Age | Commit message (Collapse) | Author |
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Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
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strings are already in strings.xml, just had to actually translate the
labels where they were being applied.
Code reviewed by Bigpapi
--HG--
branch : avatar-pipeline
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This system is in dire need of a rewrite, but the bug reported is fairly simple.
The visual params in the avatar are no longer authoritative, the real values are
stored in the wearable itself. The appearance editor was manipulating the values
in the avatar object, resulting in no change. Updated the preview windows to use
the parameter objects stored in the wearable.
Code reviewed by Bigpapi
--HG--
branch : avatar-pipeline
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Several fixes here:
1) minor rename in argument of setIsDummy
2) corrected parameter set_by_user to calls of setVisualParamWeight where we
shouldn't be animating
3) ensured finally that mIsDummy is set properly for all wearable parameters
4) ensured that mIsDUmmy is set properly for non-wearable based parameters on
your own avatar
Code reviewed by Bigpapi
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required format. Windows and Linux glossed over this issue, but mac was more picky.
Fix code reviewed by Bigpapi.
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supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command:
svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 .
Progress can be tracked in DEV-32551.
-Nyx
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