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path: root/indra/newview/llselectmgr.cpp
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2013-03-09Dynamically add and remove "Use texture" normal/specular setting.Tonya Souther
2013-03-08SH-3959 WIP - pass information about type of fetched image - server bake, ↵Brad Payne (Vir Linden)
host bake, map tile, etc - down the chain so LLTextureFetchWorker can adjust behavior as needed
2013-03-06renamed LLTrace stat gathering classes/methods to make the structure of ↵Richard Linden
LLTrace clearer Count becomes CountStatHandle Count.sum becomes sum(Count, value), etc.
2013-02-28Clear face's material ID internally when removing the material.Tonya Souther
2013-02-27Wire up LLMaterialMgr::remove() to edit panel.Tonya Souther
2013-02-12merge up to 3.4.5-releaseOz Linden
2013-02-06Tell the renderer to use the updated material immediately on editing it.Tonya Souther
2013-01-31Merging in main repository.Tonya Souther
2013-01-31Control reorganization and bugfixes.Tonya Souther
2013-01-30Merge with latest viewer-dev-materials.Geenz
2013-01-29Editing interface for normal and specular maps and other parameters.Tonya Souther
2013-01-25Trying to set materials up for rendering! Yay!Geenz
2013-01-24merging in viewer-beta.Nyx Linden
Most of the merge was clean, a couple conflicts. Brought over a couple patches manually for llpolymesh.
2012-10-25MAINT-1743 "Use Selection for Grid" does not change the grid ruler to ↵Kelly Washington
"Reference" in the tools floater Reviewed with Simon.
2012-10-17SH-3405 WIP convert existing stats to lltrace systemRichard Linden
started conversion of llviewerassetstats removed old, dead LLViewerStats code made units tracing require units declaration clean up of units handling
2012-10-15SH-3405 WIP convert existing stats to lltrace systemRichard Linden
converted all remaining LLViewerStats to lltrace
2012-10-15MAINT-1598 Edit Linked Parts isn't returning creator/ownerKelly Washington
* Show creator, owner and group information when only selecting a single prim in a linkset. reviewed with Simon
2012-10-11Updating linux build to gcc4.6Don Kjer
2012-10-02MAINT-1526 : Save Back to Inventory has been disabled on server side butsimon@Simon-PC.lindenlab.com
stays in UI. Removed it. Reviewed by Kelly
2012-09-04Split gl-specific LLViewerTexture implementation into llrender/LLGLViewerTextureDon Kjer
2012-07-31Merge in viewer-developmentsimon@Simon-PC.lindenlab.com
2012-07-23Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-07-12PATH-807: Ensuring that the "Show in linksets..." and "Show in ↵Todd Stinson
characters..." right-click menu option does not show for objects outside the current region.
2012-07-12PATH-807: Adding an additional check for if the object is marked as ↵Todd Stinson
volume-detect. Note that this will require Andrew's corresponding server-side change to take effect. However, the viewer change alone should have no neative effect prior to the server being updated.
2012-07-10PATH-807: BUGFIX Filtering which objects will contain the right-click ↵Todd Stinson
context-sensitive menu option of "Show in linksets...".
2012-06-22Pull and merge from ssh://hg@bitbucket.org/lindenlab/viewer-release.Todd Stinson
2012-06-22PATH-760: Adding another pathfinding test method to the selection manager.Todd Stinson
2012-06-21PATH-760: Ensuring that the pathfinding attribute field works correctly with ↵Todd Stinson
multiple objects selected.
2012-06-21PATH-760: Renaming some methods of LLSelectMgr.Todd Stinson
2012-06-19MAINT-794 Factor out a lot of CPU overhead around updating objects.Dave Parks
2012-05-22MAINT-119 FIXED (PUBLIC]no-transfer textures not searchable via texture picker)Paul ProductEngine
- Implemented Richard's and Leo's spec - Also fixed an issue when applying no-transfer texture for an object using texture picker, creates redundant copies of the texture in the object's content
2012-03-30PATH-450: Disabling the movement and shape manipulation widgets when editing ↵Todd Stinson
an item in a linked set.
2012-03-29PATH-450: BUGFIX Ensuring that permanent objects cannot be linked in frozen ↵Todd Stinson
mode. Displaying a modal notification if user attempts.
2012-03-27MAINT-853: Audit sendListToRegions() function calls and fix memory leaks.simon_linden
Reviewed by Kelly
2012-03-26MAINT-852 / VWR-8761 : Cannot delete object description. Now you can. ↵simon@Simon-PC.lindenlab.com
Reviewed by Kelly.
2012-03-23PATH-199: Disabling the Take and Delete right-click context menu options ↵Todd Stinson
when object is enforced permanent.
2012-03-21PATH-199: Disabling more functionality of the build tool floater when ↵Todd Stinson
permanancy is enforced.
2012-03-16Removing unreachable code from the viewer. Corresponding changes made on ↵Todd Stinson
the server to remove the message handling.
2012-03-13PATH-199: Enforcing permanent objects in frozen state to not move.Todd Stinson
2012-02-28PATH-199: Cleaning up code related to object flags so that I can better use ↵Todd Stinson
the flags to managed pathfinding flags such as permanent and character.
2012-04-13MAINT-939 Potential fix for crash when editing objects.Dave Parks
2012-01-18SH-2598 Fix for crash when rendering mesh silhouette (workaround driver bug ↵Dave Parks
by rendering from client memory instead of using face VBO).
2011-11-16SH-2690 Add comments per Vir's review feedbackDave Parks
2011-11-16SH-2690 Fix for spammy triangle death on GeForce 7800 Go when selecting ↵Dave Parks
flexi attachments.
2011-11-10SH-2644 Fix debug display that shows selection triangle count and streaming costDave Parks
2011-10-07SH-2031 Profile guided optimization of matrix opsDave Parks
- don't use F64 except where needed (should really factor out calls to gluProject) - get rid of sorting by texture in favor of sorting by matrix (no sort needed, geometry is already matrix sorted as a result of frustum cull tree traversal order) - unroll matrix sync inner loop and cache MVP and normal matrices
2011-09-26mergeDave Parks
2011-09-14SH-2243 work in progress -- application side matrix stack managementDave Parks
2011-08-27SH-2242 Physics shape display works again, added asserts to flush out areas ↵Dave Parks
where state being consumed by a shader does not match state being provided by vertex buffers.
2011-08-22mergeBrad Payne (Vir Linden)