| Age | Commit message (Collapse) | Author |
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geenz/linux-to-develop to lua_editor
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# Conflicts:
# .github/workflows/build.yaml
# indra/llinventory/llinventory.cpp
# indra/newview/CMakeLists.txt
# indra/newview/llappviewer.cpp
# indra/newview/llappviewerwin32.cpp
# indra/newview/llviewermenu.cpp
# indra/newview/llvoiceclient.cpp
# indra/newview/skins/default/xui/en/floater_preferences_graphics_advanced.xml
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* Adding tight integration flag for vscode and open code through a URL.
* [WIP] Publish objects and their contents from the viewer into VS code.
* [WIP] Still very much a work in progress, supports most of the core operations publish, get, write, delete, and create. Still quite a few bugs to work out.
* [WIP] Object publishing checkpoint.
* [checkpoint] Script tight integration with vscode, object publishing.
* Number of fixed issue.
* A few redundancy and performance fixes.
* Some cosmetics.
* I like "Explore" better than "Publish"
* Object renaming, luau inventory icon, runstate, restart.
* Some clean up around permissions and possible nullptr deref.
* Code review feedback.
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# Conflicts:
# .github/workflows/build.yaml
# autobuild.xml
# indra/llcommon/llsys.cpp
# indra/llrender/llimagegl.cpp
# indra/llrender/llimagegl.h
# indra/newview/CMakeLists.txt
# indra/newview/featuretable.txt
# indra/newview/featuretable_linux.txt
# indra/newview/featuretable_mac.txt
# indra/newview/llvoavatar.cpp
# indra/newview/llvoiceclient.cpp
# indra/newview/llvoicevivox.cpp
# indra/newview/viewer_manifest.py
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seconds
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Signed-off-by: Rye <rye@alchemyviewer.org>
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1. Dupplicate call in llselectmgr can cause race conditions
2. lltooldragndrop wasn't updating server in one case
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1. Dupplicate call in llselectmgr can cause race conditions
2. lltooldragndrop wasn't updating server in one case
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Fixes texture transforms being reset when switching from Blinn-Phong to PBR materials and between PBR. Previously, custom scale, offset, and rotation settings would be lost, making it tedious to switch between PBR materials.
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This commit contains performance optimisations in the the pipeline,
framebuffer, vertexbuffer, reflection probes, shadows. It also fixes
many opengl errors, modifies the opengl debugging, and adds
a visuals effects panel.
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even when it shouldn't revert material override
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# Conflicts:
# .github/workflows/qatest.yaml
# indra/llcommon/llsdutil.h
# indra/llui/llflatlistview.h
# indra/newview/llinventorybridge.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitgallery.h
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# Conflicts:
# indra/llcommon/lldate.h
# indra/newview/llappviewer.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llmaterialeditor.cpp
# indra/newview/llviewerparceloverlay.cpp
# indra/newview/llvoavatar.cpp
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# Conflicts:
# indra/llmath/v2math.cpp
# indra/llmath/v2math.h
# indra/llmath/v3math.h
# indra/llmath/v4math.h
# indra/llui/llfolderviewitem.cpp
# indra/llui/llfolderviewitem.h
# indra/llui/llfolderviewmodel.h
# indra/llui/llmodaldialog.cpp
# indra/llui/lltexteditor.cpp
# indra/llui/lltexteditor.h
# indra/llwindow/llwindowwin32.cpp
# indra/newview/llagent.cpp
# indra/newview/llagentcamera.h
# indra/newview/llavatarrenderinfoaccountant.cpp
# indra/newview/llconversationmodel.h
# indra/newview/llfloaterinventorysettings.cpp
# indra/newview/llfloaternamedesc.cpp
# indra/newview/llfloaternamedesc.h
# indra/newview/llfloaterobjectweights.cpp
# indra/newview/llfloaterobjectweights.h
# indra/newview/llfolderviewmodelinventory.h
# indra/newview/llinspecttexture.cpp
# indra/newview/llinventorybridge.cpp
# indra/newview/llinventorybridge.h
# indra/newview/llinventoryfunctions.cpp
# indra/newview/llinventorygallery.h
# indra/newview/llinventorygallerymenu.cpp
# indra/newview/llinventorymodel.cpp
# indra/newview/llinventorypanel.cpp
# indra/newview/llinventorypanel.h
# indra/newview/llmaterialeditor.cpp
# indra/newview/lloutfitgallery.cpp
# indra/newview/lloutfitgallery.h
# indra/newview/lloutfitslist.cpp
# indra/newview/lloutfitslist.h
# indra/newview/llpanelgroupcreate.cpp
# indra/newview/llpanelgroupgeneral.cpp
# indra/newview/llpanelobjectinventory.cpp
# indra/newview/llpaneloutfitsinventory.h
# indra/newview/llpanelprofile.cpp
# indra/newview/llpanelwearing.cpp
# indra/newview/llreflectionmap.cpp
# indra/newview/llselectmgr.cpp
# indra/newview/llsidepanelappearance.cpp
# indra/newview/llsidepaneliteminfo.cpp
# indra/newview/llteleporthistorystorage.cpp
# indra/newview/lltexturectrl.cpp
# indra/newview/lltexturectrl.h
# indra/newview/lltexturefetch.cpp
# indra/newview/lltexturefetch.h
# indra/newview/llviewerassetupload.cpp
# indra/newview/llviewercamera.cpp
# indra/newview/llviewercamera.h
# indra/newview/llviewermenufile.cpp
# indra/newview/llviewerobject.h
# indra/newview/llviewertexture.cpp
# indra/newview/llviewerwindow.cpp
# indra/newview/llvoavatar.cpp
# indra/newview/llvoavatar.h
# indra/newview/llvoavatarself.cpp
# indra/newview/llvovolume.cpp
# indra/newview/llvovolume.h
# indra/newview/tests/llviewerassetstats_test.cpp
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Likely specific to headless client
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2024.09-ExtraFPS
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* Fixes for secondlife/viewer#3288 override copy related crashes when overrides can be nullptr
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2024.09-ExtraFPS
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2024.09-ExtraFPS
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2024.08-DeltaFPS
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