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path: root/indra/newview/llscrollingpanelparam.cpp
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2010-05-24AVP-92 FIX Avatar appears to be fat when opening the shape editorNyx (Neal Orman)
Wearable editor previews were affecting the in-world avatar and not properly resetting the changed parameters. Since the "body fat" slider is the last in the default tab for the shape editor, this leaves your avatar fat. Reconfigured the code to work through the wearables and most importantly included a call to updateVisualParameters() at the end of the render function. This appears to have fixed the issue - your avatar does not appear affected during the avatar preview generation anymore. Code reviewed by Seraph
2010-04-08(final part) EXT-6564(major) - Fix wearable editing panelsDmitry Zaporozhan
Updated Parameter panel: - removed hard coded values - improved panel layout Reviewed by Mike Antipov, Neal Orman - https://codereview.productengine.com/secondlife/r/157/ --HG-- branch : product-engine
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "gAgentAvatar" with "gAgentAvatarp".
2010-03-29EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Superficial cleanup to replace all instances of "LLVOAvatarSelf *avatarp = gAgent.getAvatarObject" with "gAgentAvatar".
2010-03-25automated mergeLoren Shih
2010-03-25EXT-6536 : Make LLVOAvatarSelf a singletonLoren Shih
Minor superficial cleanup to have all references to getAvatarObject use LLVOAvatarSelf *avatarp = gAgent.getAvatarObject()
2010-03-18EXT-6389 Fix for numbers in edit appearance not showing up on Mac.Dave Parks
2009-11-19EXT-2601 edit appearance: label_min / label_max not translatedNyx (Neal Orman)
strings are already in strings.xml, just had to actually translate the labels where they were being applied. Code reviewed by Bigpapi --HG-- branch : avatar-pipeline
2009-11-16EXT-2445 appearance editor doesn't show correct previewsNyx (Neal Orman)
This system is in dire need of a rewrite, but the bug reported is fairly simple. The visual params in the avatar are no longer authoritative, the real values are stored in the wearable itself. The appearance editor was manipulating the values in the avatar object, resulting in no change. Updated the preview windows to use the parameter objects stored in the wearable. Code reviewed by Bigpapi --HG-- branch : avatar-pipeline
2009-11-02EXT-1947 EXT-1945 EXT-1919 EXT-2088 appearance edit dummy param + animation fixNyx (Neal Orman)
Several fixes here: 1) minor rename in argument of setIsDummy 2) corrected parameter set_by_user to calls of setVisualParamWeight where we shouldn't be animating 3) ensured finally that mIsDummy is set properly for all wearable parameters 4) ensured that mIsDUmmy is set properly for non-wearable based parameters on your own avatar Code reviewed by Bigpapi
2009-10-16Changing declaration of static constant member variables to match exact ↵Neal Orman
required format. Windows and Linux glossed over this issue, but mac was more picky. Fix code reviewed by Bigpapi.
2009-10-16merging in new wearable infrastructure to get a step closer to eventually ↵Neal Orman
supporting multiple wearables per type. Merge tested and compiles/working on linux and windows - no obvious regressions on appearance or appearance editor. Merge generated no conflicts due to being tested in fresh re-branch in avatar-pipeline/multiple-textures-12. Merge perfomed with following command: svn merge -r 136489:136510 svn+ssh://svn.lindenlab.com/svn/linden/branches/avatar-pipeline/multiple-textures-12 . Progress can be tracked in DEV-32551. -Nyx