Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-02-13 | SL-10181, SL-10546 | Graham Linden | |
Fix distortion map rendering in deferred mode not including underwater fog effects. Fix distortion map rendering not including post-deferred content at all. Fix distortion map rendering not including anything but sky when camera is underwater. Update sun_up_factor/sunmoon_glow_factor uniforms even when sun disc isn't in use. | |||
2019-01-30 | SL-9925: Viewer now shows an error message if import from legacy windlight ↵ | Rider Linden | |
fails. | |||
2019-01-08 | SL-10305 fix post deferred gamma correction to address ALM mismatch with ↵ | Graham Linden | |
non-ALM lighting. | |||
2018-12-20 | SL-10274 FIXED [EEP] Settings object created by Save As cannot be copied ↵ | maxim_productengine | |
from an object | |||
2018-10-31 | SL-9924 [EEP] Environment Settings permissions can be dropped by Save As button | andreykproductengine | |
2018-11-01 | SL-10000 fix storing of ambient value when converting legacy settings | Graham Linden | |
2018-10-29 | SL-1476 EEP Better shader resets and transitions | andreykproductengine | |
2018-10-19 | Merge | Graham Linden | |
2018-10-18 | Port sim-side changes to back-conversion of new settings to legacy. | Graham Linden | |
Fix validating of density multiplier to clamp >= 0.0001f. Port fix to setter for ambient color in sky settings. | |||
2018-10-17 | SL-9889: New reconverted default assets | Rider Linden | |
2018-10-17 | SL-9853 FIXED [EEP] Default Settings object cannot be copied by other users. | maxim_productengine | |
2018-10-10 | Fix names of WATER_BLUR_MULTIPILER. | Graham Linden | |
Give wave direction uniforms more meaningful names in shaders. Add comments on glow size/focus conversions for clarity. | |||
2018-10-09 | SL-1289 | Graham Linden | |
add cloud_variance control for randomized perturbance of clouds to break up tiling monotony | |||
2018-10-05 | SL-1925 | Graham Linden | |
More settings for rainbow/halo atmospheric effects, final default asset UUIDs, and shader mods. | |||
2018-09-26 | SL-1825 EEP - default description should be empty | andreykproductengine | |
2018-09-26 | SL-9732 FIXED [EEP] Save As does not provide dialogue to supply new setting name | maxim_productengine | |
2018-09-21 | SL-9715 [EEP] Allow setting default creation permissions for environment ↵ | maxim_productengine | |
settings | |||
2018-09-18 | SL-9685 | Graham Linden | |
Make sure legacy opaque water texture ID is assigned so it can be bound for lowest graphics use. | |||
2018-09-07 | Work to make edit floaters respect no mod and no trans. Importing no-trans ↵ | Rider Linden | |
frame will cause day cycle to become no trans. | |||
2018-08-31 | Better code for finding a file when loading legacy windlights | Rider Linden | |
2018-08-30 | MAINT-9007 | Graham Linden | |
fix management of water plane and fog Ks shader uniforms | |||
2018-08-24 | Remove "Commit" from fixed editor. Check isDirty() before replacing or ↵ | Rider Linden | |
closing fixed editor. | |||
2018-08-22 | MAINT-9026 hook up sun/moon scale to settingsvo and render code | Graham Linden | |
2018-08-17 | Merge | Rider Linden | |
2018-08-16 | Fix constness of LLSettingsVODay::buildDeepCloneAndUncompress. | Graham Linden | |
2018-08-16 | Make settings vfuncs use SETTINGS_OVERRIDE macro (override keyword in viewer ↵ | Graham Linden | |
codebase) to fix OS X compilation. Mark cloning funcs and derived class overrides as const. | |||
2018-08-16 | MAINT-8952 EEP make sure settings will be re-compressed | andreykproductengine | |
2018-08-15 | Merge | Rider Linden | |
2018-08-15 | MAINT-8990, MAINT-9002: First pass rework on environment panels, region/parcel | Rider Linden | |
2018-08-15 | MAINT-8952 EEP 'uncompress' day tracks before editing | andreykproductengine | |
2018-08-03 | MAINT-8902 fix encroaching 'legacy' issues | andreykproductengine | |
2018-08-03 | MAINT-7699: More robust cap protocol, better support for delete and support ↵ | Rider Linden | |
for individual tracks, support for setting environment by asset id in the cap MAINT-7703: Initial flags sent in message protocol for parcels | |||
2018-07-30 | MAINT-8904: Creating new setting in inventory now causes simulator to assign ↵ | Rider Linden | |
default asset ID to inventory item. | |||
2018-07-10 | Merged in graham_linden/viewer-eep-graham (pull request #22) | Rider Linden | |
Support blending current/next bloom textures in deferred star rendering. | |||
2018-07-10 | Support blending current/next bloom textures in deferred star rendering. | Graham Linden | |
2018-07-09 | Attempting to create a settings inventory item on a non-eep region will now ↵ | Rider Linden | |
show a visible failure message to the user. Menu items for greating settings in inventory are disabled on non eep regions. | |||
2018-07-03 | MAINT-8821: New "My Environments" floater. First pass. | Rider Linden | |
2018-06-28 | Creating settings objects in the correct folders. Correctly check if clouds ↵ | Rider Linden | |
paused. | |||
2018-06-26 | Remove unnecessary coord sys transformation to fix moon positioning. | Graham Linden | |
Avoid doing sky texture generation when using atmospherics shaders (which don't need that texture anyway). | |||
2018-06-22 | Make LLSettingsFoo::defaults() funcs only calculate the invariant values ↵ | Graham Linden | |
once (use static trick ala the validations). Fix conversion of legacy settings w/ non-zero east angles to account for those values being CW radian angles. | |||
2018-06-13 | Mods to hook up water settings to water normals for rendering with support ↵ | Graham Linden | |
for current to next blending. Modify LLSettingsFoo::buildDefaultFoo to use a static and avoid re-validation of default sky/water/daycycle settings. Remove all references to gSun/MoonTextureId globals (they should come from sky settings now). | |||
2018-06-12 | Merge | Rider Linden | |
2018-06-12 | Time threshold on timer based updates. Editor can replace frame with one ↵ | Rider Linden | |
from inventory. Extra check on adding a frame type. | |||
2018-06-12 | Fix env panel forward action. | Graham Linden | |
Make env panel update environment when jumping frame to frame. Add separate funcs for sun/moon vectors in various coord systems. Make haze glow only pay attention to sun (i.e. fix sun glow when moon is near horizon in daytime). | |||
2018-06-11 | Make cloud rendering use textures defined in sky settings and add code to ↵ | Graham Linden | |
shaders to lerp between current and next cloud texture. | |||
2018-06-11 | Merge | Graham Linden | |
2018-06-11 | Fix water fog consolidation in underwater shaders. | Graham Linden | |
Add plumbing facilities to allow current and next moon textures to be passed to moon shader. Modify moon shader to blend between current and next moon textures by blend factor. | |||
2018-06-08 | Settings inventory picker. | Rider Linden | |
2018-06-02 | Use more typedefs to simplify sync between viewer and sim env settings code. | Graham Linden | |
2018-06-02 | Merge | Graham Linden | |