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path: root/indra/newview/llsidepanelappearance.cpp
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2010-07-01EXT-7993 FIX able to edit a clothing item you're not wearingNyx (Neal Orman)
Added check on restoring appearance sidepanel to ensure you're still wearing the wearable you're editing. Code reviewed by Seraph
2010-06-25EXT-7957 - clothing editor does not open when editing clothesRichard Nelson
reviewed by nyx
2010-06-23EXT-7755 ADDITIONAL FIX Fixed issues with wrong title after an outfit from ↵Mike Antipov
the Inventory is worn, "Wear..." menu items state is made consistent with "Wear" button. * Empty string is replaced with "Changing outfits" while changing COF; * Fixed title to show "No Outfit" after an outfit from the Inventory is worn; * Fixed bug with visible indicator after an empty folder is DnD from the Inventory "Clothing" * Updated context and Gear "Wear..." menu items to take into account "isCOFChangeInProgress" state in on_enable callbacks Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/625/ --HG-- branch : product-engine
2010-06-17EXT-7755 FIXED Updated condition to not show "No Outfit" as a status when ↵Mike Antipov
outfit is changing. Implementation details: * Added flag to LLAgentWearables to determining that outfit is changing. Synchronizing it with mLoadingStartedSignal and mLoadedSignal signals. * Check this flag when there is no outfit set to show empty title when outfit is being changed. * Also updated condition to disable "Wear" button when outfit is being changed. Additional improvements: * Removed reference to parent LLSidepanelAppearance from the LLPanelOutfitsInventory. * Now LLSidepanelAppearance is subscribed to mLoadingStartedSignal and mLoadedSignal to update its loading indicator. Known Issue: * When new outfit is being worn its name is shown in title for a short moment (loading indicator is shown at this time). Then it is changed with an empty title and is shown when outfit is already worn. If necessary it should be investigated and fixed in scope of another issue. Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/593/ --HG-- branch : product-engine
2010-06-15Merge from default branchMike Antipov
--HG-- branch : product-engine
2010-06-14EXT-7799 My Appearance - Edit outfit positions camera to previous camera ↵Leyla Farazha
coordinates reviewed by richard
2010-06-14EXT-7783 FIXED Provided updating outfit label in My outfits and Edit outfit ↵Alexei Arabadji
panels. 1 Corrected LLAppearanceMgr::getBaseOutfitLink() method to avoid returning link in case base outfit moved to trash. 2 Hooked up LLSidepanelAppearance::refreshCurrentOutfitName() method on BOFReplaced signal. reviewed by Mike Antipov at https://codereview.productengine.com/secondlife/r/571/ --HG-- branch : product-engine
2010-06-05merge from PE's viewer-trunkTofu Linden
2010-06-04Fix for EXT-7571 (Camera is left in object view mode after leaving "edit ↵Monroe Linden
appearance" mode) Call gAgentCamera.resetView() when exiting appearance/outfit editing mode.
2010-06-04EXT-7485 FIXED Provided update of 'save as' button status and save outfit ↵Alexei Arabadji
panel status. 1 published LLCOFObserver as LLOutfitObserver(moved from llpaneloutfitedit.cpp to lloutfitobserver.h) 2 decoupled outfit edit panel and observer by replacing pointer to panel with signals and made observer as singleton 3 moved call of LLAppearanceMgr::getInstance()->updateIsDirty() from outfit edit panel to observer(discussed with IB) 4 modified updating of combo button state on outfit panel using LLOutfitObserver 5 modified refresh of outfit name and status on outfit change event using LLOutfitObserver 6 removed unnecessary LLWatchForOutfitRenameObserver that caused excessive updates of outfit panel status name --HG-- branch : product-engine
2010-05-28EXT-7505 FIX stuck in appearance edit mode if close appearance sidebarNyx (Neal Orman)
Added a check for visibility changes that should prevent users from getting "stuck" in appearance editing mode by closing the appearance editor prematurely (clicking sidebar hide, etc). Camera state should be restored when panel is restored. reviewed by Seraph
2010-05-27Automated merge with ssh://hg.lindenlab.com/dessie/viewer-publicNyx (Neal Orman)
2010-05-27EXT-7392 FIXED hooked up alpha mask checkboxes to the alpha mask wearableIgor Borovkov
Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/434/ --HG-- branch : product-engine
2010-05-25EXT-7213 WIP kill old appearance editor and all traces of codeNyx (Neal Orman)
First pass - eliminated all references to gFloaterCustomize except those that call saveIfDirty. Haven't compiled, haven't reviewed. Will clean up in further patches and get reviewed before pushing.
