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path: root/indra/newview/llselectmgr.cpp
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2022-09-14SL-18044 (PBR) No-copy textures not applying to objectsAndrey Kleshchev
2022-09-01Merge branch 'DRTVWR-559' of bitbucket.org:lindenlab/viewer into SL-17967Howard Stearns
2022-09-01SL-17967 - _ARB constant removalHoward Stearns
2022-09-01SL-17999 PBR material in tool's texture tabAndrey Kleshchev
2022-08-09SL-17653 Perially done restoration functionalityAndrey Kleshchev
2022-06-09SL-17573 Add "dynamic" checkbox, also followup on SL-17551 and do "Select ↵Dave Parks
Invisible Objects" checkbox instead of "Select Reflection Probes"
2022-06-09SL-17551 Add "Select Reflection Probes" menu option and make invisible ↵Dave Parks
objects less annoying when alt-zooming in edit mode.
2022-03-01Merge branch 'master' (DRTVWR-557) into DRTVWR-546Andrey Kleshchev
# Conflicts: # autobuild.xml # doc/contributions.txt # indra/cmake/GLOD.cmake # indra/llcommon/tests/llprocess_test.cpp # indra/newview/VIEWER_VERSION.txt # indra/newview/lldrawpoolavatar.cpp # indra/newview/llfloatermodelpreview.cpp # indra/newview/llmodelpreview.cpp # indra/newview/llviewertexturelist.cpp # indra/newview/llvovolume.cpp # indra/newview/viewer_manifest.py
2021-11-30SL-16386 replace gutted LLRender::setAlphaRejectSettings() with explicit flush()Dave Houlton
2021-11-19SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang. (cherry picked from commit 8458ad8890cf0a11804996210d7bcfbdaa3eec2e)
2021-11-16DRTVWR-546 merge in master v6.5.1Dave Houlton
2021-11-16SL-16364 Removed the grid step cap for non-HUD objectsAndrey Lihatskiy
2021-11-15Revert "SL-16220: Merge branch 'origin/DRTVWR-546' into glthread"Dave Houlton
This reverts commit 5188a26a8521251dda07ac0140bb129f28417e49, reversing changes made to 819088563e13f1d75e048311fbaf0df4a79b7e19.
2021-11-04SL-16202: Instantiate LLSimpleton::sInstance genericallyNat Goodspeed
instead of requiring a separate declaration for each subclass. The previous way produces errors in clang.
2021-10-28SL-16148 SL-16244 SL-16270 SL-16253 Remove most BlockTimers, remove ↵Dave Parks
LLMemTracked, introduce alignas, hook most/all reamining allocs, disable synchronous occlusion, and convert frequently accessed LLSingletons to LLSimpleton
2021-10-25SL-16218 treat texture selection similar to diffuse map handling.Mnikolenko Productengine
2020-11-26SL-14396 FIXED Sizing increment units ignored for HUDs.Mnikolenko Productengine
2020-07-10SL-10326 Allow selecting any movable avatars with 'Allow Select Avatar' optionAndrey Kleshchev
2020-05-05Merge branch 'DRTVWR-501-maint' into DRTVWR-503-maintAndrey Lihatskiy
# Conflicts: # indra/newview/llinventorybridge.cpp # indra/newview/llinventorypanel.cpp # indra/newview/lltexturectrl.cpp # indra/newview/skins/default/xui/de/floater_texture_ctrl.xml # indra/newview/skins/default/xui/es/floater_texture_ctrl.xml # indra/newview/skins/default/xui/fr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/it/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ja/floater_texture_ctrl.xml # indra/newview/skins/default/xui/pt/floater_texture_ctrl.xml # indra/newview/skins/default/xui/ru/floater_texture_ctrl.xml # indra/newview/skins/default/xui/tr/floater_texture_ctrl.xml # indra/newview/skins/default/xui/zh/floater_texture_ctrl.xml
2020-04-03SL-12968 Wrong avatar was paused on selectionAndrey Kleshchev
2020-02-27SL-10326 Develop submenu option Allow Select Avatar was defectiveAndrey Kleshchev
Viewer should now filter out position changes from server when avatar is being edited.
2020-01-28Merge branch 'master' of https://bitbucket.org/lindenlab/viewer-private into ↵Brad Payne (Vir Linden)
DRTVWR-481 Merge
2020-01-13SL-12537 Fixed crash when the box with 'script' moves between two regionsandreykproductengine
2019-12-16mergeBrad Payne (Vir Linden)
2019-11-15SL-10499 - benefits. Removed no-longer-needed lleconomy files and classes. ↵Brad Payne (Vir Linden)
Group-related costs and limits via benefits.
2019-09-05Merged in lindenlab/viewer-bearAndreyL ProductEngine
2019-08-26Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-08-13mergeBrad Payne (Vir Linden)
2019-08-13Merged in lindenlab/viewer-bearAndreyL ProductEngine
2019-08-13Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-07-25SL-11649 FIXED [Love Me Render] Mesh links in HUDs do not have highlights ↵maxim_productengine
when selected.
2019-07-24SL-4150 Rename htonmemcpyandreykproductengine
2019-07-15SL-11528 FIXED Object Profile > Details does not show magenta highlight for ↵maxim_productengine
mesh objects
2019-07-04SL-11534 FIXED Animated mesh objects aren't highlighted when viewing objects ↵maxim_productengine
owned by users in the 'About Land' floater
2019-07-03SL-11535 Autopilot should store selection for later useandreykproductengine
2019-07-02SL-11456 Allow scaling of HUD attachmentsmaxim_productengine
2019-05-14SL-11160 Test build viewer can crash (assert) on multi selectionruslantproductengine
2019-04-22SL-10952 - Look at performance impact of selection outline changesruslantproductengine
SL-10973 - [Love Me Render] Mesh Child Prims in Linkset are now Yellow instead of Blue - Fixed
2019-04-10MergeAnchor
2019-01-25SL-10194 Selecting mesh face doesn't highlight the face in any wayruslantproductengine
- Fixed according to Steeltoe notes. - Add const modifier for some methods
2019-01-08SL-10194 Selecting mesh face doesn't highlight the face in any wayruslantproductengine
- Implemented
2018-11-28MergeAnchor
2018-11-14Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2018-10-11MergeAnchor Linden
2018-09-27mergeBrad Payne (Vir Linden)
2018-09-27Merged in lindenlab/viewer-releaseAndreyL ProductEngine
2019-04-17SL-10963 FIXED The 'Copy failed' notification doesn't appear after hitting ↵maxim_productengine
'Ctrl+D' combination
2019-04-02Merged in lindenlab/viewer-bearAndreyL ProductEngine
2019-02-26SL-10616 No moving animation if wear linked objects in edit mode and change ↵andreykproductengine
avatar
2019-02-25SL-10326 Restore ability to select own avatar and move it via manipulation ↵maxim_productengine
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