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2024-08-09Merge remote-tracking branch 'origin/release/2024.06-atlasaurus' into developBrad Linden
# Conflicts: # .github/workflows/build.yaml # indra/llui/llscrolllistctrl.cpp
2024-08-09Merge remote-tracking branch 'origin/release/webrtc-voice' into ↵Brad Linden
release/2024.06-atlasaurus # Conflicts: # .github/workflows/build.yaml # indra/newview/CMakeLists.txt # indra/newview/llspeakers.cpp # indra/newview/llvoicechannel.cpp # indra/newview/llvoicechannel.h # indra/newview/llvoiceclient.cpp # indra/newview/llvoiceclient.h # indra/newview/llvoicewebrtc.cpp
2024-08-07Replace boost::shared_ptr with std in voice classesAndrey Kleshchev
2024-07-08Re-enable compiler warnings C4244 and C4396 except for lltracerecording.h ↵Ansariel
and llunittype.h for now
2024-06-10Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
project/gltf_development
2024-06-10Re-enable compiler warnings C4018, C4100, C4231 and C4506Ansariel
2024-05-23Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵Brad Linden
brad/merge-maint-a-to-dev
2024-05-22Fix line endlingsAnsariel
2024-05-22Merge remote-tracking branch 'origin/main' into DRTVWR-600-maint-AAnsariel
# Conflicts: # autobuild.xml # indra/cmake/CMakeLists.txt # indra/cmake/GoogleMock.cmake # indra/llaudio/llaudioengine_fmodstudio.cpp # indra/llaudio/llaudioengine_fmodstudio.h # indra/llaudio/lllistener_fmodstudio.cpp # indra/llaudio/lllistener_fmodstudio.h # indra/llaudio/llstreamingaudio_fmodstudio.cpp # indra/llaudio/llstreamingaudio_fmodstudio.h # indra/llcharacter/llmultigesture.cpp # indra/llcharacter/llmultigesture.h # indra/llimage/llimage.cpp # indra/llimage/llimagepng.cpp # indra/llimage/llimageworker.cpp # indra/llimage/tests/llimageworker_test.cpp # indra/llmessage/tests/llmockhttpclient.h # indra/llprimitive/llgltfmaterial.h # indra/llrender/llfontfreetype.cpp # indra/llui/llcombobox.cpp # indra/llui/llfolderview.cpp # indra/llui/llfolderviewmodel.h # indra/llui/lllineeditor.cpp # indra/llui/lllineeditor.h # indra/llui/lltextbase.cpp # indra/llui/lltextbase.h # indra/llui/lltexteditor.cpp # indra/llui/lltextvalidate.cpp # indra/llui/lltextvalidate.h # indra/llui/lluictrl.h # indra/llui/llview.cpp # indra/llwindow/llwindowmacosx.cpp # indra/newview/app_settings/settings.xml # indra/newview/llappearancemgr.cpp # indra/newview/llappearancemgr.h # indra/newview/llavatarpropertiesprocessor.cpp # indra/newview/llavatarpropertiesprocessor.h # indra/newview/llbreadcrumbview.cpp # indra/newview/llbreadcrumbview.h # indra/newview/llbreastmotion.cpp # indra/newview/llbreastmotion.h # indra/newview/llconversationmodel.h # indra/newview/lldensityctrl.cpp # indra/newview/lldensityctrl.h # indra/newview/llface.inl # indra/newview/llfloatereditsky.cpp # indra/newview/llfloatereditwater.cpp # indra/newview/llfloateremojipicker.h # indra/newview/llfloaterimsessiontab.cpp # indra/newview/llfloaterprofiletexture.cpp # indra/newview/llfloaterprofiletexture.h # indra/newview/llgesturemgr.cpp # indra/newview/llgesturemgr.h # indra/newview/llimpanel.cpp # indra/newview/llimpanel.h # indra/newview/llinventorybridge.cpp # indra/newview/llinventorybridge.h # indra/newview/llinventoryclipboard.cpp # indra/newview/llinventoryclipboard.h # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorygallery.cpp # indra/newview/lllistbrowser.cpp # indra/newview/lllistbrowser.h # indra/newview/llpanelobjectinventory.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llpanelprofile.h # indra/newview/llpreviewgesture.cpp # indra/newview/llsavedsettingsglue.cpp # indra/newview/llsavedsettingsglue.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llurllineeditorctrl.cpp # indra/newview/llvectorperfoptions.cpp # indra/newview/llvectorperfoptions.h # indra/newview/llviewerparceloverlay.cpp # indra/newview/llviewertexlayer.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/macmain.h # indra/test/test.cpp
2024-05-15Post-merge spaces fixAndrey Lihatskiy
2024-05-06Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into ↵RunitaiLinden
gltf-dev-maint-a-merge
2024-04-29#824 Process source files in bulk: replace tabs with spaces, convert CRLF to ↵Andrey Lihatskiy
LF, and trim trailing whitespaces as needed
2024-04-02#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. ↵RunitaiLinden
(#1115)
2024-03-27Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
# Conflicts: # indra/newview/llappviewer.cpp # indra/newview/llfloaterchangeitemthumbnail.cpp # indra/newview/llpanelprofile.cpp # indra/newview/llselectmgr.cpp # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/lltooldraganddrop.cpp # indra/newview/llviewerdisplay.cpp # indra/newview/llvovolume.cpp
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-17misc: BOOL to boolLars Næsbye Christensen
2024-02-12miscellaneous: BOOL (int) to real boolLars Næsbye Christensen
2024-02-08Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-07Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fixRunitaiLinden
Confusion between light diffuse and light color in HDR auto-adjust mode
2024-02-07Confusion between light diffuse and light color in HDR auto-adjust modeHenri Beauchamp
While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor when auto-adjusting, causing very bad lighting discrepancies in the latter mode (especially when not at midday or midnight). Let's use getSunlightColor() everywhere, shall we ?...