2010-05-21EXT-7209 EXT-7366 FIX avatar needs to enter "appearance editing" modeNyx (Neal Orman)
Avatar now enters "appearance editing" mode when opening the outfit or wearable editors in the sidepanel. Changed code to ensure we don't accidentally switch out of it and back in when switching from one to the other. Note that this cuts out LLFLoaterCustomize from being built and shown to the user from any UI. The code for this (and related classes) will be removed once we have pulled any code out of it that we still need. The current outfit and wearable editors should be working sufficiently for most purposes. Bugs should be reported to Nyx Linden or the avatar team. Code reviewed by Vir
2010-05-19EXT-7242 FIXED Added a new "Edit my Shape" link to avatar self-click context ↵Vadim Savchuk
menu and made it open the shape editing panel. Again, as in EXT-7241, I tried to improve the way the appearance panels (outfits / edit outfit / edit wearables) are switched, this time aiming to eliminate redundant time-consuming operations (fetches/updated/etc). I'm not particularly satisfied with the resulting code but it seems to work. A better solution might be to wrap the panels with LLSideTrayPanelContainer. Additional minor changes: - Fixed unsafe pointer cast in LLSidepanelAppearance::editWearable(). - Removed redundant onEditOutfitButtonClicked() and onEditWearBackClicked() methods from LLSidepanelAppearance. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/395/ --HG-- branch : product-engine
2010-05-15EXT-7241 FIXED Changed all "Edit Appearance" links to "Change Outfit" and ↵Vadim Savchuk
pointed them to the My Outfits tab. Renamed the following menu items to "Change Outfit" and made them open My Outfits tab: - Avatar in-world context menu -> My Appearance. - Avatar inspector menu -> My Appearance. - Me -> My Appearance. To enable the Appearance SP switch to My outfits I cleaned up the logic of switching between my outfits <-> edit outfit <-> edit wearable panels. Also done the following cleanups and minor improvements: - Removed unused LLSidepanelAppearance::mEditBtn and mLookInfoType members. - Removed empty LLSidepanelAppearance::updateVerbs() method. - Made the "params" argument of LLSideTray::showPanel() and togglePanel() optional. Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/389/ --HG-- branch : product-engine
2010-05-11EXT-7305 : FIXED : Changed LLWearableDictionary to LLWearableTypeLoren Shih
Refactored LLWearableDictionary to look more like LLAssetType/LLFolderType/etc. in terms of code design. This required a lot of superficial changes across many files. Overall functionality has not changed.
2010-05-05Implemented task EXT-7156 (Appearance panel: "Wear" button should become ↵Vadim Savchuk
disabled and a loading indicator should appear next to the outfit name). When user presses the "Wear" button in the outfits list, we disable the button and display a perpetual loading indicator until all wearables of the outfit being worn get loaded. Reviewed by Sergey Litovchuk at https://codereview.productengine.com/secondlife/r/347/ --HG-- branch : product-engine
2010-04-30Implemented task EXT-6559 (Appearance panel: Add edit button in place of the ↵Vadim Savchuk
image display next to current look). - Changed the topmost part of the Appearance panel: * Added new "Edit current outfit" button. * Implemented COF status display (unsaved/wearing) according to the spec. * Minor XUI changes (font / dimensions / bg color). - Removed the temporary "Edit current outfit" button from the bottom of the Appearance panel. - Removed the temporary "ShowDebugAppearanceEditor" setting. TODO: use icons from the spec (currently missing). Reviewed by Nyx at https://codereview.productengine.com/secondlife/r/339/ --HG-- branch : product-engine
2010-04-28Fixed critical bug EXT-4837 ( [NUX] When filter results in null state, ↵Mike Antipov
provide a message suggesting the user try global search.) Implemented passing of entered filter substring without head spaces to search URI in help message for null filtered results. * Updated setting "no item message" to use search term from filter editor for avatar & group lists and for inventory panels. * Updated appropriate translatable strings to get [SEARCH_TERM] substitution. * Updated processing of filter substring to pass original string to methods applied new filter. Additional necessary changes * Changed place to set "no item message" for group list from refresh to where filter is updated (like in avatar lists) * Removed converting of filter substring to upper case in Places & My Appearance sidepanels (this conversion has already been implemented in where filter is applied) * Added a separate message for Landmarks to set search URI to secondlife:///app/search/places for Lanmarks panel; other inventory related panels have URL to all searched categories (secondlife:///app/search/all) Reviewed by Vadim Savchuk at https://codereview.productengine.com/secondlife/r/326/ --HG-- branch : product-engine
2010-04-21Implemented by SL EXT-6722(normal task) - Create modified inventory view for ↵Dmitry Zaporozhan
