| Age | Commit message (Collapse) | Author | 
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|  | LLVector3/4 and fall back mul_mat4_vec3 to scalar implementation to attempt crash mitigation (#3339) | 
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|  | * #3103 Add the ability to disable the emissive buffer for older GPUs with low memory bandwidth.
* #3135 Add a "vintage" mode for slower GPUs
* #2719 Fix for skies being overbrightened
* #2632 Do not apply tonemapping on legacy skies | 
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|  | Intent is to eventually use only stored variables for everything.
LLSD operations are far too expensive. | 
|  | CANMOD) | 
|  | # Conflicts:
 #	.github/workflows/build.yaml
 #	indra/llui/llscrolllistctrl.cpp | 
|  | release/2024.06-atlasaurus
 # Conflicts:
 #	.github/workflows/build.yaml
 #	indra/newview/CMakeLists.txt
 #	indra/newview/llspeakers.cpp
 #	indra/newview/llvoicechannel.cpp
 #	indra/newview/llvoicechannel.h
 #	indra/newview/llvoiceclient.cpp
 #	indra/newview/llvoiceclient.h
 #	indra/newview/llvoicewebrtc.cpp | 
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|  | and llunittype.h for now | 
|  | project/gltf_development | 
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|  | brad/merge-maint-a-to-dev | 
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|  | # Conflicts:
#	autobuild.xml
#	indra/cmake/CMakeLists.txt
#	indra/cmake/GoogleMock.cmake
#	indra/llaudio/llaudioengine_fmodstudio.cpp
#	indra/llaudio/llaudioengine_fmodstudio.h
#	indra/llaudio/lllistener_fmodstudio.cpp
#	indra/llaudio/lllistener_fmodstudio.h
#	indra/llaudio/llstreamingaudio_fmodstudio.cpp
#	indra/llaudio/llstreamingaudio_fmodstudio.h
#	indra/llcharacter/llmultigesture.cpp
#	indra/llcharacter/llmultigesture.h
#	indra/llimage/llimage.cpp
#	indra/llimage/llimagepng.cpp
#	indra/llimage/llimageworker.cpp
#	indra/llimage/tests/llimageworker_test.cpp
#	indra/llmessage/tests/llmockhttpclient.h
#	indra/llprimitive/llgltfmaterial.h
#	indra/llrender/llfontfreetype.cpp
#	indra/llui/llcombobox.cpp
#	indra/llui/llfolderview.cpp
#	indra/llui/llfolderviewmodel.h
#	indra/llui/lllineeditor.cpp
#	indra/llui/lllineeditor.h
#	indra/llui/lltextbase.cpp
#	indra/llui/lltextbase.h
#	indra/llui/lltexteditor.cpp
#	indra/llui/lltextvalidate.cpp
#	indra/llui/lltextvalidate.h
#	indra/llui/lluictrl.h
#	indra/llui/llview.cpp
#	indra/llwindow/llwindowmacosx.cpp
#	indra/newview/app_settings/settings.xml
#	indra/newview/llappearancemgr.cpp
#	indra/newview/llappearancemgr.h
#	indra/newview/llavatarpropertiesprocessor.cpp
#	indra/newview/llavatarpropertiesprocessor.h
#	indra/newview/llbreadcrumbview.cpp
#	indra/newview/llbreadcrumbview.h
#	indra/newview/llbreastmotion.cpp
#	indra/newview/llbreastmotion.h
#	indra/newview/llconversationmodel.h
#	indra/newview/lldensityctrl.cpp
#	indra/newview/lldensityctrl.h
#	indra/newview/llface.inl
#	indra/newview/llfloatereditsky.cpp
#	indra/newview/llfloatereditwater.cpp
#	indra/newview/llfloateremojipicker.h
#	indra/newview/llfloaterimsessiontab.cpp
#	indra/newview/llfloaterprofiletexture.cpp
#	indra/newview/llfloaterprofiletexture.h
#	indra/newview/llgesturemgr.cpp
#	indra/newview/llgesturemgr.h
#	indra/newview/llimpanel.cpp
#	indra/newview/llimpanel.h
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorybridge.h
#	indra/newview/llinventoryclipboard.cpp
#	indra/newview/llinventoryclipboard.h
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorygallery.cpp
#	indra/newview/lllistbrowser.cpp
#	indra/newview/lllistbrowser.h
#	indra/newview/llpanelobjectinventory.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llpanelprofile.h
#	indra/newview/llpreviewgesture.cpp
#	indra/newview/llsavedsettingsglue.cpp
#	indra/newview/llsavedsettingsglue.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llurllineeditorctrl.cpp
#	indra/newview/llvectorperfoptions.cpp
#	indra/newview/llvectorperfoptions.h
#	indra/newview/llviewerparceloverlay.cpp
#	indra/newview/llviewertexlayer.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/macmain.h
#	indra/test/test.cpp | 
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|  | gltf-dev-maint-a-merge | 
|  | LF, and trim trailing whitespaces as needed | 
|  | (#1115) | 
|  | # Conflicts:
#	indra/newview/llappviewer.cpp
#	indra/newview/llfloaterchangeitemthumbnail.cpp
#	indra/newview/llpanelprofile.cpp
#	indra/newview/llselectmgr.cpp
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/lltooldraganddrop.cpp
#	indra/newview/llviewerdisplay.cpp
#	indra/newview/llvovolume.cpp | 
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|  | Confusion between light diffuse and light color in HDR auto-adjust mode | 
|  | While the SUNLIGHT_COLOR uniform is initialized with getSunlightColor() when not
auto-adjusting for HDR, it is overwritten with getSunDiffuse()*auto_adjust_factor
when auto-adjusting, causing very bad lighting discrepancies in the latter mode
(especially when not at midday or midnight).
Let's use getSunlightColor() everywhere, shall we ?... | 
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|  | own passes and unify sky and water haze in forward rendering shaders. | 
|  | # Conflicts:
#	indra/newview/CMakeLists.txt
#	indra/newview/VIEWER_VERSION.txt
#	indra/newview/llagent.cpp
#	indra/newview/llfloaternewfeaturenotification.cpp
#	indra/newview/llinventorybridge.cpp
#	indra/newview/llinventorymodel.cpp
#	indra/newview/lloutfitgallery.cpp
#	indra/newview/llpanelmaininventory.cpp
#	indra/newview/llpanelmaininventory.h
#	indra/newview/llsidepaneltaskinfo.cpp
#	indra/newview/llsidepaneltaskinfo.h
#	indra/newview/lltexturectrl.cpp
#	indra/newview/lltexturectrl.h
#	indra/newview/llviewerinventory.cpp
#	indra/newview/llviewerobject.cpp
#	indra/newview/llviewertexturelist.cpp
#	indra/newview/llviewertexturelist.h
#	indra/newview/skins/default/xui/en/floater_new_feature_notification.xml
#	indra/newview/skins/default/xui/en/menu_inventory.xml | 
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|  | darkening hacks. | 
|  | # Conflicts:
#	indra/newview/app_settings/settings.xml
#	indra/newview/llinventoryfunctions.cpp
#	indra/newview/llinventoryfunctions.h
#	indra/newview/llinventorymodel.cpp
#	indra/newview/llinventoryobserver.cpp
#	indra/newview/llinventoryobserver.h
#	indra/newview/skins/default/xui/ja/floater_inventory_item_properties.xml | 
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