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path: root/indra/newview/llsettingsvo.cpp
AgeCommit message (Expand)Author
2024-05-06Merge remote-tracking branch 'origin/DRTVWR-600-maint-A' into gltf-dev-maint-...RunitaiLinden
2024-04-02#854 Fix for skies that shouldn't be auto-adjusted getting auto-adjusted. (#1...RunitaiLinden
2024-03-27Merge branch 'main' into DRTVWR-600-maint-AAndrey Lihatskiy
2024-02-21Convert remaining BOOL to boolAnsariel
2024-02-17misc: BOOL to boolLars Næsbye Christensen
2024-02-12miscellaneous: BOOL (int) to real boolLars Næsbye Christensen
2024-02-08Merge branch 'release/materials_featurette' into materials_featurette/mirrorsRunitaiLinden
2024-02-07Merge pull request #755 from sldevel/pbr-hdr-auto-adjust-fixRunitaiLinden
2024-02-07Confusion between light diffuse and light color in HDR auto-adjust modeHenri Beauchamp
2024-02-02#677 Fix clip plane glitching out at certain anglesRunitaiLinden
2024-02-01#677 Set mirror pass flag in llsettingsvoRunitaiLinden
2024-01-31#677 Some clipping WIPJonathan "Geenz" Goodman
2024-01-12SL-20629 Fix first opened legacy env displaying probe ambience as '1'Andrey Kleshchev
2023-11-30SL-20611 Incorporate water haze into new post effect atmospherics goodnessRunitaiLinden
2023-11-16SL-20611 Make haze effect local lights -- move sky and water haze to their ow...RunitaiLinden
2023-10-03Merge branch 'main' (DRTVWR-567) into DRTVWR-559Andrey Kleshchev
2023-09-11Merge remote-tracking branch 'remotes/origin/DRTVWR-559' into davep/SL-19842RunitaiLinden
2023-09-11SL-19842 WIP -- Now that probes can override ambient, unroll ambient darkenin...RunitaiLinden
2023-08-23Merge branch main (DRTVWR-582) into DRTVWR-567Andrey Kleshchev
2023-08-23Merge remote-tracking branch 'origin/main' into DRTVWR-559Brad Linden
2023-08-22SL-19842 WIP -- Move sky auto adjustment magic numbers to debug settings.RunitaiLinden
2023-06-21SL-19792 Fix for visible gaps in water between region water and void water.RunitaiLinden
2023-06-13SL-19858 FIXED Viewer crash when creating a new Setting in inventoryMaxim Nikolenko
2023-06-12SL-19856 Adjust water fog density range. Incidental decruft.RunitaiLinden
2023-06-07SL-19823 Edit not active for itemsAndrey Kleshchev
2023-06-01DRTVWR-559 Revert skies to be very close to release and disable tone mapping ...RunitaiLinden
2023-05-24SL-19711 - viewer can't parse environments. Fixed max parsing bugsimon
2023-05-23SL-19760 Remove hacky HSL bump for ambient sky color (broken on edge cases, n...RunitaiLinden
2023-05-04Merge remote-tracking branch 'origin/zap-LLSDArray' into DRTVWR-559Brad Linden
2023-05-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
2023-04-21DRTVWR-559 Nudge legacy sky ambient to be more like release. Incidental decruftRunitaiLinden
2023-04-12SL-19390 Make "Cloud Coverage" feedback into ambient when probe ambiance is z...RunitaiLinden
2023-03-07SL-19355 Irradiance rebalance.Dave Parks
2023-03-02SL-19281 Unify handling of haze and gamma between fullbright and not and move...Dave Parks
2023-02-07SL-18780 Turn down contribution of cloud shadow to reflection probe ambiance ...Dave Parks
2023-02-07SL-19147 Water quality pass. Remove gl_FragDepth writes from sky rendering (...Dave Parks
2023-02-03Merge branch 'xcode-14.1' into andreyk/SL-19134Andrey Kleshchev
2023-01-31SL-19015 Balance sun/sky ambiance with punctual light ambiance. Prevent irra...Dave Parks
2023-01-30SL-19015 Bump probe resolution back to 256 by default (drop to 128 if vram < ...Dave Parks
2023-01-03DRTVWR-575: Replace some LLSDArray() usage with llsd::array().Nat Goodspeed
2022-12-16SL-18780 Feedback cloud coverage into reflection probe ambiance to recover le...Dave Parks
2022-12-07SL-18777 PBR upload was stuck waiting for textureakleshchev
2022-10-12SL-18190 Fix for assert on 360 snapshot and ? fix for mac build ?Dave Parks
2022-10-12SL-18190 Remove water reflection detail combo box and reimplement "Transparen...Dave Parks
2022-10-11SL-18190 Cleanup -- convert some vec4's to vec3's (as they really are), remov...Dave Parks
2022-10-10SL-18190 Fix alpha not playing nice with water surface by split LLDrawPoolAlp...Dave Parks
2022-09-29SL-18190 Fix for haze color being completely wrong (now it's just half wrong).Dave Parks
2022-09-28SL-18190 Prune srgb_to_linear from atmosphericsFuncs.glslDave Parks
2022-09-27SL-18190 WIP -- Take 2 on linear space windlight (more methodical approach --...Dave Parks
2022-09-26SL-18190 WIP - Windlight to linear space proof of concept, better parity betw...Dave Parks