"my outfits" tab in top-level appearance sidebar (tier 1) llui: - Setting container panel for accordion tab control to dynamically add tabs to accordions. - Added method to dynamically remove accordion tabs. - Added LLIconCtrl image setter. newview: - Class LLOutfitsList - a list of agents's outfits from "My Outfits" inventory category which represents each outfit by an accordion tab with a list of items inside it. - Class LLWearableItemsList - a list of wearable items used in each accordion tab of "My Outfits" tab. - Class LLInventoryItemsList - a base class for LLWearableItemsList that represents inventory items by panels in LLFlatListView. - Class LLPanelInventoryItem - inventory item representation for a flat list. Item icon is set according to item type. - Class LLInventoryCategoriesObserver - an observer used in LLOutfitsList for monitoring changes to "My Outfits" inventory category and updating outfits accordion tabs and list of items for each outfit. Known issues: - Only first outfit tab is displayed in "My Outfits" until this tab is expanded. - Bottom bar buttons and filter field not functioning for "My Outfits" tab since LLOutfitsList still doesn't support selection, filtering and sorting. - "My Outfits" and "Wearing" tabs of "Appearance" side panel might need a common interface to use LLOutfitsList and LLinventoryPanel as tabs in LLPanelOutfitsInventory or "Wearing" tab should be replaces with LLOutfitsList class object i.e. a flat list. On review - https://codereview.productengine.com/secondlife/r/285/ --HG-- branch : product-engine
2010-04-13automated mergeLoren Shih
2010-04-09mergeIgor Borovkov
--HG-- branch : product-engine
2010-04-09done EXT-6687 Implement Save button functionality (Edit Outfit panel)Igor Borovkov
Implemented "Save", "Save as new" functionality. If the base outfit doesn't exist "Save as new" functionality is employed Reviewed by Neal Orman at https://codereview.productengine.com/secondlife/r/179 --HG-- branch : product-engine
2010-04-07automated mergeLoren Shih
2010-04-07PE merge from pe-viewer-trunkTofu Linden
2010-04-06EXT-6728 : Have LLInventoryFetchItems/DescendentsObserver inherit from a ↵Loren Shih
base abstract LLInventoryFetchObserver class Added a new abstract class LLInventoryFetchObserver from which LLInventoryFetchItems and LLInventoryFetchDescendents inherit. Also changed isEverythingComplete to isFinished and made some other minor superficial changes.
2010-04-06EXT-4151 : Immediately check if a fetchObserver filter is done, else add to ↵Loren Shih
observer list automatically FetchObservers now take in a list of IDs to check against. Made some naming changes.
2010-04-06automated mergeLoren Shih
2010-04-06EXT-4151 : Immediately check if a fetchObserver filter is done, else add to ↵Loren Shih
observer list automatically Preliminary work to clean up naming conventions.
2010-04-06mergeTofu Linden
2010-04-06Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-04-02mergeTofu Linden
2010-04-02EXT-5940 : INFRASTRUCTURE: Typedef all vector<LLUUID>'sLoren Shih
Fixed some more typedefs that I missed in first checkin.
2010-04-02done EXT-6674 Switch Edit Outfit panel (list at the top) to show content of ↵Igor Borovkov
the Current Outfit system folder reviewed at https://codereview.productengine.com/secondlife/r/159/ --HG-- branch : product-engine
2010-04-01automated mergeLoren Shih
2010-04-01EXT-4084 : Change LLInventoryBridge "LLFolderView* folder" to "LLFolderView ↵Loren Shih
*rootFolder" Superficial cleanup - changed all instances to "LLFolderView* root".
2010-04-01(work in progress) EXT-6564(major) - Fix wearable editing panelsDmitry Zaporozhan
Fixed Edit Shape panel layout: - fixed widget positioning according to spec - added gear button bar - fixed accordion positioning - fixed parameter list positioning TODO: - fix parameter panel positioning - apply changes to the rest of wearable panels Reviewed by Vadim Savchuk - https://codereview.productengine.com/secondlife/r/149/ --HG-- branch : product-engine
2010-03-31Merge from default branchMike Antipov
--HG-- branch : product-engine
2010-03-30Automated merge with ssh://hg.lindenlab.com/q/viewer-trunkNyx (Neal Orman)
2010-03-30EXT-6633 enable basic multiwearables demoNyx (Neal Orman)
Fixed several areas of code that were not multi-wearables enabled. Specifically allowed for the wearing of created outfits that had links to multiple items of the same type. Such outfits can be created by dragging multiple items of the same type into an unworn outfit folder. When you wear the outfit, all items (up to 5 per type) should be worn. Does not affect right-click options or other buttons. Code reviewed by Vir.
2010-03-30Merge from default branchVadim Savchuk
--HG-- branch : product-engine
2010-03-29MergeLoren Shih
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2010-03-29For EXT-4666: changed LLAppearanceManager to LLAppearanceMgr throughoutBrad Payne (Vir Linden)
2010-03-29done EXT-6547 Rename stuff related with Panel Look Info to Panel Outfit EditIgor Borovkov
renamed panel_look_info.xml to panel_outfit_edit.xml renamed llpanellookinfo.cpp/llpanellookinfo.h to llpaneloutfitedit.cpp/llpaneloutfitedit.h renamed LLPanelLookInfo to LLPanelOutfitEdit Reviewed at https://codereview.productengine.com/secondlife/r/130/ --HG-- branch : product-engine
2010-03-26EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Lots of superficial cleanup, particularly around "if (" formatting. Removed LLAgent as a friend of LLAgentCamera and refactored to use accessors.
2010-03-25EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()