector menu -> My Appearance. - Me -> My Appearance. To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels. Also done the following cleanups and minor improvements: - Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members. - Removed empty LLSidepanelAppearance::updateVerbs() method. - Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/ --HG-- branch : product-engine
2010-05-05Implemented task EXT-7156 (Appearance panel: "Wear" button should become ↵Vadim Savchuk
disabled and a loading indicator should appear next to the outfit name). When user presses the "Wear" button in the outfits list, we disable the button and display a perpetual loading indicator until all wearables of the outfit being worn get loaded. Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/347/ --HG-- branch : product-engine
2010-04-30Implemented task EXT-6559 (Appearance panel: Add edit button in place of the ↵Vadim Savchuk
image display next to current look). - Changed the topmost part of the Appearance panel: * Added new "Edit current outfit" button. * Implemented COF status display (unsaved/wearing) according to the spec. * Minor XUI changes (font / dimensions / bg color). - Removed the temporary "Edit current outfit" button from the bottom of the Appearance panel. - Removed the temporary "ShowDebugAppearanceEditor" setting. TODO: use icons from the spec (currently missing). Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/339/ --HG-- branch : product-engine
2010-04-09done EXT-6687 Implement Save button functionality (Edit Outfit panel)Igor Borovkov
Implemented "Save", "Save as new" functionality. If the base outfit doesn't exist "Save as new" functionality is employed Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/179 --HG-- branch : product-engine
2010-03-29done EXT-6547 Rename stuff related with Panel Look Info to Panel Outfit EditIgor Borovkov
renamed panel_look_info.xml to panel_outfit_edit.xml renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h renamed LLPanelLookInfo to LLPanelOutfitEdit Reviewed at https://codereview.productengine.com/secondlife/r/130/ --HG-- branch : product-engine
2010-01-15EXT-4253 "unsaved" detection seems buggyNyx (Neal Orman)
Corrected bug where saving an outfit wouldn't update the "unsaved" marker on the UI. Also switched the UI to use a popup dialog to request the name of the outfit being made, as we could not convey everything we needed to on the button alone. Code reviewed by Vir
2010-01-08EXT-3958 title needs to update appropriately when changes made to outfitNyx (Neal Orman)
We now show a string "(unsaved)" under the appearance panel outfit title when the currently loaded outfit has been modified from its original state. Tested with following conditions: 1) item added to loaded outfit 2) item removed from loaded outfit 3) item replaced in loaded outfit Appears to work properly on login as well. Checking is a manual folder compare, but should be fairly efficient. XUI changes submitted by Erica Entire diff reviewed by Vir
2009-12-14EXT-3370 integrate tab-ification to appearance sidepanelNyx (Neal Orman)
Moved elements around so that the bottom bar is contained in the outfits panel XUI changes by erica/chuck/nyx code changes by nyx code reviewed by Bigpapi --HG-- branch : avatar-pipeline
2009-12-07For EXT-2637: Renaming outfit that's currently worn should update Current ↵Brad Payne (Vir Linden)
Outfit string --HG-- branch : avatar-pipeline
2009-11-19EXT-2562 : Somehow show cnotents of what I'm wearingLoren Shih
Added appearanceSP button to toggle folder closed/open state. Also fixed up some bugs with current outfit title placement in appearanceSP.xml Also added a generic call for getting the current outfit folder link
2009-11-17EXT-2569 : Separate out LLPanelOutfitsInventory so it's more modular versus ↵Loren Shih
being coupled with LLSidepanelAppearance EXT-2561 : Add standard bottom panel (gear menu, add button, trash icon) Added gear menu and standardized the code. (someday, will create a subclass to share the functionality across panels) Make LLPanelOutfitsInventory more modular, e.g. it no longer knows about the Wear/Edit buttons. --HG-- branch : avatar-pipeline
2009-11-17Sidepanel Appearance refactoring. Work in progress.Loren Shih
1. Changed sidepanel names to have "sidepanel" (e.g. panel_appearance -> sidepanel_appearance) 2. Changed some "Looks" names to "Outfits" 3. Changed LLPanelLooks to LLPanelOutfitsInventory (to match other inventory panel naming) 4. Took out tab from sidepanel_appearance. --HG-- branch : avatar-pipeline