2024-02-02#677 Fix clip plane glitching out at certain anglesRunitaiLinden
2024-02-01#677 Set mirror pass flag in llsettingsvoRunitaiLinden
2024-01-31#677 Some clipping WIPJonathan "Geenz" Goodman
2024-01-12SL-20629 Fix first opened legacy env displaying probe ambience as '1'Andrey Kleshchev
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ↵RunitaiLinden
own passes and unify sky and water haze in forward rendering shaders.
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
# Conflicts: # indra/newview/CMakeLists.txt # indra/newview/VIEWER_VERSION.txt # indra/newview/llagent.cpp # indra/newview/llfloaternewfeaturenotification.cpp # indra/newview/llinventorybridge.cpp # indra/newview/llinventorymodel.cpp # indra/newview/lloutfitgallery.cpp # indra/newview/llpanelmaininventory.cpp # indra/newview/llpanelmaininventory.h # indra/newview/llsidepaneltaskinfo.cpp # indra/newview/llsidepaneltaskinfo.h # indra/newview/lltexturectrl.cpp # indra/newview/lltexturectrl.h # indra/newview/llviewerinventory.cpp # indra/newview/llviewerobject.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llviewertexturelist.h # indra/newview/skins/default/xui/en/floater_new_feature_notification.xml # indra/newview/skins/default/xui/en/menu_inventory.xml
2023-09-11Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842RunitaiLinden
2023-09-11SL-19842 WIP -- Now that probes can override ambient, unroll ambient ↵RunitaiLinden
darkening hacks.
2023-08-23Merge branch main (DRTVWR-582) into DRTVWR-567Andrey Kleshchev
# Conflicts: # indra/newview/app_settings/settings.xml # indra/newview/llinventoryfunctions.cpp # indra/newview/llinventoryfunctions.h # indra/newview/llinventorymodel.cpp # indra/newview/llinventoryobserver.cpp # indra/newview/llinventoryobserver.h # indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-08-22SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.RunitaiLinden
2023-06-21SL-19792 Fix for visible gaps in water between region water and void water.RunitaiLinden
2023-06-13SL-19858 FIXED Viewer crash when creating a new Setting in inventoryMaxim Nikolenko
2023-06-12SL-19856 Adjust water fog density range. Incidental decruft.RunitaiLinden
2023-06-07SL-19823 Edit not active for itemsAndrey Kleshchev
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ↵RunitaiLinden
when probe ambiance is zero. Hack for desaturating legacy materials has been removed for performance and quality reasons. Adds a new setting for auto adjusting legacy skies. This is the PBR "opt out" button. If disabled, legacy skies will disable tonemapping, automatic probe ambiance, and HDR/exposure. If enabled, legacy skies will behave as if probe ambiance and HDR scale are 1.0, and ambient will be cut in half. HDR scale will act as a sky brightener, but will automatically adjust dynamic exposure so the sky will be properly exposed. If you want relatively even exposure all the time, set HDR Scale to 1.0. If you want a high range of exposures between indoor/dark areas and outdoor/bright areas, increase HDR Scale. Also tuned up SSAO (thanks Rye!). Reviewed with Brad.
2023-05-24SL-19711 - viewer can't parse environments. Fixed max parsing bugsimon
(cherry picked from commit eb0516b9940f200b32349d611f38f1ccee48005d)
2023-05-23SL-19760 Remove hacky HSL bump for ambient sky color (broken on edge cases, ↵RunitaiLinden
not helpful).
2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-559Brad Linden
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
It seems newer compilers have a different interpretation of exactly when to engage LLSDArray's copy constructor. In particular, this assignment: some_LLSD_map[key] = LLSDArray(...)(...)...; used to convert the LLSDArray object directly to LLSD; now it first calls the custom copy constructor, which embeds the intended array within an outer array before assigning it into the containing map. The newer llsd::array() function avoids that problem because what it returns is already an LLSD object. Taking inventory of LLSDArray assignments of that form turned up a number of workarounds like LLSD(LLSDArray(...)). Replacing those with llsd::array() is both simpler and more readable. Tip of the hat to Chorazinallen for surfacing this issue! (cherry picked from commit bb718155bddfbe7007029a0c9e69a4a98615f14d)
2023-04-21DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruftRunitaiLinden
2023-04-12SL-19390 Make "Cloud Coverage" feedback into ambient when probe ambiance is ↵RunitaiLinden
zero and feedback into probe ambiance when probe ambiance is not zero.
2023-03-07SL-19355 Irradiance rebalance.Dave Parks
2023-03-02SL-19281 Unify handling of haze and gamma between fullbright and not and ↵Dave Parks
move haze back to sRGB color space to stay consistent with sky colors. Also fix broken "roughness" stuck at 0.2.
2023-02-07SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance ↵Dave Parks
and make the value a debug setting.
2023-02-07SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering ↵Dave Parks
(optimization). Incidental decruft.
2023-02-03Merge branch 'xcode-14.1' into andreyk/SL-19134Andrey Kleshchev
# Conflicts: # indra/llcommon/llsdserialize.cpp # indra/llcommon/llsdserialize.h
2023-01-31SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent ↵Dave Parks
irradiance maps from being brighter than the environment.
2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ↵Dave Parks
2GB), remove irradiance map feedback loop (one bounce, but but more stable and allows for much brighter first bounce), make sky contribution to irradiance not tint the world blue. Make irradiance that appears in radiance maps match world irradiance.