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Megapahit's fork of the Second Life viewer.
Erik Kundiman
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llsettingsvo.cpp
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2024-05-06
Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-...
RunitaiLinden
2024-04-02
#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. (#1...
RunitaiLinden
2024-03-27
Merge branch 'main' into DRTVWR-600-maint-A
Andrey Lihatskiy
2024-02-21
Convert remaining BOOL to bool
Ansariel
2024-02-17
misc: BOOL to bool
Lars Næsbye Christensen
2024-02-12
miscellaneous: BOOL (int) to real bool
Lars Næsbye Christensen
2024-02-08
Merge branch 'release/materials_featurette' into materials_featurette/mirrors
RunitaiLinden
2024-02-07
Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fix
RunitaiLinden
2024-02-07
Confusion between light diffuse and light color in HDR auto-adjust mode
Henri Beauchamp
2024-02-02
#677 Fix clip plane glitching out at certain angles
RunitaiLinden
2024-02-01
#677 Set mirror pass flag in llsettingsvo
RunitaiLinden
2024-01-31
#677 Some clipping WIP
Jonathan "Geenz" Goodman
2024-01-12
SL-20629 Fix first opened legacy env displaying probe ambience as '1'
Andrey Kleshchev
2023-11-30
SL-20611 Incorporate water haze into new post effect atmospherics goodness
RunitaiLinden
2023-11-16
SL-20611 Make haze effect local lights -- move sky and water haze to their ow...
RunitaiLinden
2023-10-03
Merge branch 'main' (DRTVWR-567) into DRTVWR-559
Andrey Kleshchev
2023-09-11
Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842
RunitaiLinden
2023-09-11
SL-19842 WIP -- Now that probes can override ambient, unroll ambient darkenin...
RunitaiLinden
2023-08-23
Merge branch main (DRTVWR-582) into DRTVWR-567
Andrey Kleshchev
2023-08-23
Merge remote-tracking branch 'origin/main' into DRTVWR-559
Brad Linden
2023-08-22
SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.
RunitaiLinden
2023-06-21
SL-19792 Fix for visible gaps in water between region water and void water.
RunitaiLinden
2023-06-13
SL-19858 FIXED Viewer crash when creating a new Setting in inventory
Maxim Nikolenko
2023-06-12
SL-19856 Adjust water fog density range. Incidental decruft.
RunitaiLinden
2023-06-07
SL-19823 Edit not active for items
Andrey Kleshchev
2023-06-01
DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...
RunitaiLinden
2023-05-24
SL-19711 - viewer can't parse environments. Fixed max parsing bug
simon
2023-05-23
SL-19760 Remove hacky HSL bump for ambient sky color (broken on edge cases, n...
RunitaiLinden
2023-05-04
Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-559
Brad Linden
2023-05-03
DRTVWR-575: Replace some LLSDArray() usage with llsd::array().
Nat Goodspeed
2023-04-21
DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruft
RunitaiLinden
2023-04-12
SL-19390 Make "Cloud Coverage" feedback into ambient when probe ambiance is z...
RunitaiLinden
2023-03-07
SL-19355 Irradiance rebalance.
Dave Parks
2023-03-02
SL-19281 Unify handling of haze and gamma between fullbright and not and move...
Dave Parks
2023-02-07
SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance ...
Dave Parks
2023-02-07
SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...
Dave Parks
2023-02-03
Merge branch 'xcode-14.1' into andreyk/SL-19134
Andrey Kleshchev
2023-01-31
SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra...
Dave Parks
2023-01-30
SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...
Dave Parks
2023-01-03
DRTVWR-575: Replace some LLSDArray() usage with llsd::array().
Nat Goodspeed
2022-12-16
SL-18780 Feedback cloud coverage into reflection probe ambiance to recover le...
Dave Parks
2022-12-07
SL-18777 PBR upload was stuck waiting for texture
akleshchev
2022-10-12
SL-18190 Fix for assert on 360 snapshot and ? fix for mac build ?
Dave Parks
2022-10-12
SL-18190 Remove water reflection detail combo box and reimplement "Transparen...
Dave Parks
2022-10-11
SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...
Dave Parks
2022-10-10
SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...
Dave Parks
2022-09-29
SL-18190 Fix for haze color being completely wrong (now it's just half wrong).
Dave Parks
2022-09-28
SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glsl
Dave Parks
2022-09-27
SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...
Dave Parks
2022-09-26
SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...
Dave Parks
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